View Full Version : Revenge of the Fallen Toys comments/discussion
kup
19th July 2009, 12:18 PM
I got Movie Soundwave yesterday. What a terrible toy!
The G1 toy despite its age is inmensely better and has greater play value and arguably possability as every pose doesn't make him look like a gorilla in robes.
In my oppinion movie Soundwave is certainly the second worse Soundwave toy ever with Nappywave (titanium) being the worse but not by a far.
Music label Soundwave is god next to the piece of crap Movie Soundwave - How dissapointing - I expected a mediocre toy but not this bad.
Doubledealer
19th July 2009, 12:34 PM
Legend please.
Wut he said. :)
jaydisc
19th July 2009, 03:02 PM
Just noticed something neat about The Fallen I hadn't previously seen. You can connect the pieces on his back to the pieces on his forearm in robot mode for increased accuracy. ;)
http://itfdb.com/temporary/tf/DSC05328.jpg
Kyle
19th July 2009, 04:30 PM
I like positioning his head this way to make him look slightly more screen accurate:
http://www.hk-tf.com/discuz/upload/attachments/month_0907/20090703_1e21e27344d3fda5272b7MSDleE0U24Q.jpg
http://www.hk-tf.com/discuz/upload/attachments/month_0907/20090703_beace3f59ea09b2eae9eOHWCrt1qHwoN.jpg
http://www.hk-tf.com/discuz/upload/attachments/month_0907/20090703_6fdd04e14c148a75765cIzpS5IKtG1qs.jpg
http://www.hk-tf.com/discuz/upload/attachments/month_0906/20090630_7a4a5f5903ecce80fdd8IgFoSw0sz6UT.jpg
Stompy
19th July 2009, 06:47 PM
Just noticed something neat about The Fallen I hadn't previously seen. You can connect the pieces on his back to the pieces on his forearm in robot mode for increased accuracy. ;)
I was wondering what that peg was for. Especially since it just sits there in alt mode. Great find.
Stompy
24th July 2009, 01:34 AM
Managed to score a Long Haul today, a lone one hiding behind a Mixmaster just for me.
The figure in robot mode looked so much better in person. Just to see it's curves and quality paint apps and use of much brighter colours than the dull tones of other figures made me appreciate this figure more.
In bot mode the dump bed sitting atop his back doesn't really peg onto anything and tends to be easily moved out of place. His head is wedged inside his shoulders and requires a bit of effort to turn his head. At least it rotates! The flip out swords are nice, but surprised to see it using just plain clear plastic instead of orange or some other hue. The arm kibble where the sword rests can get in the way of posing but easy to work around. The working pistons (4 on each elbow) looks and works a treat and being black gives it a nice highlight. Well articulated on all the right places with ratchet joints for the waist. No waist rotation though.
The conversion to vehicle mode isn't too complicated but folding the legs and feet into place requires some exact positioning in order for the cab to sit atop it and peg perfectly, but once done sits comfortably secure and still.
The alt mode is certainly LARGE. Surprised to see it's volume greater than Demolishor and clearly cannot fit in the Voyager box hence packaged in bot mode. The cab front has some nice details and while the paint apps is scarce, they do stand out and is applied well. The use of clear plastic for the headlights and windscreen is nicely done. The dumping bed actually tips backwards thanks to some clever engineering. The downside to the alt mode is the robot kibble visible along the sides. The torso can be clearly seen and also the handsvisible at the back end of the truck. Despite that it isn't a deal breaker and can be seen as mechanical parts for the dump bed. The wheels are plastic but rolls well. Works well in alt mode for the most part.
Overall a great figure. A solid tall humanoid robot mode, with a menacing look and a large convincing alt mode let down by a little bit of robot kibble visible. Still a worthy purchase, especially for Constructicon fans.
liegeprime
24th July 2009, 06:51 AM
Piccies pls Stompy.:)
griffin
24th July 2009, 08:53 AM
Was a bit disappointed that The Fallen didn't come with a spear like he has in the Movie. Maybe it's like TF1 Optimus having Swords at the last minute and was too late for Hasbro to include in their toy.
Fallen doesn't even have any weapons/missiles... what the heck is supposed to give him a rating of infinity/unknown for firepower? It doesn't even say in the bio where this firepower comes from.
Kyle
24th July 2009, 08:58 AM
Without a spear, he now "holds" my pen for me on my desk. :p
dirge
24th July 2009, 10:20 AM
The Fallen doesn't even have any weapons/missiles... what the heck is supposed to give him a rating of infinity/unknown for firepower? It doesn't even say in the bio where this firepower comes from.
Heh. Long Haul has a fireblast of 9, despite lacking any ranged weapons. Whoever is composing the stats for the ROTF toys isn't too attentive :eek:
What's notable about Long Haul is that his stats are all either high - 9s and an 8 for Endurance, Strength, Courage, Fireblast - or really low - 2s for most other things. Sounds like he'd be a really loose cannon (if he had a cannon!).
GoktimusPrime
24th July 2009, 11:11 AM
Was a bit disappointed that The Fallen didn't come with a spear like he has in the Movie. Maybe it's like TF1 Optimus having Swords at the last minute and was too late for Hasbro to include in their toy.
I suspect the same. Oh well, I'll just have to scab another spear from some other toy and give it to The Fallen.
Fallen doesn't even have any weapons/missiles... what the heck is supposed to give him a rating of infinity/unknown for firepower? It doesn't even say in the bio where this firepower comes from.
You know... ;)
http://i6.photobucket.com/albums/y227/goktimusprime/avatars/Quagmire.gif
...that's right: his spear can expel energy like Dino Force's melee weapons in Victory. :p
jaydisc
25th July 2009, 01:48 PM
I opened up my Long Haul last night and I've been drinking the Long Haul flavored Kool Aid since!
Great alt mode:
http://itfdb.com/temporary/tf/longhaul1.jpg
As Stompy said, there's some kibble visible here with the torso and hands, but the only bit I consider as kibble is the hands. The rest just seems like part of the massive machinery that would sit underneath such a massive dump truck.
http://itfdb.com/temporary/tf/longhaul2.jpg
The mech alive gimmick are pistons in the robot mode's upper arms which is very well executed, and made even better by the fact it's also used in the alt mode for the raising of the bed.
http://itfdb.com/temporary/tf/longhaul3.jpg
Stompy, regarding the bed not clipping into the back, it does for me. There are two pieces that clip. I suspect you got the first right shown here:
http://itfdb.com/temporary/tf/longhaul5.jpg
But the next bit, which is the bed, you have to slide the connector down between the back of the robot's head and its back, and when you do, the peg and hole of the bed line up:
http://itfdb.com/temporary/tf/longhaul6.jpg
The last folding bit of the bed does not clip to anything, but that folds out of the way nicely.
Regarding pegs, tabs and holes, there is a defining place for every bit of this conversion, and I love that! Everything clicks into place with certainty, and everything has a place to be put. It makes for a very solid alt mode.
As Stompy said, articulation is in all the right places. The leg rotator cuff is well above the knee (unlike Classics seekers or Jetfire) giving much more natural poses. The feet and heels rotate together allowing great balance in any position, and the knees are double jointed. The only bit of articulation I'd like is wrist rotator cuffs, as without them, many of the positions of the hands are unnatural.
I was initially disappointed by the initial pics I'd seen as the position of the double tires seem a bit suspended in the air over the shoulders, and I find this is unfortunately the case. Otherwise, the accuracy is really quite good.
Excuse the bad screenshots:
http://itfdb.com/temporary/tf/longhaul10.png
http://itfdb.com/temporary/tf/longhaul11.png
The planks on the side of his arms are accurate, the part of the bed coming over his head is quite accurate, it's pretty impressive how well HasTak nailed this one. However, I don't think the overall hulking presence was achieved. His legs are too long and he seems to be missing the necessary bulk.
His default transformation is as such:
http://itfdb.com/temporary/tf/longhaul7.jpg
I find that by twising the wheels back and flipping out the sides of the dump truck bed on the arms, it adds a bit more bulk. So while reducing accuracy, I feel it improves the general feel of the character:
http://itfdb.com/temporary/tf/longhaul8.jpg
On this note, the inclusion of swords seems ridiculous. How could such a big lumbering thing be of any use armed with swords. This guy should have something more boorish, like a hammer or BFG.
Lastly the head:
http://itfdb.com/temporary/tf/longhaul9.jpg
When looking at it on the toy, it looks quite Predator-like. After seeing the movie a couple times in the cinema and a few more times on ghetto-vision, that just wasn't how I was seeing it. I prefer to think of the chin as the mouthpiece to avoid seeing the Predator likeness.
All in all, I'm a big fan. It's my favorite ROTF Voyager yet, and 2nd only to Leader Prime.
dirge
25th July 2009, 01:52 PM
Long Haul is pure awesome!
Thanks for the hint on lining up his back, jay.
GoktimusPrime
25th July 2009, 04:23 PM
This toy is win! It's challenging enough to be fun but not frustrating - and the end result is rewarding. For the first time in ages I actually feel that this toy was actually _worth_ its hefty Voyager price tag!
On this note, the inclusion of swords seems ridiculous. How could such a big lumbering thing be of any use armed with swords.
It's absolutely possible. Do you know how heavy a knight was when fully equipped with mail and plate armour?! Yet they still had to wield around various melee weapons such as swords, spears, shields etc. with sufficient speed and dexterity!
This guy should have something more boorish, like a hammer or BFG.
Warhammers are good for impact damage whereas blades are superior in terms of penetration. Guns aren't melee weapons so there's no comparison there - although having a huge gun _would_ explain his Fireblast of 9!! :p
Kyle
25th July 2009, 04:32 PM
On this note, the inclusion of swords seems ridiculous. How could such a big lumbering thing be of any use armed with swords. This guy should have something more boorish, like a hammer or BFG.
What do the swords look like?
Lord_Zed
25th July 2009, 08:40 PM
I got Movie Soundwave yesterday. What a terrible toy!
The G1 toy despite its age is inmensely better and has greater play value and arguably possability as every pose doesn't make him look like a gorilla in robes.
In my oppinion movie Soundwave is certainly the second worse Soundwave toy ever with Nappywave (titanium) being the worse but not by a far.
