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Krayt
12th June 2017, 06:45 PM
TRYPTICON
Series - Titan Wars
Sub-line - none
Size/class - Titan
New/remould/redeco – NEW
Wave - 2
Released here - June 2017
Approximate Retail Price – $298 (Big W)
Approximate Size - Huge
Allegiance - Decepticon
Alt-mode - Space Cruiser or City
Main Features/Gimmicks - City, Dinosaur, EATING AUTOBOTS HEADS!!!!
Main Colours – Grey, Green, Purple with a splash of Orange
Main Accessories – Full-Tilt, Necro, Full-Til's gun (Black for Hasbro version)

Vehicle Mode
The space cruiser mode stays faithful to the original, except the ratchets are too loose... Try and fly and he takes on properties of the 12 letter without warning is it a bird? Is it a plane? No.... It's a flying L!!!
Hang on.... That's basically the same as the Fort Max review! Unlike max, this guy pegs feet into the body to maintain shape and support Tryp's new bendable waste waist. Now comes with a through tunnel like Mr G1 Max, and a super sweet front opening to launch your invading army from once you arrive at the world you're about to conquer! Oh, and some cute little wings so you know it's a space ship and not just a mobile armoured base like G1

City Mode
Man you really miss Brunt here.... Otherwise, huge, sprawling, and dying to get stickered.... But 10 billion times better than Metroplex (barely passable) and FM (Huge Failure!!!) were at replicating the G1 versions

Robot Dinosaur Mode
Be honest.... This is why you will get Fort Max. Trypticon. And it's AMAZING!!! Head eating ability, GREAT!! And oh my lord.... They put 2 Titanmasters feet pegs just behind the mouth cannon.... And I got Broadside last week.... And what do you put on Broadsides little pegs? EXACTLY!!! Relive your favourite S3 episode and have Silverbolt fly directly into the mouth of the beast!!!

Much more "flexible"... An amazing update. No motorised action has freed the arms, freed the legs, and everything is finally moveable! Hard, fingers, feet, knees, hips.... Oh, and speaking of hips.... Unlike Metroplexes arm which was severed in the box, and then you permanently attached.... Both of Tryp's legs can be removed at will (but obviously don't overdo it.... But KEEP YOUR BOXES!!!)

And speaking of flexible... The bend in the middle was a total surprise to me! Also, very hard to do.... A massive ratchet must be inside or something, but I spent 10 minutes looking for a release button after the first huge crash noise. Seems like something that will wear out, but was very glad to see the spaceship mode lock into it to keep it stable when you need it solid. Anyway, it's like the way real T-Rex has changed from tail down head up to horizontal since we were kids.... Choose how YOU want him to stand!

There's also some old art I've seen before and loved of a cross section of Trypticon with Con's inside... Love Tryp's new innards and their intentional/unintentional nod to this by giving him internal levels (edited for clarification)

http://tfwiki.net/mediawiki/images2/thumb/4/4f/TrypticonGenerations1.jpg/300px-TrypticonGenerations1.jpg

Full-Tilt & Necro
Amazing update! And geez he is big! Bigger than Mindwipe! Apart from the thing behind the head, can not fault him!

Transformation
Look to the sky. Rotate bow tie. Push tail forward. Lie down. Flip shoulders towards head. Press release buttons to unlock hips and at same time release sides from torso. Use hips as shoulders. Move various bits wherever your play space allows with the following notes:

For city, aim towers straight up.
Split legs in half and spread as far as you can for total invasion of space.

For spaceship, flip out new spiffy wings.
Lock heels into base of tail.

Overall
This is amazing! Can not fault it, apart from how hard it is to hide from the wife! And all the stickers! But the way this has updated G1 to now totally outstrips anything in the TR line.... Hell CW even... This is Masterpeice scale MP-01 first impression amazingness!

hYpNoS
12th June 2017, 07:00 PM
Unlike max, this guy pegs feet into the body to maintain shape and support Tryp's new bendable waste

...what, I wasn't aware of this :eek:

Krayt
12th June 2017, 07:06 PM
...what, I wasn't aware of this :eek:

http://news.tfw2005.com/wp-content/uploads/sites/10/2017/03/C6O90IdUsAAfp6u.jpg

See how there is ABSOLUTLY NO WAY HE CAN LIE FLAT???

See the green behind his knee?

And just above the green.... The circle alone the back just behind/below the hip?

Put all that together, and bend he does!

Krayt
12th June 2017, 07:09 PM
And looking at Griffins AusTF pic.... Hasbro didn't realise this either...

http://www.toycollectors.com.au/toyfair/17toyfair21.jpg

Sinnertwin
12th June 2017, 07:57 PM
That Studio Ox art is a nice little addition. Didn't expect that :cool:

hYpNoS
12th June 2017, 08:33 PM
See how there is ABSOLUTLY NO WAY HE CAN LIE FLAT???

