I looked at Mixmaster is store today and then remembered these posts. Does this issue only affect the "base" mode? Any obvious way to tell there's an issue when the toy's in vehicle mode (and still in the store!?).
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Impossible to tell inside the box - the bar in question is right underneath the truck. It only adversely affects base mode - actually, I think robot mode's back kibble would be more visible if it was assembled correctly - but not much :)
what: voyager class 'the fallen' and 'desert tracker ratchet'
where: big w blacktown
when: exactly 1002 am
pricing: ask counter to compare price to kmart. item acquired at 39.20 a pop!, normal price was 48.90 i think somewhere around there.
availability: 3 more fallen and 1 more ratchet, probably more stock at the back
http://i612.photobucket.com/albums/t...s/IMG_0388.jpg
http://i612.photobucket.com/albums/t...s/IMG_0389.jpg
http://i612.photobucket.com/albums/t...s/IMG_0390.jpg
leader megs - great alt mode i love it, push the missile and it makes a launching sound. the arm spoils it in bot mode:( i spent 10 or somins trying to snap of his leg before i rotated the leg around and realised.
leader OP - great bot mode but i prefer movie one in alt mode. the back wheels are hard to keep straight
demolisher - meh. the treads could have easily been modified to rotate around. good but could have been better
voy OP and del BB, how different are these molds compared to the movie one molds?
I opened Demolishor.
He is the first of the new Movie toys I've bought who hasn't made the grade. I don't mind the strange bot mode, but couldn't they have found a way to make him stand, even using his arms doesn't work cause there splayed.
My other main dislike is the lack of articulation in the arms, he just can't seem to do much with them, if they had at least articulated them so he could punch. He just looks way to static for a guy who can't stand.
He does have some amusing mis-transformation potential though.
That said this is my first ROTF toy that I consider below average. As far as I'm concerned he is the Scorponok of the ROTF line.
Ouch! I don't think he's that bad. But he's certainly at least got a transformation. But point taken. Next to a lot of the ROTF toys he is pretty disappointing.
Can anyone find anything to clip the underbelly of Rampage together? The toy really frustrates me there as there doesn't appear anything to clip it to.
It clips to nothing from what I've looked at and have tried so many times. Those two prongs looks like it clips onto something though. Perhaps a secret gestalt mode connector!!!! Ok I stop now....
Hmm I seem to be unlucky with the scouts..:( I got firstly a Deadend, unfortunately the hood was both for right panel, :( So I bought another one with correct panels. That was 2 weeks ago. So I cant return it anymore, what is the policy on how many days before you can exchange a defective item. Now I opened Knockout 3 days ago, sigh, everything is there except the left handlebar which i didnt notice at first until I started transforming him again last night.:( and Ive already thrown the reciept and his packaging ( collected as well by the trashies:(. Now I dont wanna buy another one jkust because he's missing that one stupid handlebar (Arrrgh) might have to wait if anyone at Parra Fair sell a broken/incomplete/cheap loose one with that part still intact.
Word of warning to all youse guys scan as much as you can while their still in the store - there's really poor quality control on these ROTF toys :(:(
Just like the first line where the extra detail meant a drop in quality...
I've been doing extensive checks of each figure, too many figures have had pieces floating around in the packaging, but yet to see any figures with obvious problems like two left feet...
Bought these today:
-ROTF Deluxe Wave 3 Ravage
-ROTF Deluxe Wave 3 Mudflap
-ROTF Deluxe Wave 3 Cannon Bumblebee
The Barricade redeco didn't really interest me. Ravage is a decent figure but not really a "transformer". :p Mudflap is nicer than I expected, with nice mech-alive features on his chest and left arm. Cannon Bumblebee is a little disappointing. The arms are very short and the wrists have zero articulation. Only the thumbs move, but the hands can't hold the gun/sword from the original movie Bumblebee figure.
Deluxe Mudflap is the first ROTF toy I've had a problem with so far. He had two left feet and the instructions for Cannon BB. :/
Lord Zed, if you fiddle with the arms a bit you can get the shovel halves of Demolishor to face forward. Looks much better and allows him to stand solid as a rock. You really need to totally disregard the arm instructions when it comes to Demolishor, imo. The default config is beyond crap.