Music label Soundwave is god next to the piece of crap Movie Soundwave - How dissapointing - I expected a mediocre toy but not this bad.
Don't say I didn't warn you.
He's easily my second least favourte ROTF toy, Ravage is number one FAILURE though. The gorilla shaped bot just does not look soundwave even if the Satellite mode is sorta accurate. Rampage despite his flaws and wierd bot mode easily kicks Soundwaves metal backside.
I don't think he is the second worst Soundwave toy, Cybertron Soundwave is at least as crap if not crapper.
GoktimusPrime
25th July 2009, 08:41 PM
What do the swords look like?
They're basically hook swords. They're a rare weapon in martial arts and there's a good reason for it -- they're bloody hard to use!! We have them in Seven Star Mantis, but there are very, very few people who bother to train with them! Most practitioners who choose to do weapons training opt for the regular Chinese long sword or 2 metre pole. Great for mounted cavalry though.
TF76
25th July 2009, 09:54 PM
They're basically hook swords. They're a rare weapon in martial arts and there's a good reason for it -- they're bloody hard to use!! We have them in Seven Star Mantis, but there are very, very few people who bother to train with them! Most practitioners who choose to do weapons training opt for the regular Chinese long sword or 2 metre pole. Great for mounted cavalry though.
I havent seen his weapon either but hook swords are dangerous, just watching someone use them is terrifying, the linking and stuff... :eek:
He just doesn't look the type that would use them I think he would lack the agility.
Stompy
26th July 2009, 12:56 AM
Great pictures and review jay. Thanks for pointing out the tabs and pegs for the dump bed in bot mode. I was too hasty with my play with the figure. He certainly is awesome and I agree about the head. I'm not keen on the dweeby looking insect like predator mouth. It just doesn't suit the boorish look of the figure. A large mouth piece would have given him a much more menacing look.
I didn't like the wheels facing back on his shoulders. I like the movie way with them pointing up,but as you mentioned there's a gap from his shoulders to the tires and gives it a suspended look.
The weapons are an odd choice, a set of claws is what I would have liked personally. But this Voyager is a winner.
GoktimusPrime
26th July 2009, 11:19 AM
Yeah, I didn't know about the dump bed thing until jay pointed it out - so kudos. :) I also really like how this toy has pistons on the elbows like Masterpiece Convoy!
I havent seen his weapon either but hook swords are dangerous, just watching someone use them is terrifying, the linking and stuff...
He just doesn't look the type that would use them I think he would lack the agility.
Looks can be deceiving. Like I said, an armoured soldier (knight, samurai etc.) are _very_ heavily weighted, yet they can move with very impressive speed and dexterity. ;) And as I also mentioned before, hook swords were effectively used by mounted cavalry, as they were an excellent way of decapitating unmounted opponents as you ride past them.
Some twin hook-sword videos:
Six Harmony Boxing (http://www.youtube.com/watch?v=VCIBWPmpM0I&feature=related)
Bagua (http://www.youtube.com/watch?v=km8a8RZ3C-U)
Taichi - sticking application (http://www.youtube.com/watch?v=wJLqORoLr3M)
And for anyone who cares less for actual technique and just wants something showy and fancy (but probably useless in a real fight) to watch:
Hook swords vs. spear (http://www.youtube.com/watch?v=VpveG_JvRj4)
Hook sword demo (http://www.youtube.com/watch?v=sNsXmdFodO8)
Lord_Zed
26th July 2009, 07:08 PM
I took Jetfire and Long Haul out of there boxes. They were both better than I excpected.
Jetfire is not to bad for a leader, still not quite worth his discounted price, but close. I like his jetmode despite its huge flaws. Although he has more robot kibble on his underbelly than Universe Silverbolt, the fact that he looks like an awesome real jet from above makes him much more tolerable for me, plus he only cost $10 more. I'm also glad they used a nice matt black rather than the usual shiny black plastic. His robot mode ain't bad either though his knees seem to give way in some poses, I guess that's why he needs his walking stick. The combined mode is better than I excpected to, it makes Prime look even bigger and actualy seems rather solid.
The main problem with Jetfire IMO is that they could have done even better if they removed the sound box.
Long Haul is good to, as most have said. I don't favour him as much as previous poster, the roof above his head in bot mode bugs me a bit, other than that he is pretty good.
He's displaces Mixmaster who previously held two places as 3rd favourte Voyager, and favourte Constructicon.
jaydisc
27th July 2009, 10:44 AM
It's absolutely possible. Do you know how heavy a knight was when fully equipped with mail and plate armour?! Yet they still had to wield around various melee weapons such as swords, spears, shields etc. with sufficient speed and dexterity!
Firstly, we're not really talking about medieval times, and even if we ere, that's not really comparable as their adversaries were similarly equipped. Long Haul is shown to be a slow, lumbering character. There's no way he's going to get close enough to an Autobot to use those swords without being shot.
Warhammers are good for impact damage whereas blades are superior in terms of penetration. Guns aren't melee weapons so there's no comparison there - although having a huge gun _would_ explain his Fireblast of 9!! :p
Again, you're a bit off the mark as I'm not talking exclusively about melee weapons. I'm talking about what I perceive as an unrealistic decision to give a toy, based on a slow-moving lumbering character, a weapon that give him little value in the type of warfare he is shown to be participating in. Perhaps your discussion of the pros and cons of various weaponry would be better served here (http://www.otca.com.au/boards/showthread.php?t=1469).
For the first time in ages I actually feel that this toy was actually _worth_ its hefty Voyager price tag!
This is a fairly useless barometer.
Firstly, no two people will have a similar assessment of a toy's financial worth, as no two people are in the same financial situation, which is always going to be strongly tied to that assessment. Would a toy's worth be similar to a collector earning 80K per year, vs. another making 30K a year, or to a student who can only work 5 hours a week? Of course not.
Secondly, we all know that there's no way in the world that we should get the toys we get at the prices we're paying for them. You can be sure someone's doing back breaking labour and ridiculous hours in order to get you your plastic at what you might deem to be a worthy price.
So, back on topic, rather then lecturing me about my opinion on his weapons, or assuming we're all in the same financial situation as you, why don't you tell us what you like and dislike about the toy.
Lord_Zed
27th July 2009, 01:37 PM
Getting a bit more of topic here, but I think his weapons whatever there value, look more like axes than any sort of sword, unlike Prime's there's no edge for thrusting. All he can do is cleave with then.
dirge
27th July 2009, 02:44 PM
I actually feel that this toy was actually _worth_ its hefty Voyager price tag!
This is a fairly useless barometer.
It's not really a barometer of anything except Gok's appreciation of the toy. It's simply one person expressing his opinion of value for money. He feels it's worth the money... he's not making any other representation there than this expression of opinion.
Okay, I also feel that it's worth $50 (and that most Voyagers aren't), but that's based on my experience with the toy.
Regarding the swords... you're both looking at it from a different point of view. Gok's looking at the usefulness of the swords in a general sense - expanded universe, if you like. jaydisc's looking at it based on what we see on Long Haul in the film. Neither point of view is wrong (although Gok's has a very open mind about what we _didn't_ see of Long Haul).
Deceptic_Optic
27th July 2009, 02:47 PM
It's not really a barometer of anything except Gok's appreciation of the toy. It's simply one person expressing his opinion of value for money. He feels it's worth the money... he's not making any other representation there than this expression of opinion.
Okay, I also feel that it's worth $50 (and that most Voyagers aren't), but that's based on my experience with the toy.
Regarding the swords... you're both looking at it from a different point of view. Gok's looking at the usefulness of the swords in a general sense - expanded universe, if you like. jaydisc's looking at it based on what we see on Long Haul in the film. Neither point of view is wrong (although Gok's has a very open mind about what we _didn't_ see of Long Haul).
+1
Gutsman Heavy
27th July 2009, 04:45 PM
RE: Long Hauls swords
In the game Long Haul is the decepticon heavy hitter, suited to close quarters combat. He can take lots of damage,heal and has bad-ass flamethrowers that can only be used at short range. So the swords don't seem like a radical departure, hell he might even have them for melee in the game (don't remember if he does or not)
Paulbot
27th July 2009, 04:54 PM
I like the swords because they make him a Triggercon :cool:
I also notice that his and Mixmaster's boxes do not use the word Constructicon. Anyone else notice that?
I had trouble getting the legs into the right position for truck mode at first but once I figured that out I like it.
GoktimusPrime
27th July 2009, 09:21 PM
Firstly, we're not really talking about medieval times, and even if we ere, that's not really comparable as their adversaries were similarly equipped.
Melee weapons are "ancient" weapons. They were phased out of modern warfare with the advent of the sub-machine gun.
Long Haul is shown to be a slow, lumbering character. There's no way he's going to get close enough to an Autobot to use those swords without being shot.
Which would be a MASSIVE problem for a human - hence why nobody ever uses melee weapons in war anymore! Your typical Taliban fighter will more likely use explosives or a rocket-propelled grenade against their enemies than say, a scimitar. :p But of course, Long Haul isn't human.
With the exception of small Transformers like Frenzy, Alice and Wheelie, most Transformers are shown to be _extremely_ durable thanks to armour and energy shielding. Even a simple drone like Scorponok was able to withstand _incredible_ amounts of artillery, even able to survive those Sabot rounds to dig a quick retreat. Other Transformers like Blackout, Brawl/Devastator, Optimus Prime and Megatron were all able to withstand incredible amounts of enemy fire. With such incredible endurance, it's definitely possible for these Transformers to take a lot of enemy fire and get close enough to use melee weaponry or even _closer_ combat with bare handed fighting.
Again, you're a bit off the mark as I'm not talking exclusively about melee weapons. I'm talking about what I perceive as an unrealistic decision to give a toy, based on a slow-moving lumbering character, a weapon that give him little value in the type of warfare he is shown to be participating in.
I don't remember seeing Long Haul engaged in melee range combat. A person who's a slow mover isn't necessarily a slow melee fighter (and vice versa). As dirge alluded to, I am _assuming_ that Long Haul has the skill to wield those hook swords. Having said that, his tech specs don't really support my assumption very well - with a paltry skill of just 2 he's liable to lop his own head off with his own blades!