See the green behind his knee?

And just above the green.... The circle alone the back just behind/below the hip?

Put all that together, and bend he does!

Oh, OH, OOOOH, bendable waist not "waste", I thought it was an accessory to better roleplay what happens when he eats titan masters...bummer :(

Still that I didn't know either so that's nifty :)

Krayt
12th June 2017, 08:36 PM
That Studio Ox art is a nice little addition. Didn't expect that :cool:

To clarify.... There is no art on Tryp.... It's the different internal levels inside I was referring too... (Edited the post I was rushing as we cooked dinner)

Jellico
12th June 2017, 10:13 PM
All of that talk in the review about floppy Autobot Titan joints has made me revaluate that carefully angled fight pic above. Look at Metroplex's skinny little knee. Sweep the leg Trypy!

Krayt
12th June 2017, 11:59 PM
Also on reviewing the above pic.... Straight legs and standing straight, Tryp gets to just over FMs right shoulder (not compartment side).

Jellico
13th June 2017, 12:23 AM
http://www.tfw2005.com/boards/threads/titan-returns-trypticon.1110672/

http://rsmg.pbsrc.com/albums/1003/ChErikS/Trypticon/IMG_20170606_181656.jpg?w=480&h=480&fit=clip

Not a good look. But front on Metroplex is at his beefiest. There will be a way to pose them evenly. Perhaps avoid going chest to chest and pose Trypticon in a more avian way?

Krayt
13th June 2017, 07:38 AM
That pic hasn't bent Tryp at the base of the tail

Jellico
13th June 2017, 08:10 AM
http://rsmg.pbsrc.com/albums/1003/ChErikS/Trypticon/4a609055-cda7-452a-9aa1-10c0ec2a4be1.jpg?w=480&h=480&fit=clip

;)


I don't think Trypticon is small. But he is stocky with a tail where Metroplex and Fort Max are tall and skinny.

I would like to see a comparison of their base modes. It may offer a better size comparison.

Tetsuwan Convoy
13th June 2017, 08:19 AM
What a strangely incoherent but compelling toy review I just read. I guess Trypticon must be a good figure :p:)

Krayt
13th June 2017, 09:57 AM
https://pbs.twimg.com/media/DCKJiXAVYAAICrZ.jpg

Krayt
13th June 2017, 09:58 AM
What a strangely incoherent but compelling toy review I just read. I guess Trypticon must be a good figure :p:)

I'm not a wordsmith... Just had to start a thread :p

https://pbs.twimg.com/media/DCKIgurVwAAioI-.jpg

Krayt
13th June 2017, 10:00 AM
And this is how he is hiding ATM...https://pbs.twimg.com/media/DCKJuvkUIAAUTxL.jpg

Krayt
13th June 2017, 10:01 AM
https://pbs.twimg.com/media/DCKJYDXVwAINckZ.jpg

Krayt
13th June 2017, 10:01 AM
https://pbs.twimg.com/media/DCKIs4EU0AIel_G.jpg

Krayt
13th June 2017, 10:03 AM
He might be smaller....
but infinitely more solid!

https://pbs.twimg.com/media/DCKI7h9U0AEEklh.jpg

Krayt
13th June 2017, 10:04 AM
https://pbs.twimg.com/media/DCKJPGSVwAAEksq.jpg

Jellico
13th June 2017, 02:17 PM
Awesome. He is still a better base bot than the ol sit and splay ones. I worry the humanoid Scorponok will take after them. Hopefully Omega gets a fresh body type like Trypticon.

davieanix
13th June 2017, 10:55 PM
In hand, City mode is massive. Super impressed with this guy!

Krayt
14th June 2017, 10:59 PM
https://pbs.twimg.com/media/DCSGKhcVYAIW9cZ?format=jpg

Krayt
14th June 2017, 11:01 PM
https://pbs.twimg.com/media/DCSGSwFVwAE57wO?format=jpg
https://pbs.twimg.com/media/DCSGtj9UwAASYyW?format=jpg

Krayt
14th June 2017, 11:03 PM
https://pbs.twimg.com/media/DCSHRBvUwAE_5Qd?format=jpg
https://pbs.twimg.com/media/DCSG5KeUwAAbf0M?format=jpg

Krayt
14th June 2017, 11:04 PM
https://pbs.twimg.com/media/DCSHGp_VoAAXBuX?format=jpg

FatalityPitt
14th June 2017, 11:28 PM
Even Full-Tilt looks great. He's a basically a deluxe-class headmaster even though he's just meant to be an accompanying drone to a bigger robot.

hYpNoS
15th June 2017, 01:09 AM
Question, the legs need to be attached to the figure right out of the box.

