Single player. I only thought about it when I stumbled across the Sonic Mayhem soundtrack on youtube.
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Single player. I only thought about it when I stumbled across the Sonic Mayhem soundtrack on youtube.
I think I gave up on most of the traffic attacks. Them and the tank blasting challenges I didn't really enjoy. I just scraped enough points to get the last racer unlocked and thats it for the challenges for me thanks.:rolleyes:
So its been a while since I had my ps3 online, so I thought I'd check out the PSN shop. What the hell is up with the way the layout is now? I went to find the FOC add-on stuff and using the search for "Transformers" "Cybertron" "dinobots" and whatever the name of the other one is, I couldn't bloody find them. Ended up stumbling on them by looking at EVERYTHING listed in the shop and squinting at the stupid crappy little icons they have. It was complete fluke that I even found them then, I had stopped to get a glass of water...
Then, they were still stupidly expensive anyway.
Well PSN, you can shove your new shop browser fair up your arse. I won't be going back.
I also hate how the psn layout has changed and it feels slower and less interactive than it did before and the FOC add-ons were only on sale for the month of january so now are back at they regular price $13-$14.
Woo hoo got me pre-ordered copy of Dead Space 3 today... all sorts of downloadable goodies because I got the limited edition version.
Come on work day hurry up and finish!
I've had two nights of Dead Space 3 - the first as single player and the second as co-op. I was worried with co-op about getting into a game that was way ahead of me, but luckily the game I came into was only half a chapter behind where I had gotten up to the previous night.
There's not much of a difference between the two modes. There seemed to be more monsters in the co-op scenes that I had played previously as single player (which surprised the heck out of me the first time). I also had a 1-2 second lag when doing the puzzles.
DS3 is more in line with DS2 than DS1 - more of an action game than suspense/horror.
The weapon crafting bench is a nightmare to understand. I ended up using one of the standard blueprints and tweaking it (line gun with a grenade launcher, yeahhhhhhhhhh!)
Co-op does give rise to some funny situations. In one level we had to escape a shuttle bay with unkillable monsters roaming around, which involved using lifts. Unfortunately my co-op partner thought I was on the lift and used it, leaving me stranded with three monsters to contend with....
My main gripe is unlike multiplayer there's no breaks to replenish your drink :D.