But I've never been a fan of HasTak giving Transformers melee weapons without also giving them guns. :/ It's a gripe I had with some Beast Wars toys - a problem that the cartoon writers obviously realised as they gave a lot of characters melee weapons where the toy had no range weapon (e.g.: Dinobot's eye lasers, Rhinox's chain guns of doom etc.). When I play with Long Haul I pretend that the wheels above his shoulders are missile launchers.
look more like axes than any sort of sword, unlike Prime's there's no edge for thrusting. All he can do is cleave with then.
They're not axes; in terms of usage hook swords (http://en.wikipedia.org/wiki/Hook_Swords) are like a hybrid between a sickle or scimitar and a sword; a very _unusual_ combination which is really hard to use! I think any Transformer equipped with a hook sword (especially _twin_ hook swords) should have a minimum skill rating of 8.
Paulbot
27th July 2009, 10:32 PM
You're missing Jaydisc's point. This thread is for discussing the toys not human weapons and fighting styles. As he pointing out you have another thread for that.
jaydisc
28th July 2009, 09:44 AM
http://itfdb.com/temporary/tf/long_haul_knights_tale.jpg
Doubledealer
28th July 2009, 10:01 AM
http://itfdb.com/temporary/tf/long_haul_knights_tale.jpg
...I always thought there was a certain Heath Ledger about Long Haul. There was just something about the way he walked...It's always how I imagined Heath would walk if he weighted 1000 tonnes, was covered in green armour and could turn into a big dump truck. My instincts were right on! :p
Lord_Zed
28th July 2009, 09:03 PM
They're not axes; in terms of usage hook swords (http://en.wikipedia.org/wiki/Hook_Swords) are like a hybrid between a sickle or scimitar and a sword; a very _unusual_ combination which is really hard to use! I think any Transformer equipped with a hook sword (especially _twin_ hook swords) should have a minimum skill rating of 8.
I don't think Long Hauls look that much like any earth weapon, and as you say with a skill of 2 he'd be better of with a simple peasant weapon than something wielded by a master.
GoktimusPrime
29th July 2009, 07:12 PM
Replied here (http://www.otca.com.au/boards/showthread.php?p=118779#post118779) :)
Paulbot
31st July 2009, 10:08 AM
I played with EZ Devastator last night. Generally I like it despite a few minor issues.
The combined mode looks great and is about the size of a bulky scout. It really captures the look and feel of Movie Devastator. It is not very poseable though. You can kind of move the legs around a bit and the head but that's about it.
The individual legends are all quite nice and work well as figures on their own without the combining gimmick. They have nice vehicle modes and although the robot modes are a little plain they look generally right.
The minor quibbles are minor. For instance. Mixmaster's barrel is a bit of a pain to twist into the right position for truck mode. Rampage's arms seem to want to pop out. Overload's tray looks a little uneven.
I also tried transforming Voyager Long Haul into the same leg mode as Legends Long Haul to see if the existing larger Constructicons could be made to combine but it doesn't really work.
griffin
31st July 2009, 01:29 PM
EZ Constructicons are fun little toys. Haven't combined them yet - just into their vehicle modes so far. As well as it might work for this small size, I couldn't see these being upscaled, as they would make a very clumsy set of toys if done larger.
Scout Scalpel - was a bit lost with it when taken out of packaging, but then realised that the toy and packaging photo on the card is significantly wrongly transformed. And going by the photo on the instructions as well as the first drawn image on the instructions, you have a totally different 'robot' mode as to what is packaged and photographed on the cardback. It also makes it a lot more stable when properly transformed (having the 'neck' under the body instead of sticking out the front and over-balancing the figure). Really weird the way they did that... it's almost like 2 different teams working on the figure, resulting in two completely different 'robot modes' on the packaging and instructions.
Robzy
31st July 2009, 02:42 PM
Scout Scalpel - was a bit lost with it when taken out of packaging, but then realised that the toy and packaging photo on the card is significantly wrongly transformed. Crazy!
BTW - which version (http://www.tfw2005.com/transformers-news/transformers-movie-toys--products-30/revenge-of-the-fallen-scalpel-variant-found-168114/) did you get? Apparently there's a variant with longer antenna.
Kyle
31st July 2009, 03:21 PM
Scout Scalpel - was a bit lost with it when taken out of packaging, but then realised that the toy and packaging photo on the card is significantly wrongly transformed. And going by the photo on the instructions as well as the first drawn image on the instructions, you have a totally different 'robot' mode as to what is packaged and photographed on the cardback. It also makes it a lot more stable when properly transformed (having the 'neck' under the body instead of sticking out the front and over-balancing the figure). Really weird the way they did that... it's almost like 2 different teams working on the figure, resulting in two completely different 'robot modes' on the packaging and instructions.
Have you noticed any "cracks" or splitting on any of the ball joint sockets on his legs? There was a complaint on the Hong Kong forum and this fan had multiple ball joint sockets splitting. After I read about it I noticed there was a crack on one socket on mine too.
griffin
31st July 2009, 03:21 PM
Mine has long antenna. Not that I'm too fussed about something so insignificant... :)
griffin
31st July 2009, 03:24 PM
Have you noticed any "cracks" or splitting on any of the ball joint sockets on his legs? There was a complaint on the Hong Kong forum and this fan had multiple ball joint sockets splitting. After I read about it I noticed there was a crack on one socket on mine too.
Mine seems fine, so far...
Gutsman Heavy
31st July 2009, 03:50 PM
the front leg on my scalpel falls off due to a huge crack in the socket.
Paulbot
31st July 2009, 11:47 PM
I may have undersold EZ Devastator's size at lunchtime. Here's Devastator alongside Cannon Bumblebee to give you an idea of the scale.
http://farm3.static.flickr.com/2625/3774355615_335b40a305_o.jpg
Kyle
1st August 2009, 11:13 AM
Bought the ice-cream truck as well as Jolt yesterday.
http://i234.photobucket.com/albums/ee16/Kyle_Chow/DSC00313.jpg
I ended up liking the ice-cream twins toys very much. They only need some extra paint to bring out their moulded details.
As expected I was disappointed with Jolt's likeness to his onscreen appearance (http://www.hk-tf.com/discuz/upload/viewthread.php?tid=13599). His transformation instructions sheet involves a lot less steps than other toys, but is otherwise smooth and decent. Car mode is nice and decent, and I'm not too picky with the central split. Below is my best attempt to reposition his back kibbles to make him look a little closer to his onscreen appearance.
http://i234.photobucket.com/albums/ee16/Kyle_Chow/DSC00328.jpg
http://i234.photobucket.com/albums/ee16/Kyle_Chow/DSC00330.jpg
http://i234.photobucket.com/albums/ee16/Kyle_Chow/DSC00331.jpg
GoktimusPrime
1st August 2009, 12:38 PM
Interesting how the back of Jolt's car mode says "VOLT" which was G2 Jolt's Autobot nemesis. I've not been happy with Paramount/Hasbro transforming Jolt into an Autobot for RotF -- yeah yeah, I know it's a different continuity, but still -- every other Autobot and Decepticon who've appeared in the films have retained their allegiance from their original form to film version... except for Mudflap, but he wasn't G1/G2 so I don't care as much. Oh, and Hightower and Overload too. Gah, shut up inside voice that keeps nitpicking at me!! :p
Makes me wonder if the original name for this character might've been "Volt" but for whatever reason it changed to "Jolt" by time RotF came out.
Tiby
1st August 2009, 12:49 PM
Interesting how the back of Jolt's car mode says "VOLT" which was G2 Jolt's Autobot nemesis. I've not been happy with Paramount/Hasbro transforming Jolt into an Autobot for RotF -- yeah yeah, I know it's a different continuity, but still -- every other Autobot and Decepticon who've appeared in the films have retained their allegiance from their original form to film version... except for Mudflap, but he wasn't G1/G2 so I don't care as much. Oh, and Hightower and Overload too. Gah, shut up inside voice that keeps nitpicking at me!! :p
Makes me wonder if the original name for this character might've been "Volt" but for whatever reason it changed to "Jolt" by time RotF came out.
"Volt" is the actual name of the real GM concept car, as it is an electric car.
What about Mini-con Jolt? :P
kurdt_the_goat
1st August 2009, 12:50 PM
Is the roof of Jolt's car mode a darker shade of blue than the rest? Or is it black? ... either way, is that accurate to the real car?
GoktimusPrime
1st August 2009, 01:51 PM
"Volt" is the actual name of the real GM concept car, as it is an electric car.
D'OH! XD
What about Mini-con Jolt? :P
You and my inner voice get out! :p
Kyle
1st August 2009, 08:00 PM
Is the roof of Jolt's car mode a darker shade of blue than the rest? Or is it black? ... either way, is that accurate to the real car?
It seems to be is a very dark blue, but could be black because I can't really tell without natural light. No idea if it's accurate to the real car or not. :p
Stompy
1st August 2009, 08:54 PM
Jolt looks a lot better than I expected. Probably due to all the malformed official pictures making these figures look crap. I was hesitant on the deluxe version but your pics convinced me otherwise Kyle.
The user pictures of Blazemaster looks a lot better than the official ones too. The official ones had the legs straight and stiff when it actually has quite a few articulated joints.
Kyle
1st August 2009, 09:09 PM
Jolt looks a lot better than I expected. Probably due to all the malformed official pictures making these figures look crap. I was hesitant on the deluxe version but your pics convinced me otherwise Kyle.
Could be the angle. :p But he does look alright in some angles. I think he needs a better head and maybe slightly longer legs.
Doubledealer
1st August 2009, 11:10 PM
Jolt looks a lot better than I expected. Probably due to all the malformed official pictures making these figures look crap. I was hesitant on the deluxe version but your pics convinced me otherwise Kyle.
The user pictures of Blazemaster looks a lot better than the official ones too. The official ones had the legs straight and stiff when it actually has quite a few articulated joints.
That's what I was thinking - It's a relief to see Jolt actually looks pretty awesome!
I've been playing with the Legends Class ROTF Constructicons tonight and am loving them! As Stompy told me Scavenger (poor late Demolishor's twin brother) is an amazing likeness to his voyager class equivalent, and the others are just as impressive.
Another thing I like about these toys is they feel rather solid and overall they don't feel as fragile as a lot of the other ROTF toys. The alt modes for me are the real highlight as they feature fantastic detailing and they just look so great together as a unit.