Can they be...removed once attached for the sake of storage?

davieanix
15th June 2017, 07:52 AM
Yes, I put the wrong leg on first and it was simple to detach.

DELTAprime
21st June 2017, 08:33 PM
My thoughts after playing with him.

Dino mode is pretty cool, looks really awesome. A little plain without stickers. I'll be stickering him up on the weekend. Just wish his tail didn't stick out so much because it forces him to the front of the shelf.

I like the mobile battle station mode. Despite it's size he is rather solid in this mode.

Not a huge fan of the city mode. I feel like the legs just floating there make it feel flimsy and also there's not a huge difference from mobile battle station mode.

Krayt
21st June 2017, 09:07 PM
.... and also there's not a huge difference from mobile battle station mode.

You've seen the G1 version of city and battle station yes?

DELTAprime
21st June 2017, 09:24 PM
You've seen the G1 version of city and battle station yes?

Nope, don't have a G1 Trypticon.

Krayt
21st June 2017, 10:58 PM
http://toys.tfw2005.com/wp-content/uploads/sites/12/2007/10/transformers-g1-0368_1191474334.jpg

http://toys.tfw2005.com/wp-content/uploads/sites/12/2007/10/trypticon-base_1191933217.jpg

BigTransformerTrev
22nd June 2017, 11:40 AM
My mother-in-law picked one up for me today in Bathurst at the sale for $248. Will be there waiting for me in a fortnight when we move :D

Bumbleb33
22nd June 2017, 02:49 PM
Got mine last night, wow! Just wow!
Question for ye masses, (for those that have him) when you move the tail up and down does your tail lock in place, mine doesn't appear to...?

Is there some kind of trigger that locks the tail like the panels on his sides?

Ta

Krayt
22nd June 2017, 07:03 PM
Got mine last night, wow! Just wow!
Question for ye masses, (for those that have him) when you move the tail up and down does your tail lock in place, mine doesn't appear to...?

Is there some kind of trigger that locks the tail like the panels on his sides?

Ta

Not that I could find....

Mine is stable in dino mode, a little loose in the others... But in city mode he sits flat, and in space ship mode the legs hold it in place

reillyd
22nd June 2017, 08:32 PM
My mother-in-law picked one up for me today in Bathurst at the sale for $248. Will be there waiting for me in a fortnight when we move :D

Oh you poor thing. A fortnight is a long, long time away ;p

GoktimusPrime
22nd June 2017, 10:31 PM
Pics!

ROBOT MODE

Front view
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR01_zps75z73sdr.jpg

Side view reveals an insane level of detailed sculpting
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR10_zpsbigt8nna.jpg

Rear view
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR11_zpsrhb34ikd.jpg

Light piping. The eyes were the only place where I deliberately abstained from applying stickers. I think that the eyes look perfectly fine the way they are, and stickers would block out the light-pipe gimmick.
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR03a_zpscljeisf6.jpg

Nom! Nom! Nom!
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR02_zps50sypzrj.jpg

http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR03_zpshttdi1wu.jpg

Comparison with G1
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR13_zps8kibpp9a.jpg

BASE MODE

http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR09_zpskiab4jbt.jpg

http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR08_zpsv9zsv61t.jpg

The Titan Master (Necro) can also connect with Trypticon's head.
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR12_zps1iilghdo.jpg

CITY MODE

http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR05_zpssbpjgazg.jpg

http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR07_zpsbxcog570.jpg

http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR06_zpsn5xabcwb.jpg

FULL-TILT

Vehicle mode
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR_fulltilt01_zpsbyax1dhu.jpg

Driver's compartment
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR_fulltilt02_zpspf9b3y8c.jpg

Robot mode (*Decepticon logo is a reprolabel)
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR_fulltilt03_zpsefldxtts.jpg

NECRO^WIPE-OUT (*Decepticon logo is a reprolabel)

A shame that they didn't put more black on the robot mode, and they really should've just named it "Wipe-Out," since that's really obvious as to what it is. Either that or Tailgate. :p At least the head is black. Still, never thought I'd see the day when such an obscure character would actually have a toy! :eek: Well done, Hasbro.
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR_fulltilt03a_zpspheiccgp.jpg

Krayt
23rd June 2017, 07:59 AM
AVERT YOUR EYES CHILDREN!!!

For gods sake man.... Cover his crotch! (You missed a step in Full Tilts transformation)

Jellico
23rd June 2017, 11:47 AM
Mine's left hip is gummy to the point of jammed.

I am sure someone mentioned a similar problem. How do you get into the hip and how do you fix it?

Thanks.

