GoktimusPrime
9th April 2022, 05:22 PM
EXO-SUIT SPIKE WITWICKY
Series - Generations
Sub-line - Studio Series 86
Size/class - Core
New/remould/redeco - New
Wave - 2
Released here - March 2022
Approximate Retail Price - $20
Approximate Size - 8cm
Allegiance - Autobot
Alt-mode - Excel-Suit vehicle
Main Features/Gimmicks - head moving slider
Main Colours - white, pale blue
Main Accessories - x2 blast effect pieces
PHOTOS
https://i.ibb.co/rkrB9hP/studioseries-spike01.jpg
https://i.ibb.co/QFCthVP/studioseries-spike02.jpg
https://i.ibb.co/4jY7G6G/studioseries-spike03.jpg
https://i.ibb.co/tq4fJzF/studioseries-spike03a.jpg
https://i.ibb.co/MNYL17M/studioseries-spike05.jpg
https://i.ibb.co/GxQk4XH/studioseries-spike06.jpg
https://i.ibb.co/cgRXdw4/studioseries-spike07.jpg
Thoughts
Exo-Suit Spike Witwicky is one of very few stand-alone "proper" Transformer human action figures that have been released in the franchise; specially one that's sold individually. The only other one that I can think of is Super Link Kicker. Most fleshlings are sold as accessories with Transformer figures, include MP Spaniel*. Visually this toy looks better in human mode; not as lanky as MP21's, plus it has more screen-accurate white boots. The simpler transformation also means that it has fully formed hands. However, it doesn't look as good in vehicle mode as MP21's. The hands aren't concealed, the front wheels aren't white, and the rear half of the vehicle is just the human waist and legs very obviously turned 180?. However, the helmet can be turned 90? to allow the side panels to become the top and bottom panels, which is more screen-accurate.
I also really like how the arms can transform into blasters, with the blast effects being able to attach. The slider on the back of the figure allows the head to turn side to side with a range of 90?; another really nice touch that's so much less cumbersome than having to remove the helmet and pose the head. The helmet is actually not removable. The back of Spike's head is hollow, which is an unfortunate eyesore.
Overall: A really neat Core Class figure. I really hope that they've pre-tooled this as Daniel Witwicky, cos yeah... I'd be all over that like Wheelie on Dinobots. :p
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*the figure is referred to as both Daniel and Spike on MP21 material... take your pick :p
Series - Generations
Sub-line - Studio Series 86
Size/class - Core
New/remould/redeco - New
Wave - 2
Released here - March 2022
Approximate Retail Price - $20
Approximate Size - 8cm
Allegiance - Autobot
Alt-mode - Excel-Suit vehicle
Main Features/Gimmicks - head moving slider
Main Colours - white, pale blue
Main Accessories - x2 blast effect pieces
PHOTOS
https://i.ibb.co/rkrB9hP/studioseries-spike01.jpg
https://i.ibb.co/QFCthVP/studioseries-spike02.jpg
https://i.ibb.co/4jY7G6G/studioseries-spike03.jpg
https://i.ibb.co/tq4fJzF/studioseries-spike03a.jpg
https://i.ibb.co/MNYL17M/studioseries-spike05.jpg
https://i.ibb.co/GxQk4XH/studioseries-spike06.jpg
https://i.ibb.co/cgRXdw4/studioseries-spike07.jpg
Thoughts
Exo-Suit Spike Witwicky is one of very few stand-alone "proper" Transformer human action figures that have been released in the franchise; specially one that's sold individually. The only other one that I can think of is Super Link Kicker. Most fleshlings are sold as accessories with Transformer figures, include MP Spaniel*. Visually this toy looks better in human mode; not as lanky as MP21's, plus it has more screen-accurate white boots. The simpler transformation also means that it has fully formed hands. However, it doesn't look as good in vehicle mode as MP21's. The hands aren't concealed, the front wheels aren't white, and the rear half of the vehicle is just the human waist and legs very obviously turned 180?. However, the helmet can be turned 90? to allow the side panels to become the top and bottom panels, which is more screen-accurate.
I also really like how the arms can transform into blasters, with the blast effects being able to attach. The slider on the back of the figure allows the head to turn side to side with a range of 90?; another really nice touch that's so much less cumbersome than having to remove the helmet and pose the head. The helmet is actually not removable. The back of Spike's head is hollow, which is an unfortunate eyesore.
Overall: A really neat Core Class figure. I really hope that they've pre-tooled this as Daniel Witwicky, cos yeah... I'd be all over that like Wheelie on Dinobots. :p
----------------------------------------------------------
*the figure is referred to as both Daniel and Spike on MP21 material... take your pick :p