Favourite bot: Scavenger
Favourite alt: Mixmaster
GoktimusPrime
1st August 2009, 11:36 PM
Man, these Legends Constructicons are full of win! :)
Devastator:
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/devastator_robot.jpg
And for those who prefer screen-likeness, you can pose his arms to make him quadrapedal like an ape:
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/devastator_munkky.jpg
Munkky not trukks!
Woo! :)
dirge
2nd August 2009, 12:10 PM
Devastator is great. I'm a little disappointed with Rampage's robot mode, but on balance that's a blip. Seven great vehicle mode, six great robot modes and an excellent combined mode with NO addons.
jaydisc
2nd August 2009, 12:28 PM
I agree except I think High Tower's robot mode is teh poo poo as opposed to Rampage's.
Bad Kitty! :mad:
http://itfdb.com/temporary/tf/badkitty.jpg
Paulbot
2nd August 2009, 08:10 PM
http://i234.photobucket.com/albums/ee16/Kyle_Chow/DSC00328.jpg
Jolt's packaging photo makes him look shocking, but your pictures make him much more appealing.
Kyle
2nd August 2009, 09:08 PM
Jolt's packaging photo makes him look shocking, but your pictures make him much more appealing.
Thanks Paul. I re-positioned his back kibbles further and took a few new pics.
http://i234.photobucket.com/albums/ee16/Kyle_Chow/DSC00348.jpg
http://i234.photobucket.com/albums/ee16/Kyle_Chow/DSC00347.jpg
http://i234.photobucket.com/albums/ee16/Kyle_Chow/DSC00342.jpg
http://i234.photobucket.com/albums/ee16/Kyle_Chow/DSC00344.jpg
http://i234.photobucket.com/albums/ee16/Kyle_Chow/DSC00346.jpg
I like how the first pic turned out. Toy's not perfect, but is slowly growing on me. :) That and he completes my Movie/ROTF Autobots lineup! :D
GoktimusPrime
2nd August 2009, 11:11 PM
The individual Constructicons
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/ezcollection_constructicons.jpg
Zahhak
3rd August 2009, 11:40 AM
I agree with paulbot, I was never planning on getting jolt until I saw kyle's re-transformation. It makes it look much more appealing and not the sort of...I dunno tubby look i've seen so far.
Stompy
7th August 2009, 03:02 AM
Managed to nab Jolt & Blazemaster.
JOLT
The alt mode looks fine enough with only the seams right in the middle of the vehicle being the only real let down. The actual car model itself isn't interesting and the colour hides many of its finer details. Paint apps are fine and always nice to see the rims painted. Volt word also painted on the rear.
Jolt had a pretty simple but fun conversion that is easy to remember and put into place once you know where the tabs hold the figure together.
The robot mode is still a little disappointing even with a few adjustments for the back kibble. There's nothing too inherently wrong with the engineering but the kibble on the arms and knee hide many of the bot modes curvier lines. As it is the, kibble on those parts bulk him up quite a bit. A solution would have been to have the arm kibble swing behind the arms to expose his hands better and the knee kibble to break in half and swing inwards to form a much more slender leg than the bulky pudgy look it currently has. The torso is nice and solid looking but the head is almost static bar a couple of millimeters to the left or right. His feet is a bit of a let down with many gaps but has a fair bit of articulation and heel spurring.The back kibble is easy to move around to various positions thanks to the amount of articulation it has.
Overall, I'm a little disappointed with Jolt but hopefully grows on me more. Right now he feels like a filler toy line cast figure than a main cast figure in regards to workmanship.
BLAZEMASTER
Blazemasters alt mode was a lot smaller than I imagined but it's length pretty much reaches the maximum length they can do for a deluxe bubble with each end of the heli touching the edges of the bubble. The brown/tan/gold, dark blue and white works extremely well in an 80's kind of way and the red paint apps gives it a nice highlight. It has 3 small wheels, one up front that cannot be folded in and 2 on the middle to the side that can fold up. As with most TF heli's there's a small lever that when pushed spins the blades. Speaking of which, the blades can be taken off from it's square peg. One QC complain I have is that one of the "7 NEWS" paint app ont he tail fin was a little warped due to it's application and some white paint run off I had to scrape off too. Some may have a problem with the many seams as well. Otherwise, being a TF helicopter fan this alt mode is stunning especially at the deluxe scale.
Conversion was a real surprise. It is perhaps a little ambitious for a deluxe but it JUST manages to work. The engineering for the conversion uses up pretty much all the space it can inside the tiny copter ad copious amounts of joints and hinges to get it to its robot mode. Certainly a winner for me in this department.
Robot mode is not for everyone, but I truly adore it. The head sculpt is nice and while small, has light piping. The chest may be kibbly for some, I actually like it's look. Similar to Breakaways head/chest but a million times better executed. The rather flawed forearms could have used a double hinge for the inward folding half to allow the thumb to show for a more believable "hand", but as it is, it looks like someone wearing a jumper that is too long for their arms as it hides his thumb. The rear fins position nicely over his shoulders decoratively and the blades can be separated in half to allow for dual sword like weapons attached on his forearms. His legs are chicken walker style with a 3 pronged claw feet. Articulation is decent but his elbow articulation is far up the arm and almost on shoulder height. The "knee" articulation only bends backwards, but since it is a chicken walker it has an extra set of joints so it kinda makes up for it, but with that 2nd joint being so low on the leg you might not get some crazier poses with them. The feet is on a ball joint though and as small as they are, the figure can stand quite well and doesn't really cause balancing issues.
Overall, Blazemaster was a surprise. It's alt mode is stunning and the conversion brilliant (if you like complex conversions). The bot mode will be the moot point for most, especially those arms and with those chicken walker legs feels like a distant cousin of movie 1's Dropkick but besides that this is a figure I can highly recommend to open minded fans.
No pictures of neither but Kyle has some excellent pics of Jolt already not too far up and try the link below for some pictures of Blazemaster:
http://tformers.com/reviews.php?op=showcontent&id=1083
Doubledealer
7th August 2009, 10:51 AM
My thoughts exactly re: Jolt, he does indeed feel like more of a filler toy.
Strange that they seem to have shortpacked the Ice Cream twins but there are loads of Jolt's. Maybe being Winter they don't think anyone will want ice cream?
I like the name 'Blazemaster' - I take it his role on the battlefield is to help his comrades by taking away their pain? The fact that he's also a helicopter further sugegsts he likes to 'get high'. Oh dear.
Stompy
7th August 2009, 11:22 AM
Actually Blazemasters bio makes him a bit of a sadist formt he description. From what I remember (at work atm) he likes to pour acid over enemies and watch them as they slowly melt and burn.
I still want my ice cream twins. Determined to find them today!
Paulbot
7th August 2009, 11:48 AM
Actually Blazemasters bio makes him a bit of a sadist formt he description. From what I remember (at work atm) he likes to pour acid over enemies and watch them as they slowly melt and burn.
Don't you just love the heroic good guys in the Movie-verse :rolleyes: :(
Doubledealer
7th August 2009, 12:22 PM
Actually Blazemasters bio makes him a bit of a sadist formt he description. From what I remember (at work atm) he likes to pour acid over enemies and watch them as they slowly melt and burn.
I still want my ice cream twins. Determined to find them today!
And he's an Autobot? Curious. Here's his bio (taken from tformers.com):
"There are a lot of Autobots who think Blaze Master is just a little haywire. He likes to hover over Decepticon squads, letting them notice him, and relying on his defensive system to protect him from their fire. It isn't until his targets notice him that he drops his payload of corrosive gel right on their heads. Watching a bunch of Decepticons break into a panicked sprint while their armor smokes and melts is what he lives for."
What a little psycho! :D
GoktimusPrime
7th August 2009, 01:59 PM
Not much different from G1 Blades really. ;)
dirge
7th August 2009, 02:14 PM
Strange that they seem to have shortpacked the Ice Cream twins but there are loads of Jolt's.
From my first sighting of this assortment (Myer Sydney CBD, although someone posted it before I got a chance), there were roughly equal numbers of them. But yeah, I can see the ice cream truck selling out quickly.
Kyle
7th August 2009, 02:45 PM
My thoughts exactly re: Jolt, he does indeed feel like more of a filler toy.
He's a toy based on a filler character... :p
Stompy
12th August 2009, 08:28 PM
Picked up Stratosphere and I was a little dissapointed.
Alt mode is rather simple. and no-frills. there is a ramp on the rear that houses the mini-optimus that comes with him. The ramp folds down via spring when you tilt the rear fins backwards. There are retractable front wheels ont he base of the nose and two smaller wheels in the bulky hull underside. Paint apps are nice for the cockpit and autobot insignias. Also the letters "C.G.R.D. 6-77" tampo'd on the side. There's orange highlights for the turbines. Seams are visible and tend to "crack" a open a little in this mode. The tail fins on mine is a little loose.
Conversion is a little dissapointing. Not really a voyager sized conversion, more Scout like conversion. There's a gentle auto-morph when the arms are converted out and that's it.
Bot mode is kibble-tastic. The feet is just huge connected to chicken walker legs.His arms show a lot more orange to highlight the figure and the headsculptis not too bad with lightpiping for the eyes and forehead. Nice bit on orange paint apps under his eyes and neck to frame his head better and attract the eye. There is the plane wings and tail fins as back kibble but they are arranged neatly to form a pseudo-jet pack if you want to give the kibble some excuse of being there. Unfortunately the lack of detail or curves ont he leg, coupled with the awful flat feet gives the figure a slightly rushed feel and imbalanced look. The top half looks great with plenty of curves while the legs are boxy and uninspired.
Articulation is great at least, with all the necesarry articulation for chicken walker legs. The arms have all the right articulations too with the bonus of a few extra hinges for the hands. Luckily the feet is large enough to avoid the obvious balance issues that the backpack kibble will have.
The mini-Optimus Prime is very tiny. The robot mode is 5cm tall with the only articulation being the arms on an elbow joint. The legs are stuck together. Conversion iis simple and consists of of 7 folds. The alt mode though is absolutely tiny at 4cm long 1.7cm wide and 1.8 cm tall. This is smaller than WST Prime and fits perfectly inside Stratosphere's rear hull.