Bumbleb33
23rd June 2017, 05:52 PM
Rear view
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/Trypticon/trypticonTR11_zpsrhb34ikd.jpg


Hey Gok, in this shot does your Trypticon have his tail sitting on the ground or is the ratchet able to hold up its weight? The reason I ask is because my Trypy's ratchet does not appear to lock to allow his tail to stay up.

Ta

GoktimusPrime
23rd June 2017, 06:06 PM
Hey Gok, in this shot does your Trypticon have his tail sitting on the ground or is the ratchet able to hold up its weight? The reason I ask is because my Trypy's ratchet does not appear to lock to allow his tail to stay up.

Ta
Mine can keep it up. See the 7th photo in this thread (http://otca.com.au/boards/showthread.php?t=24489).

Sutton
23rd June 2017, 06:33 PM
I reckon that'll need something stronger than nail varnish...

http://rxleader.com/wp-content/uploads/2016/03/viagra.jpg

Megatran
23rd June 2017, 08:52 PM
AVERT YOUR EYES CHILDREN!!!

For gods sake man.... Cover his crotch! (You missed a step in Full Tilts transformation)
My eyes. The goggles do nothing.

DELTAprime
23rd June 2017, 10:57 PM
How many of you didn't realise at first that the Headmaster unit plugs into the back of Trypticon's head and acts as a button to raise the head cannon?

GoktimusPrime
23rd June 2017, 11:47 PM
I figured it out immediately (despite being half asleep at the time). Although the button is the actual port itself - you don't need Necro^Wipe-Out.

KingGrimlock
24th June 2017, 12:06 AM
So, the tail is being tricky for me, when I first opened him up and put him in dino mode the tail was holding its own weight easily, but then as I transformed him the tail wouldnt lock anymore in that position and I figured I must have broke one of the ratchets or something. However after a bit it seems to have fixed itself... My guess is you just need to push the tail a little bit further to get it to click but that is something I will test another day, happy to have the tail able to support itself for the moment. Other than that its a beautiful figure, so much detail put into it and a lot of fun.

Jellico
27th June 2017, 02:24 PM
Mine's left hip is gummy to the point of jammed.

I am sure someone mentioned a similar problem. How do you get into the hip and how do you fix it?

Thanks.

Some of you may have noticed that reports of highly questionable hip ratchets are showing up. Guess who totally stuffed his Trypticon's left hip?

The left hip was tighter than the right straight out of the box. First transformation there was a bit of a clunk and the hip went to solid mush. So I took him back and swapped him

Got the new one. The left hip was again tighter than the right so I went straight to remedial work.

I McGuyvered it by placings the bottoms of a small Play Dough tub between the teeth of the ratchet. I looked at 20c pieces but they were too thick. Maybe try cutting up margarine containers?

So the ratchet joint is now a friction joint. As long as you are sensible Trypticon stands well enough. There is a tendency to nose dive if you get it wrong. Oddly enough dinosaurs do use their tails for balance. He is going to spend a few years serving as a toy so I don't consider this a problem. Especially compared to a child (or anyone with hands) crunching the hip.

That leaves one more problem. There are 3 ratchets in the hip. The smallest (the little green one) set on the left side are misaligned so the hip won't sit flat. There are two sets of teeth at either end of the joint. They are locked in and can't be adjusted. However the moving teeth can be taken out. I am going to try swapping the upper set with the lower set. It is about the only option I have got. If it doesn't work, it is a liveable flaw.

I will let you know how it goes.

reillyd
29th June 2017, 03:51 PM
How widespread are these hip problems? I still haven't opened mine, and am now worried that it will be a dud (or that any stock on shelves will be 'returned' with a flaw). I'm not handy with tools, and it seems a big task to disassemble his hips just to be able to transform him

Sutton
29th June 2017, 06:09 PM
Very impressed/happy with this guy. Fortress Maximus was a real disappointment last year in a lot of ways, but this guy is much closer to the awesomeness of Metroplex.

Jellico
29th June 2017, 08:52 PM
How widespread are these hip problems? I still haven't opened mine, and am now worried that it will be a dud (or that any stock on shelves will be 'returned' with a flaw). I'm not handy with tools, and it seems a big task to disassemble his hips just to be able to transform him
Here is a tutorial.

https://www.seibertron.com/transformers/news/guide-to-preventing-your-titans-return-trypticon-from-breaking-a-hip/38720/

My fix was simpler. I just put a round piece of plastic between the teeth of the ratchet to stop them meshing. The pressure from the springs holds Trypticon upright. I don't like the idea of a sharp pointy spring end eternally scratching the inside of the joint. Likewise for decomposing cardboard.

Jellico
1st July 2017, 07:34 PM
Okay. Fixed up the final ratchet.

