BigTransformerTrev
12th December 2012, 08:07 PM
My copy arrived yesterday, and just finished getting through it tonight. These are my impressions of a book many of us have been waiting many delayed months for.
PRO’S
*Construction: The cover is a hardback, the dimensions are quite big and the pages are of the high quality one would expect of an art book. Also it’s decently thick for a book of drawings and sketches so you seem to be getting your money’s worth.
*Extra Back Story: Often the pieces go into a lot of detail that is not covered in the game. Of particular interest is how is how it discusses the Insecticons moving up from the subterranean levels of Cybertron due to the encroaching dark energon, and taking over areas of the surface, only to be found by Shockwave and put to use.
*Character Descriptions: Not only do they discuss the way the characters are portrayed in the game, but make numerous references to their original tech specs and also their bio’s from the Dreamwave MTMTE books.
*The art itself: This is an art book (duh!) and everything contained within are drawings and sketches, rather than the CGI that was used. The two main things you will be looking at are:
- Lots of the ‘could have been’ ideas, as well as the conceptual development process that many of the levels went through. Also some great concept art of characters whom were not included such as Drag Strip and Ravage.
- You also see great drawings of the characters in the game along with their descriptions and much of the art is stuff we would have seen on the games website and in magazines. The drawings of Perceptor and Megatron were very well done to my mind, and beautiful renditions of these characters. Also, great drawings of the weapons one uses in the game.
CON’S
*Missing Characters: Where was the art for Sideswipe? Where was the art for Ratchet, Ironhide, Air Raid, Warpath, Laserbeak, Rumble & Frenzy? It may have been felt that as these were NPC and had already appeared in War for Cybertron it was not needed, but I for one felt their absence.
* Wasted pages: At the end there are a couple of pages which just show things like the bright flash of the Space Bridge Wormhole. Certainly could have been better used to showcase other things.
*Quotes: The very first page has a few paragraphs from the artists. Then in the next few pages they quote entire sections of them, so you are essentially reading the same thing twice very early on. However this does not happen in the rest of the book.
* Character design development: As there is no CGI in this book, you don’t get to see any of the preliminary designs for the characters or the development process they went through to get to the finished product we play as.
These are all minor quibbles though. This is a great book to get if you loved the game and well worth the price (by the way www.thebookdepository.com is cheaper than www.amazon.co.uk if you are shopping online for it). Personally, I give it an 8.5 out of 10
PRO’S
*Construction: The cover is a hardback, the dimensions are quite big and the pages are of the high quality one would expect of an art book. Also it’s decently thick for a book of drawings and sketches so you seem to be getting your money’s worth.
*Extra Back Story: Often the pieces go into a lot of detail that is not covered in the game. Of particular interest is how is how it discusses the Insecticons moving up from the subterranean levels of Cybertron due to the encroaching dark energon, and taking over areas of the surface, only to be found by Shockwave and put to use.
*Character Descriptions: Not only do they discuss the way the characters are portrayed in the game, but make numerous references to their original tech specs and also their bio’s from the Dreamwave MTMTE books.
*The art itself: This is an art book (duh!) and everything contained within are drawings and sketches, rather than the CGI that was used. The two main things you will be looking at are:
- Lots of the ‘could have been’ ideas, as well as the conceptual development process that many of the levels went through. Also some great concept art of characters whom were not included such as Drag Strip and Ravage.
- You also see great drawings of the characters in the game along with their descriptions and much of the art is stuff we would have seen on the games website and in magazines. The drawings of Perceptor and Megatron were very well done to my mind, and beautiful renditions of these characters. Also, great drawings of the weapons one uses in the game.
CON’S
*Missing Characters: Where was the art for Sideswipe? Where was the art for Ratchet, Ironhide, Air Raid, Warpath, Laserbeak, Rumble & Frenzy? It may have been felt that as these were NPC and had already appeared in War for Cybertron it was not needed, but I for one felt their absence.
* Wasted pages: At the end there are a couple of pages which just show things like the bright flash of the Space Bridge Wormhole. Certainly could have been better used to showcase other things.
*Quotes: The very first page has a few paragraphs from the artists. Then in the next few pages they quote entire sections of them, so you are essentially reading the same thing twice very early on. However this does not happen in the rest of the book.
* Character design development: As there is no CGI in this book, you don’t get to see any of the preliminary designs for the characters or the development process they went through to get to the finished product we play as.
These are all minor quibbles though. This is a great book to get if you loved the game and well worth the price (by the way www.thebookdepository.com is cheaper than www.amazon.co.uk if you are shopping online for it). Personally, I give it an 8.5 out of 10