Prime completists would want the mini one in this but Stratosphere himself is nothing worth writing home about. But also not a bad figure by any means. Just average really and only for the completists.
Bartrim
13th August 2009, 09:19 AM
Out of my new toys I got from BBTS I've played with...
the Ice Cream twins (who are just pure love)
Jolt (I really love him. Probably because he is the only ROTF deluxe figure that I haven't had trouble transforming:o)
Ejector (A little dissapointing but I love him because he's a toaster:D)
Scalpel (A total dissapointment:()
sold Blazemaster to The_Damned as I have no interest in this toy. Still to open deluxe Dead End and scouts Reverb and Dune Runner.
griffin
13th August 2009, 09:53 AM
Sounds (and looks) like Stratosphere was a late addition to the toyline, based on the more simplistic engineering of it. If it really is inspired by an early scene in the movie, then it would have been started a lot later than the other movie toys.
SilverDragon
13th August 2009, 02:36 PM
Although considering Prime tends to just fall out of aeroplanes in RotF, maybe they should have made the gimmick spring loaded.
GoktimusPrime
13th August 2009, 03:12 PM
...might just wait for a Legends Stratosphere perhaps. I'm skipping most of the non-movie cast toys in RotF ('cept the Scouts) mainly because I'm just running out of shelf space and for me the cast characters take priority. Unless I can get hold of some more shelving soonish, I might even consider selling off some of my non-movie toys from the first movie. Hrmmm...
GoktimusPrime
13th August 2009, 09:17 PM
My recent acquisitions of Jolt and the ice cream twins came with the latest catalogue which shows Supreme Class Constructicon Devastator - now I must confess that I haven't paid too much attention to this toy because I'm just not that interested in it, so this probably won't come as news to most of you - but I only just noticed that Supreme Devastator is missing Overload!
Wow. Just when I thought this set couldn't suck more and that I couldn't be more uninterested in it than I already am... oh well. Saves me money. :p
dirge
14th August 2009, 10:10 AM
Do we get a great look at exactly how many vehicles form Devastator in the film? I assumed it was seven myself, but I'm not certain.
At any rate, I'm glad that the EZ (Legends) Devastator has the extra toy, since I quite like Overload.
On an unrelated note... I opened up Mr Whippy yesterday. I know that the ROTF toys are gaining a reputation as panelformers, but this set takes the cake. The rear half (Mudflap I think) is a robot hidden inside a box of panels. I still like them, but it's awfully obvious. At least the BW Neo shellformers generally has some significant morphing to do once out of their shell of panels - Mudflap pretty much just stands up.
Deceptic_Optic
14th August 2009, 10:22 AM
... I might even consider selling off some of my non-movie toys from the first movie. Hrmmm...
gok let me know il come over to help you with them *evil laugh* and grab the ones i want... lol
GoktimusPrime
14th August 2009, 10:34 AM
Do we get a great look at exactly how many vehicles form Devastator in the film? I assumed it was seven myself, but I'm not certain.
I think that like Hightower, he appears only in vehicle mode and we see him form Devastator, but he never transforms to robot mode. Oh yeah, the catalogue also seems to have swapped some of the names around too. (-_-)
Ode to a Grasshopper
14th August 2009, 11:47 AM
Is anyone else finding the bonnet of the ice-cream truck just won't stay down? Skids' head keeps on pushing it up on mine.:(
EDIT - Cheers Goki.:)
GoktimusPrime
14th August 2009, 12:02 PM
You need to pull the hood ornament up so that it can clip over the front of the bonnet and hold it in. The hood ornament slides down in robot mode so as not to obscure the head as much so it needs to be pulled back up when transforming back to vehicle mode.
:)
SilverDragon
14th August 2009, 08:10 PM
Do we get a great look at exactly how many vehicles form Devastator in the film? I assumed it was seven myself, but I'm not certain.
I remember seeing Overload (in vehicle mode) drive into the quarry with the other Constructicons before they formed Devastator. Considering that all the others are indispensable in forming Devastator, there were thus seven vehicles.
Autocon
15th August 2009, 01:08 AM
blazemaster - best left in alt mode
does the blue tail section snap into place anywhere? and the white piece on top? they just kind of dangle there:confused:
griffin
15th August 2009, 10:46 PM
My recent acquisitions of Jolt and the ice cream twins came with the latest catalogue which shows Supreme Class Constructicon Devastator - now I must confess that I haven't paid too much attention to this toy because I'm just not that interested in it, so this probably won't come as news to most of you - but I only just noticed that Supreme Devastator is missing Overload!
Wow. Just when I thought this set couldn't suck more and that I couldn't be more uninterested in it than I already am... oh well. Saves me money. :p
The big combiner set only has six vehicles, which is one of the reasons people like the EZ/legends set because it has an extra Constructicon (Overload).
Do we get a great look at exactly how many vehicles form Devastator in the film? I assumed it was seven myself, but I'm not certain.
I recall someone saying there were nine in that scene, but each time I watch it (six times now, plus the preview at BotCon), I can only count 8. There were two already parked in the quarry (Longhaul and Hightower), three drive into the quarry (Mixmaster, Overload and Scrapper), and two on the ridge (I can't recall who, but one would be Rampage and the other was a duplicate). Since we saw poor filming on part of the Director on the cargo ship (the four constructicons going to revive Megatron), it is possible that a nineth was spotted during the merging - as Hasbro suggested at BotCon that Devastator is made up of as many Constructicons as it needs (hence the masses of duplicates/clones). Maybe there was meant to be some back-story about it, which was dropped to trim down an already long movie.
jaydisc
17th August 2009, 10:29 AM
I recall someone saying there were nine in that scene, but each time I watch it (six times now, plus the preview at BotCon), I can only count 8. There were two already parked in the quarry (Longhaul and Hightower), three drive into the quarry (Mixmaster, Overload and Scrapper), and two on the ridge (I can't recall who, but one would be Rampage and the other was a duplicate).
I also count 8, although you've only listen 7. Perhaps you just forgot to note Scavenger driving in with Mixmaster, Overload and Scrapper? Also it's definitely a second Long Haul that appears on the ridge with Rampage.
I can see how others might say there are more than that 8 when they look at the completed or near completed image of Devastator, e.g. perhaps they see extra crane shovels, but I think that's just fake kibble in the combined mode's CGI model. There are definitely only 8 seen in vehicle mode before the transformation begins.
i_amtrunks
17th August 2009, 11:49 AM
Dead End is an interesting Transformer, but Kickback really should have been done with this figure.
Mine has severe balance issues due to the chicken feet problem that strikes many a movie-verse figure, very hard to pose him.
Yet to open Scalpel, only nabbed him as the missus found the idea of a TF that turns into something non-vehicular/weapon fantastic (cant wait till the Perceptor re-issue comes out)
griffin
17th August 2009, 12:01 PM
Sorry, yeah four drive in. And Long Haul is the duplicate on the ridge.
Bartrim
19th August 2009, 09:57 AM
Dead End is an interesting Transformer, but Kickback really should have been done with this figure.
Mine has severe balance issues due to the chicken feet problem that strikes many a movie-verse figure, very hard to pose him.
Yet to open Scalpel, only nabbed him as the missus found the idea of a TF that turns into something non-vehicular/weapon fantastic (cant wait till the Perceptor re-issue comes out)
I agree with that except I strangely don't have any problem making him stand up:confused: For some strange reason (maybe I have him mistransformed) he stands perfectly for me.
Stompy
19th August 2009, 06:51 PM
I agree with that except I strangely don't have any problem making him stand up:confused: For some strange reason (maybe I have him mistransformed) he stands perfectly for me.
+1
I actually like the Sideways mold and especially the Dead End redeco. There isn't much problems for standing him up for me neither. I think it's because most assume he stands like the usual biped but actually more a chicken walker, but the lack of an extra joint gives off the idea that he's meant to stand up like a standard biped. In this instance most try to pose him with the knee bent forward. Doing this will mean tilting the wheels up and making his toes the sole foothold for the figure, but you are meant to bend the knees back and use the wheels as "spurs" to make him stand. EDIT: Here's a few pictures of how I arrange his legs and feet:
http://i282.photobucket.com/albums/kk269/StompBrother/Transformers/SidewaysDeadend.jpg
http://i282.photobucket.com/albums/kk269/StompBrother/Transformers/SidewaysDeadendFeet.jpg
Despite being a panel former, the detail on his robot part sculpt, the unique insect like look and just the way the panels fold around him makes this mold a personal guilty pleasure of mine. I must admit that the lack of pain apps for Sideways robot mode and the high contrasting colour scheme doesn't do the figure any favours, but Dead End redeco spruced things up more with a better fitting alt mode colour and added paint apps and better colour contrast in robot mode.
Lord_Zed
19th August 2009, 07:33 PM
+1 On the Sideways fandom.
He is among my favourte moulds from ROTF. And I've never been to troubled standing him either. His bright red torso is kind of lame, but a quick wash of black and a few extra custom paint aps applied and its all good!
Sadly you can't really see them in this only pic I have at hand atm.
http://i221.photobucket.com/albums/dd31/zedkaiser/Minatures%20and%20toys/100_1046.jpg
I haven't seen a Dead End yet, not sure If I will get him as I'm not a fan of the altmode colour scheme as much. Still I do like the mould, so we'll see.
i_amtrunks
19th August 2009, 08:29 PM
I agree with that except I strangely don't have any problem making him stand up:confused: For some strange reason (maybe I have him mistransformed) he stands perfectly for me.
That was my mistake, I didnt have the leg/wheel panel down low enough to balance it out. Balance is decent for a movie figure. Transformation is easy, not too panelly at all.