This is the one in the hip that allows Trypicon to turn his legs outwards in the vertical. It is a green tube going into the black piece in Trypticon's leg. At either end of the tube are a set of purple ratchets. While the teeth in the ratchet are limited in where they can go in the tube, the plates attached to the black piece can be rotated 90 degrees.

If the plates aren't attached at the right angle the legs can't sit flush with Trypticon's body. So, take the hip to pieces. Rotate the plates. Put it back together again.

Both sets of ratchets are identical but installed at 90 degrees to each other. Easy to see how it can be stuffed up.


I have to say that I am preferring the friction joints I created in the main hip joint to the original ratchets. Those things were scary to move.

reillyd
1st July 2017, 08:25 PM
Here is a tutorial.

https://www.seibertron.com/transformers/news/guide-to-preventing-your-titans-return-trypticon-from-breaking-a-hip/38720/

My fix was simpler. I just put a round piece of plastic between the teeth of the ratchet to stop them meshing. The pressure from the springs holds Trypticon upright. I don't like the idea of a sharp pointy spring end eternally scratching the inside of the joint. Likewise for decomposing cardboard.

Thanks for posting that Jellico. Your solution sounds easier, and doesn't involve cutting the springs. Can I ask what type of plastic you used to cut the plastic for the teeth. Am I looking for something really soft, or something really firm? The cardboard might deteriorate or rot over time.

Jellico
1st July 2017, 11:15 PM
I used the bottoms out of a couple of Play Dough containers that were headed to the bin at the time.

https://i.ytimg.com/vi/inxMLY3V_po/hqdefault.jpg

I figure a margarine container might work? The play dough containers were a bit softer. As long as the teeth slide across it.

hYpNoS
2nd July 2017, 02:33 AM
My fix was simpler. I just put a round piece of plastic between the teeth of the ratchet to stop them meshing. The pressure from the springs holds Trypticon upright. I don't like the idea of a sharp pointy spring end eternally scratching the inside of the joint. Likewise for decomposing cardboard.

Yours sounds simpler, any...pics of what you've exactly done?

Reading it reminds me of the fix for cw skylynx, open it up, shove something between the ratchets, but I think I'm comprehending it incorrectly since the ratchets would still be rotating, just with something between them...is that really enough?

Actually, thought maybe ripping an image from the tutorial might help, the ratchet teeth are the grey bits (which i circled horribly in blue), you just put something between those, as you said a bit of plastic, yes?

But what about the blue cross (which I circled and went around in yellow, again horribly), isn't that the section that gets damaged and mangled?

I'm guessing putting something between the ratchet teeth simply releases the tension?

http://i.imgur.com/Ft58DvF.jpg

Jellico
2nd July 2017, 06:20 AM
One day when I do something amazing I will take photos and figure out Photobucket. Until then ;)

Sorry if this gets long winded. I am going to try and cover everything here.

Okay. How does the hip work?
1. Inside that big black piece at the back there is a ratchet that controls angling the leg in and out in the horizontal. I haven’t heard of any problems with that.

2. Where the blue piece joins the black there are a pair of ratchets that control angling the leg in and out in the vertical. There are little purple plates in the black piece that can be out of alignment by 90 degrees. If they aren’t right the leg sticks out slightly which is a problem in base/Nemesis mode.

3. The big hua that controls movement back and forward. There is a spring underneath that lower ratchet that pushes it up into the upper ratchet. The cross holds the leg in place so it is important.
The failure seems to be something stops the ratchets disengaging and people force the joint until the cross gives up. Maybe the spring is too strong. Maybe the teeth are too deep. Maybe, because people seem to get acceptable movement in one direction, the spring is digging into the plastic. In any case, because it is a big bad ratchet that you must apply a bit of force to anyway, it is easy to get it wrong.


Fixes.
2. Take the hip apart and rotate the purple plates until it works. There is an element of trial and error. The toughest part is controlling two separate springs and not losing everything.

3. Okay. The big one.
I have seen three fixes.

1. Remove the spring and pad it out with stuff until the ratchet engages again. The materials involved seem to involve paper which is not good long term.

2. Cut the spring. Pad until it is the right height. Destructive, with a sharp spring end inside the joint. And maybe paper.

3. Put something between the teeth of the ratchet. I have used this because it is the least destructive. The ratchet marked in blue naturally slides down the cross marked in yellow as part of its normal movement to clear the upper ratchet which is at nearly the same height. I initially tried a 20c piece, but it is too thick. You need something thin enough to sit between the cross and the teeth of the upper ratchet but firm enough that it is not going to get chewed by the teeth. Eg. card is not going to work. Thin rigid plastic seems to work.

