griffin
22nd July 2012, 04:12 PM
According to the UK gamespy website (http://au.pc.gamespy.com/pc/transformers-fall-of-cybertron/1225484p1.html), the FOC "conversion" to PC will go the full nine yards with multiplayer as well as the regular game.
Mercenary is building Transformers: Fall of Cybertron with Steamworks support for multiplayer -- matchmaking, achievements, community features, the whole nine. Livergood [J.D. Livergood, Activision Associate Producer] also promises enhanced textures, lighting, and shadows to help make the Unreal Engine 3-powered game a visual stunner on PC
Also from the article, which I want to confirm from Activision in Australia:
In what appears to be a first for Activision, Fall of Cybertron will be a digital exclusive in the US, though there will be a retail version overseas. A sign of things to come?
Activision won't be attaching any additional DRM to Fall of Cybertron.
There will not be a map editor or mod tools of any kind.
The PC version will launch alongside its console counterparts on August 21. Livergood added that all Transformers: Fall of Cybertron DLC will also be released simultaneously across all platforms.
Mercenary is building Transformers: Fall of Cybertron with Steamworks support for multiplayer -- matchmaking, achievements, community features, the whole nine. Livergood [J.D. Livergood, Activision Associate Producer] also promises enhanced textures, lighting, and shadows to help make the Unreal Engine 3-powered game a visual stunner on PC
Also from the article, which I want to confirm from Activision in Australia:
In what appears to be a first for Activision, Fall of Cybertron will be a digital exclusive in the US, though there will be a retail version overseas. A sign of things to come?
Activision won't be attaching any additional DRM to Fall of Cybertron.
There will not be a map editor or mod tools of any kind.
The PC version will launch alongside its console counterparts on August 21. Livergood added that all Transformers: Fall of Cybertron DLC will also be released simultaneously across all platforms.