Stompy
20th August 2009, 12:10 PM
A look at Swerve:
http://i282.photobucket.com/albums/kk269/StompBrother/Transformers/Swerve-altside.jpg
http://i282.photobucket.com/albums/kk269/StompBrother/Transformers/Swerve-altfront.jpg http://i282.photobucket.com/albums/kk269/StompBrother/Transformers/swerve-alttopback.jpg
http://i282.photobucket.com/albums/kk269/StompBrother/Transformers/Swerve-altback.jpg
http://i282.photobucket.com/albums/kk269/StompBrother/Transformers/SwerveSideswipe-alt.jpg
Not painted finish except for the back panel (as you can see above) which is a slightly different shade of red. It uses red plastic with with black used for the side mirrors for highlight. The headlights clear but the brake lights are orange and not red to contrast from the red deco. There is a few more paint apps compared to Sideswipe, noticeably the gold on the Chevrolet badge on the front bonnett and the autobot insignia over white as the number plates on the rear. The front grille is also painted black and the 4 mufflers (?) on the rear uses teh same clear plastic as the windows. Speaking of which, the windows are a darker shade of blue than sideswipes.
http://i282.photobucket.com/albums/kk269/StompBrother/Transformers/SwerveSideswipe-bot.jpg
http://i282.photobucket.com/albums/kk269/StompBrother/Transformers/Swerve-torso.jpg http://i282.photobucket.com/albums/kk269/StompBrother/Transformers/Swerve-leg.jpg
Bot mode reveals more black some grey and gold highlights. The head sculpt is new and kinda looks like Sideswipe with a wrestling mask on. Although the sculpt detail and paint apps on it are better than Sideswipes. There's a few more paint apps on the body, including the gold on the hips and chest. The knees pads are painted silver. OVerall a nice colour scheme, if a little dark.
Doubledealer
20th August 2009, 08:02 PM
I think this repaint goes to show they really did make the right decision by not using G1 Sideswipes signature red paint for movie Sideswipe. Silver just looks so goddamn classy in comparison. I think the red would have to be a bit darker, metallic or ultra glossy to even stand a chance. Silver Sideswipe = win!
GoktimusPrime
20th August 2009, 10:33 PM
The head sculpt is new and kinda looks like Sideswipe with a wrestling mask on.
Holy crap for crap! :D
http://i6.photobucket.com/albums/y227/goktimusprime/strongbad.jpg
Kyle
20th August 2009, 10:55 PM
Swerve looks pretty good in your pics, Stompy. :)
SilverDragon
23rd August 2009, 09:06 PM
Holy crap for crap! :D
http://i6.photobucket.com/albums/y227/goktimusprime/strongbad.jpg
Does this make Sideswipe Strong Sad?
GoktimusPrime
23rd August 2009, 10:04 PM
Sideswipe can be StrongMad since he's strong enough to chop of Decepticon in half. Jolt is StrongSad since "sad" is arguably an apt description for his appearance in RotF. :p ;)
SilverDragon
24th August 2009, 06:07 PM
I think Deluxe Dead End would be Strong Sad, considering he sits in dark corners all the time.
ANYWAY, I got Sideswipe today. His car mode is cool, but I don't like how it doesn't roll. Not that the wheels don't move, but there's undercarriage junk sticking out that scrapes along the ground and prevents him from rolling.
The transformation is tricky, but it's not insane.
Robot mode is really good. He looks like a Gundam robot cosplaying as a Transformer, and I like the anime robot look his head has. The swords are cool, and it's cool that they can be folded back.
His wheel feet make him a little tricky to pose, particularly because the feet and heelspurs are on the same block and so I can't have both touching the ground-it's either one or the other. I have his heelspurs on the ground, and it seems to give him good balance.
The only real detractment I can think of is his kibble. The hood of Sideswipe's car mode splits in two and hangs off his back rather ungainly. I wish that they'd been integrated into the robot mode better.
Anyway, Sideswipe is great.
Stompy
24th August 2009, 08:56 PM
If Swerve is StrongBad and Dead End is StrongSad, would Sideswipe be Homestar, Bumblebee as The Cheat and the Bike triplets as the Teen Girl Squad (http://www.homestarrunner.com/tgsmenu.html)? You know... So-And-So, What's-Her-Face and The Ugly One.
Silverdragon, if you think deluxe Sideswipes back kibble is bad, it's nothing compared to Human Alliance Sideswipes back kibble!
SilverDragon
24th August 2009, 09:03 PM
If Swerve is StrongBad and Dead End is StrongSad, would Sideswipe be Homestar, Bumblebee as The Cheat and the Bike triplets as the Teen Girl Squad (http://www.homestarrunner.com/tgsmenu.html)? You know... So-And-So, What's-Her-Face and The Ugly One.
Silverdragon, if you think deluxe Sideswipes back kibble is bad, it's nothing compared to Human Alliance Sideswipes back kibble!
The Bike Chicks would be fitting as the Teen Girl Squad, considering that two-thirds of them died. I think Ravage would be the Cheat, and Bumblebee would be Homsar.
I've seen, and I'm glad I have no desire to get any of the HA line.
Also, I was transforming Sideswipe just now, and a small grey peg fell out of him. I can't find any broken areas inside him (he's in robot mode right now and doesn't seem to have anything wrong), and given its resemblance to a sprue peg, I'm guessing it might be the remnant of the casting process that I dislodged.
Lord_Zed
24th August 2009, 11:04 PM
I thought Wheelie was the Cheat! :D
He has more of that Sidekick thing going.
STL
24th August 2009, 11:40 PM
blazemaster - best left in alt mode
does the blue tail section snap into place anywhere? and the white piece on top? they just kind of dangle there:confused:
Pretty much my sentiments. A few weeks back now Jaydisc and I both had some serious cracks at trying to get it right. The think lacks any intuition and there's no solidity to it. In the end I've found a compromise but while the alt mode is very nice and lively, the bot transformaton and bot mode are very disappointing although it should be acknowledged the bot mode can be made to look quite cool. Nothing clicks into place in robot mode and hte articulation is there but useless. You'll find yourself questioning why parts have articulation when there simply isn't enough space to even move that part in the first place. Very crap toy.
Kyle
29th August 2009, 06:52 PM
I've been unfortunately suckered into getting the RPMs now.
Yes they don't tranform! And they're VERY "plastic". But they still remind me so much of the matchbox style diecast cars I had when I was a kid. I have OP and BB so far. Am really tempted to have a team of Autobot cars now... Damn they're expensive...
SilverDragon
30th August 2009, 07:19 PM
Yes they don't tranform! And they're VERY "plastic". But they still remind me so much of the matchbox style diecast cars I had when I was a kid. I have OP and BB so far. Am really tempted to have a team of Autobot cars now... Damn they're expensive...
How much are they? I haven't seen any yet.
GoktimusPrime
30th August 2009, 07:28 PM
I've become another victim of Hasbro's shoddy QA. Picked up Dunerunner yesterday - first time I've even seen the bugger in stores - and lo and behold he's missing the pin for his left foot (that attaches the heel spur)!
http://i6.photobucket.com/albums/y227/goktimusprime/Transformers/dunerunner_defect.jpg
I've since refunded the toy. :(
Autocon
30th August 2009, 09:24 PM
im going to open up alllll my rotf figures just incase :mad:
Autocon
31st August 2009, 11:26 PM
well i opened up scapel (should have left it unopened now i will never get to sleep at night)
he has a crack in one of the ball joints!!!!!!:mad::mad::mad::mad::mad::mad::mad::ma d::mad::mad::mad::mad::mad::mad::mad::mad::mad::ma d::mad::mad::mad::mad::mad::mad::mad::mad::mad::ma d::mad:
anyone have long anntae scapel that has NO! Q/C drama i could buy?!
Stompy
1st September 2009, 12:37 AM
I think the ball joint crack on Scalpel is universal the moment you give the figure some decent platime. One of mine had it after the second time I tried to pose him in bot mode. Would have wished he had pin hinges instead of a ball joint considering you really can't get much poses out of the current configuration anyway.
Autocon
1st September 2009, 05:33 PM
no it was straight out of the packet:(
Fungal Infection
2nd September 2009, 04:14 PM
Just got Arcee today - this toy is all types of FAIL mixed with all types of UBER FAIL. I find it next to impossible to get a half decent pose because of the joint used in the waist area. Anyone else have this issue? Anyone want to show me how they get a passable pose in robot mode?
Doubledealer
2nd September 2009, 04:58 PM
Just got Arcee today - this toy is all types of FAIL mixed with all types of UBER FAIL. I find it next to impossible to get a half decent pose because of the joint used in the waist area. Anyone else have this issue? Anyone want to show me how they get a passable pose in robot mode?
http://i661.photobucket.com/albums/uu332/Doubledealer_83/Transformers/Live%20Movies/ROTFArcee.jpg
Autocon
2nd September 2009, 08:33 PM
do you think shops are getting in less stock?
the bikes, skids, icecream twins, swerve, gears, I CANT FIND THEM!!
FAB skids grindor
Fungal Infection
3rd September 2009, 12:22 PM
http://i661.photobucket.com/albums/uu332/Doubledealer_83/Transformers/Live%20Movies/ROTFArcee.jpg
Looking at your pic, I just realised that part of the waist is able to pivot. On my toy, that pivot is so damn tight that I originally thought it couldn't be moved. Still doesn't change the fact the toy is ass though. Chromia is a waaay better motorcycle bot. If only Hasbro had made an extra joint to allow the bot mode to look less like its tilting on one side and more centered, then maybe I wouldn't be so critical of it.
Autocon
3rd September 2009, 12:58 PM
jolt- pretty good i like him, feels solid in both modes though there is a silver drop of paint on his face >.>
dead end - did they use new plastic? it smelt abit when opened, love cololur scheme
fab op - had alot of trouble getting into alt mode, good but tyres are cruddy
Lord_Zed
3rd September 2009, 01:13 PM
Chromia is a waaay better motorcycle bot. If only Hasbro had made an extra joint to allow the bot mode to look less like its tilting on one side and more centered, then maybe I wouldn't be so critical of it.
Really? From Stompy's review I got the impression Arcee was the better one because she could twist here torso and look less like a statue. What are the best points of Chromia? I only ask because I don't have either toy myself and I'm just trying to get an impression of both of them as I only want to buy one, the best one.
Hmm maybe I should make a poll?
Stompy
3rd September 2009, 06:37 PM
It all depends on how you like your robot asthetics really. No one is wrong with what they like and dislike about the figures. I personally love both but tend to err towards Arcee more for having much better articulation than the brickformer static bot mode of Chromia. Arcee's winding waist has 4 points of articulation but posing can be limited as the points of articulation tend to "pose" the figure to the right and causes balance issues.