The ratchet stops being a ratchet and becomes a friction joint with the spring providing the tension to hold Trypticon upright. Because the teeth of the ratchet can’t mesh, there is no immovable object the leg won’t get jammed and you can’t apply too much force.

I have found the result to be better than as designed when transforming it as the legs require a bit of posing during transformation which puts stresses on the side doors when they aren’t locked in position. Those were really strong ratchets.

Posing is fine. Some balancing may be required with full therapod stances. Don’t try and get Devastator to ride him. There is nothing to stop a nose plant. I haven’t really experimented with how much weight he can carry forward in each stance. Godzilla and tail dragging (and lifted) seem fine. The tail is your friend for balance. Use it.

http://i.imgur.com/Ft58DvF.jpg

hYpNoS
2nd July 2017, 01:38 PM
Sounds good Jellico, though if it helps out could just use imgur like I did for my horribly edited image it was quick and easy no account needed.

I just right clicked on my upload and went view image and used the url here (on firefox at least) to embed it but even bare links work, overall I've gotten a better sense of what your mod tries to do and looking forward to saving my trpticon, I just hope its not too late

Batfan007
2nd July 2017, 07:25 PM
Thanks for the into on fixes etc guys.

If I wanted to post my own pics of Trypticon (for fun) is there a particular thread that would suit? I don't want to start a whole thread to post like 3 photos. :confused:

CoRDS
3rd July 2017, 11:38 AM
ive used the inside seal from a vitamin jar to put between the teeth in the ratchet. have yet to attach the leg on to the body to test it yet

hYpNoS
4th July 2017, 02:00 AM
@jellico decided to take a stab at your solution, posting wip images.

So I'm to basically lay some plastic between the teeth, then just slap it altogether and its right to go?

First the bottom teeth
http://i.imgur.com/ALGNolh.jpg
Then the plastic (which I'll cut to fit, its the bottom of a yogurt container)
http://i.imgur.com/v7Ej4FB.jpg
Finally top of the teeth and back together
http://i.imgur.com/jBgakEp.jpg

I'll give him a shot after this is installed, I just hope he doesn't destroy himself...

If the plastic is wrong PLEASE let me know, only used it as I went for recycled options on hand :D

hYpNoS
4th July 2017, 03:51 AM
I'd say mod was successful, now it doesn't feel scary moving the legs backwards...note trying this with the knees bent will collapse him

http://i.imgur.com/BnAHrUf.jpg

Doubledealer
4th July 2017, 08:05 AM
^ "Is that a banana in your pocket or are you happy to see me?" :p

Jellico
4th July 2017, 01:07 PM
I have been thinking for the last few days that by theropod standards his head is too small. 😀

hYpNoS
4th July 2017, 06:33 PM
^ "Is that a banana in your pocket or are you happy to see me?" :p

LOL everyone says the same thing :P


I have been thinking for the last few days that by theropod standards his head is too small. 😀

Just a tad, just a tad~

All I can say is I'm happy with the mod, provided the plastic where the springs sit doesn't decided to just eat themselves away or something crazy like that, but I do like the results and the increased range of motion

Jellico
5th July 2017, 03:36 PM
I am no engineer and know nothing about plastics, but pressure on the plastic is evenly spaced and there are no sharp bits. At worst you will feel the ratchet engaging again so you have a warning to stop, clean it out, and start again.

Just watched Paik4Life's review. Watching those hip ratchets getting continually adjusted through posing and transformation with great big chassis shuddering thunks. Compare that to the silky smooth movement post mod. I am glad that I did it.

griffin
8th July 2017, 10:57 PM
Oh the humanity of it... sun and water on two Titan toys (https://www.facebook.com/Planetiacon.stfu/photos/pcb.1437814216284514/1437814006284535/?type=3&theater).

Bidoofdude
9th July 2017, 12:08 AM
Oh the humanity of it... sun and water on two Titan toys (https://www.facebook.com/Planetiacon.stfu/photos/pcb.1437814216284514/1437814006284535/?type=3&theater).

I saw this and I thought it looked really cool, but the concern for their condition after the water was scratching at the back of my mind.

Trent
9th July 2017, 01:42 PM
Oh the humanity of it... sun and water on two Titan toys (https://www.facebook.com/Planetiacon.stfu/photos/pcb.1437814216284514/1437814006284535/?type=3&theater).

It's great. We need more of it.

Krayt
19th July 2017, 11:32 PM
So I've finally found some time to open up trypticon..... His tail that is!

Oh

My

God!

Look at the size of this ratchet tooth!https://pbs.twimg.com/media/DFGbbVEVYAEdvAt.jpg

There is a HUGE spring for the pressure.... (Sorry bad pic)

https://pbs.twimg.com/media/DFGbrT1VoAAroyr?format=jpg

And here is the inside cross price for the ratchet...

https://pbs.twimg.com/media/DFGblKYU0AEuqtp?format=jpg

I know I know.... Crap pics... But I only have limited time for having a guy like this unscrewed

Krayt
19th July 2017, 11:46 PM
Now the pictures are done.... Some words to go with it.

Mine (and many others) have a huge clunk noise when the tail is moved, and then the tail doesn't hold in "dino mode".

The clunk you would think is the ratchet.... But it's not. The cross piece that is supposed to hold the ratchet in place only has a couple of mm of grab into the ratchet. The noise is this jumping/snapping/clunking out of the ratchet piece, and the fact that there is a spring means the ratchet peices can be pushed out of the way so the tail can move.

Not here's the kicker. One plain of the cross is uniform:

lllllllllllllllllllll
:::::::::::::
OOOOOOOO


The other plain is not: (trying a few symbols to try and say what I mean)

iiiillllllllllllliiii
....::::::::::....
__---------__

This means that the "clunk" is this cross piece coming out of the ratchet, and when you rotate it two things:

The tail doesn't move far enough (90 deg) to get to the other slot.
There is a circle moulded with/around the ratchets cross (picture a circle with a cross in it) so the uniform plain can't "fall" into place as it is always touching the circle.

Batfan007
21st July 2017, 08:29 AM
Now the pictures are done.... Some words to go with it.

Mine (and many others) have a huge clunk noise when the tail is moved, and then the tail doesn't hold in "dino mode".

The clunk you would think is the ratchet.... But it's not. The cross piece that is supposed to hold the ratchet in place only has a couple of mm of grab into the ratchet. The noise is this jumping/snapping/clunking out of the ratchet piece, and the fact that there is a spring means the ratchet peices can be pushed out of the way so the tail can move.

Not here's the kicker. One plain of the cross is uniform:

lllllllllllllllllllll
:::::::::::::
OOOOOOOO


The other plain is not: (trying a few symbols to try and say what I mean)

iiiillllllllllllliiii
....::::::::::....
__---------__

This means that the "clunk" is this cross piece coming out of the ratchet, and when you rotate it two things:

The tail doesn't move far enough (90 deg) to get to the other slot.
There is a circle moulded with/around the ratchets cross (picture a circle with a cross in it) so the uniform plain can't "fall" into place as it is always touching the circle.


So he has dodgy hips AND a dodgy tail ratchets?

Man, trippers is really showing his age.

Have you guys started a thread here at OTCA for all the various mods and stuff, be nice to get all this info in one technical thread.
Similar stuff over at TFW but it tends to sprawl into various threads making it hard to follow.

Be nice to have a resource of all ideas and suggested fixes in one place for people that have him, and the many more over the following year who will be asking for these bits of technical help etc.

GoktimusPrime
21st July 2017, 10:51 AM
Trypticon hip joint modification thread (http://otca.com.au/boards/showthread.php?t=24520)

Batfan007
21st July 2017, 09:24 PM
Trypticon hip joint modification thread (http://otca.com.au/boards/showthread.php?t=24520)

Thanks.

:)

Paulbot
21st July 2017, 09:55 PM
I'm hoping that the Trypticon I have on order will come from a later wave where they have fixed this hip problem. Or that TakraraTomy will fix it by the time they release theirs.

hYpNoS
22nd July 2017, 07:59 PM
Trypticon hip joint modification thread (http://otca.com.au/boards/showthread.php?t=24520)

That's the spring cut method, permanent and not reversible, I wasn't comfortable with that :/

Until a 3p team does something the ratchet to friction method as previously mentioned in this thread does the job, I find my trypticon does better without the need for the ratchets, only extreme stuff he might fail but I have little need for anything that crazy like him doing the limbo with bent knees

Nonalyth
23rd July 2017, 04:54 PM
My figure is having the same problem with its tail as Krayt described. After having to open up one of the hips to fix the assembly and finding that a massive ordeal, the idea of taking the tail apart is incredibly daunting. Doubly so as I can't even be sure there's anything I can do to fix it.

Jellico
23rd July 2017, 05:50 PM
The two different hip problems are major, effecting mobility in the case of the big ratchet and transformation in the case of both.

The tail fault (which I suspect I have) is manageable. As Nemesis the leg pegs hold it in position. As the base it lies straight on the ground. If standing upright, it bends and rests on the ground. If leaning forward gravity holds it straight. The only time it becomes a real issue is if Trypticon wants to lean forward with the tail raised. Not going there.

griffin
23rd July 2017, 07:32 PM
Training my Trypticon, and feeding him treats when he gets things right....

http://www.toycollectors.com.au/blog/e767.jpg

Nonalyth
24th July 2017, 10:22 AM
[UPDATE] Opened up the tail last night and, based on advice frok TFW, glued the toothed ratchet plate into place. There really is no reason for it to not be attached in the first place. The teeth are significantly longer than the tabs holding it in place, a major design flaw in my opinion. The tail now happily locks in both positions, and the ratchet really doesn't feel that tight.