Doubledealer
3rd September 2009, 11:46 PM
Favourites aside, I think in terms of design Arcee is far more successful when compared to Chromia. After seeing the bikes in the movie I think Hasbro did a brilliant job with the Arcee toy. The snake-like torso makes sense as in the movie the bikes jump all over the place in bot mode and this design would provide the necessary suspension as they hit the ground. There is no awkard wheel behind her head or unsightly gaps as is the case with Chromia. The look of the bike-bots is an aquired taste to begin with but to me they hit the nail on the head with Arcee, and not quite so much with Chromia.
Lord_Zed
5th September 2009, 04:59 PM
I finally opened Jolt I bought on sale a few weeks back today. After hearing mediocre opinons of him, I was not excpecting to much but I actualy found he was quite cool. His transformation is fun and interesting, and not to simple, nor frustrating.
His monochrome colourscheme is good to, don't even mind his weapons as I imagine they are some sort of extendable energy whip, like one of those crazy Wing Gundams.
Autocon
5th September 2009, 06:34 PM
strato- best left in alt mode
lil op is awsome now thats a micro machine fomer
ps cant get the side panels to click back together >.<
Stompy
7th September 2009, 09:16 PM
Got my hands on Ejector and he's pretty nifty.
A few assembly faults I noticed... the first one I picked up had no bottom jaw. Looked at the bottom of the pack and shook it too if it just got dislodged off its peg. Nope, completely missing. The second one available is fine. Upon opening, both arms were off the ball joint. Luckily it wasn't loose or anything and popped back in easily and securely.
Bot mode is nice. With good articulation for the checken walker leg and the arms too. I wished the 2 other arms on the outside had their own separate biceps though for better posing and a mroe believable 4 armed look. Otherwise the huge gaping mouth and crazy eyes convey a very cartoon psycopath demeanor a robot would have if it's alt was a toaster. Paint apps are few but it does the job well. Really digging the botmode.
Conversion was a lot different to what I imagined. Probably a little simpler and straight-forward than other scouts.
The alt mode was a little dissapointing. For one, there's many seams. Recall Universe Ironhide alt mold. Biggest dissapointment was the other end of the toaster where the cable & powerplug side is hollow. There's no cover or design. I expect this from the bottom of the alt mode but not the side. It looks good as long as the back end isn't shown. The little heat dial and on/off switch is a nice touch.
Nice one to add to the scouts collection and hopefully more kitchenbots from the movie make it as scouts!
GoktimusPrime
8th September 2009, 12:51 PM
I think Ejector is awesome - mostly due to the novelty of a toaster Transformer (http://tfwiki.net/wiki/Toaster). :) The transformation is pretty complex for a Scout; reminds me of FAB Decepticon Frenzy but obvioiusly at a smaller and simpler scale.
An interesting thing to note about the plug is that it appears to be the same / \ plug configuration that we have in Australia. I thought the US used the | | plug configuration (like Japan).
The colours on the robot mode are pretty dull but the colours for the toaster mode were surprisingly better than I expected.
Nice one to add to the scouts collection and hopefully more kitchenbots from the movie make it as scouts!
Almost Transformers! :) I definitely would love more appliance and furniture bots. Maybe a Sofaman! (oooh!)
Sutton
8th September 2009, 09:30 PM
Alrighty, brief review for the Big-Ass Devastator...not expecting to change any board member's minds with this but here goes...
First up, he's a lot of fun. I have to say that before anything else, because I think it's really important to sometimes be able to enjoy your collection on the merits of what it was designed for. This is a kid's Transformer, make no mistake. But in terms of size, gimmicks and playability, he's awesome. Having him loom over (and eat) a bunch of Legends-sized Autobots is great fun. The kids'll go nuts for that sort of crap. He's also one of those Transformers that are just fun to 'fiddle' with. The transformation sequence is just involved enough to be interesting, without the insane intricacy of most of the movie line - no Mixmaster/Leader Prime-like frustration here. I've had more fun tooling around with him tonight than I have had with MP Megatron the whole time I've owned him. I bring him up because he's the only other transformer I've spent this much money on before, and he's at such an opposite end of the spectrum. Brilliantly designed, great attention to detail, lovely display piece, respectful to the character - but no fun at all. Transforming Megs is an ordeal, and it's not a toy I can share with the kids.
I also want to state categorically that Devastator can stand all fours, and lift his head up. A lot of folks seem to think he can't, but he can. There's a flap under his chin that can slot into the Scavenger component to hold his head up - it's not mentioned in the instructions, but it's a snug enough fit that it seems pretty intentional. It does take a bit of work to get him stable on all fours, but it can be done, no mods required.
The face is pretty well done, especially the way it moves when you pull on the lever (although that has a habit of making the cement mixer detach). It has to be said that from behind, he looks ridiculous, but so do 95% of Transformers. As a representation of the movie model, it's not too bad - it's just that there's a lot of details on him that are lost due to the shoddy paintwork. For example, the cockpit of the excavator is visible on the front of his shoulders like on the movie model, but it's all in the one red colour so it's lost. Likewise, the gold/yellow colouring on his shoulders is supposed to suggest the 'tangled' nature of the gestalt, but again, poor colour matching means this detail is lost too.
And really that's what lets this guy down overall - the paintwork. There really is a lot of work put in the detail on the components, in both modes, that is completely lost because they've just been rendered in straight plastic chunks. Hightower is the worst offender, although Scavenger isn't far off. There's also a missed opportunity in the underside of Scavenger's treads - these aren't visible in vehicle mode, so there's no reason why these couldn't have featured additional robot detailing and colouring. It wouldn't even touch the ground in vehicle mode thanks to the generous-sized rolling wheels.
Mixmaster needs to shut up too, he is WAY too sensitive in both modes. The sounds are pretty good, and it's not just a case of pushing the button for different cycled effects, it changes depending on whether you push it, hold it or hold it longer - the latter producing the cycling light effect in his mouth and the grinding sound effect. The effects would be worth keeping in if they would just shut the hell up, but as is, I think the batteries will be coming out after the kids have a bit of time with him.
Overall, I'm happy with Devastator. He's not the best TF I own by a long shot, but as a big chunk of ugly plastic, he's pure win. I can't wait to show him to the kids. More importantly, I can't wait to get started on adding more paint details to him - nothing to the degree of the more professional modders out there but enough to bring out all those great details. Lots of silver highlights, and a properly-coloured face would be a good start IMO.
Sutton
8th September 2009, 09:33 PM
Alrighty, poor blurry pictures time...
RUN, MUDFLAP, RUN!!!
Sutton
8th September 2009, 09:37 PM
Too slow, Flappy...
Sutton
8th September 2009, 09:39 PM
Not so easy with Prime...
Sutton
8th September 2009, 09:42 PM
That's gonna rust...
Sutton
8th September 2009, 09:44 PM
Perfectly acceptable alternate ending to ROTF...
Sutton
8th September 2009, 09:52 PM
Yeah, er, not sure what's going on here either...
Sutton
8th September 2009, 10:00 PM
Hightower's posability increases when you remove the crane appendages...
Sutton
8th September 2009, 10:03 PM
Group shot - everybody run!
Tiby
9th September 2009, 11:52 AM
Great review Sutton! Thanks!
Kyle
9th September 2009, 09:46 PM
The review actually makes the toy tempting... :o
Sutton
9th September 2009, 10:17 PM
Can't stress enough that this guy was a good purchase for me, but he might not suit other collectors so well. I've got two kids to help justify a big dumb item like this, and I enjoy adding paint details to my TF's when Hasbro stuffs them up - it's kind of reminiscent of applying stickers back in the 80s.
But straight out of the box, I think a lot of adult collectors would be very disappointed with him. It took Frenzy_Rumble's custom job to make me see the finer points of this guy. If not for that, he'd still be on the shelf.
http://www.tfw2005.com/boards/radicons-customs/251471-rotf-supreme-class-devastator.html
autobreadticon
9th September 2009, 10:30 PM
Group shot - everybody run!
woah never really thought about it but the legends are actually in scale with Devastator :o, need to buy pyramid lampshade from the $2 shop and its gonna look awesome
GoktimusPrime
10th September 2009, 09:32 AM
Thanks for the review Sutton, but that's made me want the toy even less now (if that's possible). And as for whether it's a kid's toy, I think that's debatable. I've been collecting Transformers since I was a kid and I still play with my toys now; and being able to fully transform is a big appeal for me. Yeah sure, I bought Action Master Devastator in 1990 and it was a whole lot of suck since he can't transform or anything (nor any of the other Action Masters), but he was a _cheap_ carded figure. I never bought any of the boxed Action Masters as a kid (I received Overrun as a gift). So I guess it might depend on the kind of kid, but I reckon that if they ever released a gestalt during G1 that couldn't transform into individual robots, I would be hesitant against buying them. The toy may suit some children, but I don't think it would've suited me as a child.
But I'm glad you and your kids are enjoying it. :)
Kyle
10th September 2009, 10:02 AM
I can't wait to have all 3 current Human Alliance toys:
http://www.hk-tf.com/discuz/upload/viewthread.php?tid=14776
Mudflap and Barricade should be awesome.
Sutton
10th September 2009, 06:30 PM
Thanks for the review Sutton, but that's made me want the toy even less now (if that's possible). And as for whether it's a kid's toy, I think that's debatable. I've been collecting Transformers since I was a kid and I still play with my toys now; and being able to fully transform is a big appeal for me. Yeah sure, I bought Action Master Devastator in 1990 and it was a whole lot of suck since he can't transform or anything (nor any of the other Action Masters), but he was a _cheap_ carded figure. I never bought any of the boxed Action Masters as a kid (I received Overrun as a gift). So I guess it might depend on the kind of kid, but I reckon that if they ever released a gestalt during G1 that couldn't transform into individual robots, I would be hesitant against buying them. The toy may suit some children, but I don't think it would've suited me as a child.
But I'm glad you and your kids are enjoying it. :)
I really think Hasbro dropped the ball as far as not having this guy be a true gestalt, but for what it is, it's pretty well done - certainly a lot more sturdy and playable than most of the other ROTF toys. I'll still be picking up the EZ Legends version if/when it gets a local release.
He's not for everyone, I do a fair bit of Warhammer 40K painting so it's something I enjoy doing, but if that sort of thing doesn't float your boat, definitely leave him on the shelf. Mind you, one can say that for the entire ROTF range. Even standout figures like Leader Prime have phenomally bad paint apps.