Good result.

BigTransformerTrev
25th July 2017, 07:18 PM
Some people are saying that it was only one particular batch of Trypticons that had bad hips. Did anyone here definetly get one with bad hips and if so do you know what the batch number on your box was?

I'm afraid to open mine in case it breaks and since I have the Tak/Tom version ordered I can wait for it if necessary. Would really like to open Trypticon though - have been tossing it up for weeks. I wont be opening him up to cut any springs - Im too ham-fisted for that.

Omega Metro
25th July 2017, 08:15 PM
I have not opened mine for the same reason. Kinda waiting to see how widespread the problem is. Or other fixes.

BigTransformerTrev
28th July 2017, 02:51 PM
Some people are saying that it was only one particular batch of Trypticons that had bad hips. Did anyone here definetly get one with bad hips and if so do you know what the batch number on your box was?

I'm afraid to open mine in case it breaks and since I have the Tak/Tom version ordered I can wait for it if necessary. Would really like to open Trypticon though - have been tossing it up for weeks. I wont be opening him up to cut any springs - Im too ham-fisted for that.


I have not opened mine for the same reason. Kinda waiting to see how widespread the problem is. Or other fixes.

I couldn't wait anymore! So with the help of Fatbot and Krayt have gotten a really simple fix HERE (http://www.bigangrytrev.com/titans-return-trypticon-the-simple-fix/) :)

philby
2nd October 2017, 05:04 PM
So it has been a few months, how are people feeling about Trypticon now? I kinda want one since I have gotten Metroplex and Fortress Maximus but honestly I wouldn't be "playing" with it a whole lot. I would probably just pose it a bit and transform a couple of times to see how it goes before putting on display somehow, maybe fighting against one of the others hehe.

philby
10th October 2017, 08:35 PM
Bueler?

griffin
10th October 2017, 10:01 PM
I still haven't gotten around to transforming it into it's third mode, or putting on the stickers. :(

Jellico
11th October 2017, 06:23 AM
Mine is unboxed, hips fixed, stickered, and hiding in a cupboard waiting for Christmas. At the moment I am debating getting a Reprolables kit for way will be used as a toy for the next few years. The ramp and building stickers really look good.

Ozgardian
13th December 2017, 10:04 AM
When I transformed Tryppy for the first time... 'SNAP' (WTF-yeah I know now, lol). So his tail wouldn't lock into place as you all know, that was 2 months ago. Transformed him again last week & now his tail locks into place. Seeing as He's corrected Himself I think I'll leave the fix unless it happens again. My TF's are more for display these days so it doesn't bother me like it does some other fans.

He is sooooooooo cool, I can't wait for Scorpy!

I wonder if SkyLynx will get a Titan's release? After Omega & Scorponok that is. Wouldn't be surprised if they didn't cuz of the combiners version but it would rock if they made Him big enough to be a carrier for deluxes.

Tetsuwan Convoy
9th January 2018, 05:26 PM
Wheeee, finally got around to making my super shmexy wexy lexy dexy video
https://youtu.be/iJDBwun9kPw (It's also only 7 minutes long too, making it possibly the shortest Tryppy review on youtube.) ;)

Decided to put my thoughts here, despite it being the Legends toy, since they are the same toy.

I still really like my Trypticon. Still good fun and I STILL manage to play with it on an almost daily basis. In fact, I made Trypticon my toy of the year.

Great interactivity with other Headmaster figures, more basey bits and a nice looking base, dino AND spaceship mode mean that I think Trypticon is actually a better toy than Metroplex, and Fortress Maximus.

Don't get me wrong, metro is a good figure, but there were a few little things that just didn't aid well for his interaction with other toys. Trypticon just manages to do it a little better.

Trent
10th June 2018, 10:04 PM
So I bought my son Trypticon today as Myer had it for $150. And I can honestly say that this is a the best citybot ever. I found Metroplex and Fort Max quite disappointing but this guy is so much fun. My son hasn't stopped playing with him all day. Tryppy spent all day chowing on Titan masters, which I think is the greatest toy gimmick ever. I'm hugely impressed.

Galvatran
10th June 2018, 11:53 PM
^ I bought one at Myer intended for my nephew's birthday which is still a few month away. I was a little hesitant given the ridiculous amount of stickers needed to be self applied. He's the type of kid that wants to see things thru once he starts something & I didn't want to burden him with the less enjoyable elements of TF toys. I take great comfort from your comments knowing it's highly playable.