Hasbro need to learn that if the kid's parents aren't interested in a toy to some level, then they're not going to make the sale.
Doubledealer
10th September 2009, 07:03 PM
I really think Hasbro dropped the ball as far as not having this guy be a true gestalt, but for what it is, it's pretty well done - certainly a lot more sturdy and playable than most of the other ROTF toys. I'll still be picking up the EZ Legends version if/when it gets a local release.
He's not for everyone, I do a fair bit of Warhammer 40K painting so it's something I enjoy doing, but if that sort of thing doesn't float your boat, definitely leave him on the shelf. Mind you, one can say that for the entire ROTF range. Even standout figures like Leader Prime have phenomally bad paint apps.
Hasbro need to learn that if the kid's parents aren't interested in a toy to some level, then they're not going to make the sale.
Most intruiging. I wouldn't dare take a brush to a genuine Hasbro/Takara Transformer unless I had a double. I just couldn't do it...We're not all born perfect and it's the same for Transformers. I love them for who/what they are. :D
Regarding big Devy I think I'd have to be extremely drunk to pay the asking price, especially when the same money could buy me a complete original G1 combiner or similar that's 20+ years old and will only increase in value. $100? Maybe, but only if I'm desperate to buy something locally and there's nothing else available. EZ Devastator is worth every brass razoo!
GoktimusPrime
11th September 2009, 10:38 AM
I just really hope that Hasbro gives us toys for Hightower, Rampage and Overload as Deluxes and/or Voyagers. I have EZ Collection Devastator which represents Devastator in my collection, but I've also collected Deluxe Rampage and Voyager Mixmaster, Long Haul and Demolishor to represent the individual Constructicons. Right now it looks weird having EZ Collection Devastator standing next to only four Constructicons. Has anyone know if Hasbro has any plans on releasing them?
Gutsman Heavy
11th September 2009, 12:50 PM
Hasbro keep beating the "no plans" drum re: new Constructicons
Sutton
11th September 2009, 10:31 PM
Hasbro keep beating the "no plans" drum re: new Constructicons
While forging ahead with characters who weren't in the movie...
Overload and Hightower I can understand, but Scrapper definitely deserves a toy - he had more screentime than Jolt and the Icecream Twins, FFS! :mad:
Autocon
11th September 2009, 11:07 PM
soz all rachet hasnt hit an a echidna, its paint apps meant to be like that :o
also there was a grindor with no plastic insert
it was wrap with one tie and lil scorpy was taped to the box lol
GoktimusPrime
12th September 2009, 10:40 AM
Scrapper is my favourite of the EZ Collection Constructicon toys - just imagine how awesome Scrapper would be as a Deluxe!
Sutton
13th September 2009, 01:00 AM
Scrapper is my favourite of the EZ Collection Constructicon toys - just imagine how awesome Scrapper would be as a Deluxe!
Don't cheap out, he deserves a Voyager! :D
GoktimusPrime
13th September 2009, 09:26 AM
Depends... if it's a Voyager like Mixmaster or Long Haul, then yes. If it's a Voyager like Demolishor, then I'd rather it be a Deluxe. But done properly Scrapper could be a kick-arse Voyager. :)
Autocon
16th September 2009, 05:13 PM
wheelie - i saw one at myer but the headlights werent painted. should they be?
Gutsman Heavy
16th September 2009, 05:36 PM
the bumper lights are not coloured, but the others are.
SilverDragon
19th September 2009, 07:02 PM
I got Dune Runner yesterday.
He's deceptive. He looks like an average car Transformer, but in some ways, he's not.
The sculpt is very detailed, especially in robot mode. He could almost be an Animated toy, since he looks like a hippy, particularly with the car front forming baggy pants. While DR has a traditional Autobot symbol, he also as a NEST-style one, with a sword through it.
What's especially interesting is that he has a primitive automorph. Moving the sides of the dune buggy out to form his arms swings in one of the back wheels onto his back.
If it weren't for the sheer novelty of Ransack, Dune Runner would be my favourite Scout.
GoktimusPrime
26th September 2009, 10:53 PM
After seeing ROTF Supreme Devastator in box at Kmart and Doubledealer's awesome photos (http://www.otca.com.au/boards/showthread.php?t=5850) of them in various modes and compared to their other versions...
---------------------------------------
Wow... the more I see of Supreme Devastator the less I want him. The Voyager and Deluxe vehicles look better and except for Demolishor, are scaled better too. Supreme Long Haul looks too small and Supreme Mixmaster looks too big (and "stout").
On the plus side I think the airbrushing on Supreme Rampage's shovel looks well done and the scale on Scavenger is better than that on Demolishor; as we know, Demolishor and Scavenger were just eff-off huge in ROTF and next to the other Constructicons we don't get that sense of scale with the Voyager or Legends. It personally doesn't bother me, but for those who do care about stuff like that I guess it's good for them.
Unfortunately this appears to be offset by Scavenger's awful Fisher Price colours. They're equally tacky on Legends Scavenger, but at a $7 price point I can easily forgive it on the Legends.
...really can't justify spending money on this set.
Zahhak
12th November 2009, 08:36 PM
I got thrust today, Im super happy with it. My only gripe is that his face is kinda hard to really make out, the new headmold is too simple in colour and shape and it feels to small. But other then that I'm happy, especialy with his apearance in jet Mod, I really like the way the colours look and fit in that mode.
I never got brakeaway because I didn't like his couler scheme but I herd alot love for the mold.
Lord_Zed
29th November 2009, 03:27 AM
I finally had a chance to take Buster Prime out of his packaging today. I was already a fan of the ROTF Leader Prime mould (which is unusual as I usualy dislike leader toys) but this guy aces him in almost every way.
Sure he only has 3 new components, but the paintjob outclasses the old toy in every way. I know we've all seen the photos, but saturation from the flash means they don't quite do him justice. He is a nice metalic colour almost all the places where ROTF Prime was hasbro grey except internal parts. He has a chromed grille in truck mode, his flame markings are all outlined in white and perfectly neat. His blades are partialy transparent orange plastic with the sheath part painted a base metal colour. his Autobot symbols are both painted movie accurate. other details have been painted such as the blue on his lower torso. And to top it all off they didn't even use the same coloured red or blue plastic. Buster Prime has a deeper red and darker blue than his predecesor. the Red and Blue are much nicer IMO and look more G1, I had no problem with ROTF Prime's colours but he starts to look a little pink when you stand them next to each other.
the gun is awesome to, one of the best disgiused weapons designed for a TF in a long time, sure beats those Binaltech engine guns.
And just to top it of the instructions are actualy more detailed than Hasbro's, and include photos for some of the more tricky parts
Still I can't quite give him a 10 out of 10, he still had some QC issues, namely that the silver paint on one of his blades has run a little bit, and he still has the annoying chest clip in issues. I know sevral people had problems with the tabs on ROTF Prime's chest. I can't say I ever did, the ones on my Prime work perfectly and flip in and out like clock work. Buster Prime's tabs however seem to have some mould degredation issues and are more bulbous than the older Prime's. So much so that unsloting them from the chest became quite scary. In the end, to prevent damaging them I decided to mod him and drill a small gap at the top of the slots in his chest, so that the chest tabs come out without a fight, and you can't actualy see where I've modified him in either mode anyway.
Still, even with these issues with my toy, he is still awesome. the Paintjob is top notch, and thanks to a bit of luck he only ended up costing me as much as a local leader. And to my mind this is one leader Class toy who is worth every cent of his RRP. if only all leader class toys could be done like this.
Prime_217
1st December 2009, 10:13 AM
is BattleChargers Optimus worth buying? i saw a few of him at my local kmart but he didnt flip back into his truck because it wouldnt fit. is this figure just broken or has everyone seen the same thing?
Stompy
6th December 2009, 09:32 PM
Scout Breakdown has a pretty nifty conversion. I'm very happy with it. I can see a tonne of repaints with this mold and if only they changed the head and a few of the leg and arm detail in bot mode. This can easily pass for a Universe/Classics repaint.
Legends Wheelie is pure awesome. The conversion is pretty wicked for its size. The bot mode looks great and the alt mode is spot on bar the robot kibble visible on the rear. But for its size I wouldn't complain. Going to get a second one of him
Legends Soundwave has a very solid if chunky bot mode with a rather complex conversion with the arms going on. The sattelite mode is ok and probably a little more accurate than the deluxe version to the movie model.
griffin
7th December 2009, 01:30 AM
is BattleChargers Optimus worth buying? i saw a few of him at my local kmart but he didnt flip back into his truck because it wouldnt fit. is this figure just broken or has everyone seen the same thing?
BC Optimus seems to have a design flaw that prevents almost all figures I have come across, from being able to work properly. Either the pop-up section doesn't stay down, or it doesn't release when the bumper is hit.
The one I ended up buying is in the first category, in that it doesn't stay down too well, unless I slam it in really hard for the tabs to catch and hold.
Just keep looking for one that works best I guess.
Lord_Zed
20th December 2009, 02:23 AM
Opened ROTF Dirge today, and I'm quite a fan. Another solid Jet Transformer with a decent looking alt mode free from huge undercarrige syndrome.
He's much more of a hommage to G1 than previous ROTF toys I've picked up. futhering my belief that future TF's will be part of the mergiverse than merges G1 and movie aspects together. I believe this can be seen not just in the movie line, but lines like the Alternities too.
At any rate now that IMO ROTF has 3 solid Jet transformers and one passable one I think I far prefer it to movie ones toy line. I'm a scuker for a decent jet TF.
I may even buy the inevitable Ramjet repaint.
5FDP
21st December 2009, 10:10 AM
Wow... the more I see of Supreme Devastator the less I want him.
I have to agree 100% with you Goki. In my opinion, considering the scale of this toy (not to mention the price point) it should do a lot more than what it actually does. It's a testiment to the legends version that they were able to pack that much fun into something 1/4 of the size.
I may even buy the inevitable Ramjet repaint.
A Ramjet repaint would be all flavours of awesome!
Autocon
28th December 2009, 05:51 PM
mudflap vs tuner mudflap
differences
the black is now blue missile windows headlights
the grey/silver is now yellow/gold mirrors taillights
there is a squiggle much like on skidz. this makes them more alike
will this be how they modify mudflap for number three?
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