Those above are horrible QC problems. glad to see the figures I have don't have any problems yet.... YET. I should check them thoroughly. I usually end up with QC issues with my figures (TRU exclusive Soundwave reissue has two left hands :()
I've seen a lot of Scout packaging bubble coming off the card due to lack of glue or mishandling by customers.
Mate that's the exact fault my 2nd Mudflap had! Thankfully easily fixed but you have to wonder how they do it...Either we both have bad luck or Mudflap is one to be especially careful of QC-wise. People who haven't bought him yet, when you open the pack look on the cars underside...Little toes should be pointing out towards you if yours is done correctly!
I actualy did that a bit of my own accord then saw your message, it certainly does improve him, though I still find the arms under articulated. Certainly he can stand though but he's still my least favourte of the ROTF toys I have so far.
Even Rampage who I opened today edges slightly higher, I don't mind his wierd 4 legs, I just wish that like Demolishor he had better arm articulation.
I have yet to find any wave 2 deluxes, doh!
Ravage is a fantastic toy, that does a top job representing the screen character. However he is an action figure, not a transformer,a s his transformation is total bullocks.
Great articulation, nice gimmicks, and top paint, this is one of the best made, and nicest looking toys from wither of the movie lines.
I have not had a chance to transform mudflap, but beware he has dodgy paint applications, make sure to really give him a good eye over on all sides, the edges of the doors, the front bumper and the wheel rims all suffer from either missing paint, or mis-applied paint.
The Orange paint used is of the reflective variety that has glitter or somesuch in it, and the roof of some figures has rather swirly paint, sometime it looked really thin, whereas others seemed to have really thick paint.
So weird that Mudflap is everywhere instead of Skids. I was playing with Skids last night, liking him more now that I have a proper idea of his character (he's not exactly Mater from Cards like I thought...). But I can't figure out how the top of the car is supposed to fold up into his backpack. I dread to use excessive force but there doesn't seem to be enough joints! I may need to dig out the card back or the instructions. I also had trouble getting his legs to fold up properly back into vehicle mode. I do look forward to seeing Mudflap alongside Skids.
Was it just me, or did others hear Lazerbeaks name mentioned?
When Sam and Mikaela were hiding in that house when they were trying to get to Optimus, and then that little TF bug came through the hole in the wall and Sam tore its head off.
Listen out for it if your going to see it.
I did love the bit where the constructicons killed one of thier own to bring back megatron.
Yeah - so violent and cruel! Ditto the way that Demolishor raped the other Constructicons to form Devastator and the way Jetfire sacrificed himself and the Autobots just cannabilised his body to upgrade Optimus Prime! PHWOAR!!
Recently got Cannon Bumblebee, Mudflap and Ravage.
Canon Bumblebee I like a lot. Prefer it over the original mold now despite it's solid torso panel. They could have engineered to have the headlight portions of the car slide upwards to be more accurate and less blocky as the rest of the torso make Bumblebee a lot more solid and meaty than the thin wiry original. The arms may look a tad small but works for me. The new head sculpt is awesome a massive improvement over the original mold and i think is different to preview mold. The legs are exactly the same right down to the gap and pegs for the original mold weapon to slot into in vehicle mode but with his new hands, he is unable to hold that weapon. All clear plastic posrtions now use soldi plastic painted over with glittery blue paint to simulate a glass look, which works ok. This is my preffered movie Bumblebee now. The cannon is ok but nothing to write home about. Probably more striking in vehicle mode. Worth considering.
Mudflap's vehicle mode is actually bigger than it seem to appear in package and is probably too large to be in scale with the likes of deluxe Bumblebee, Sideswipe and Sideways although his robot mode is definately in scale being a good deal shorter than any of the other autobot deluxes. His conversion is quite funky with some folds, swivels and flips of panels everywhere and a very nice springloaded gimmick for the chest and a simple but effective "mechalive" arm cannon. Am glad to say that my Mudflap have the correct feet and assembled properly unlike some of the unlucky owners from previous posts. Also no paint app problems here.
Ravage has a very nice feline figure with highly articulated legs and a great sculpt all around. While the legs are really well articulated with excellent hinges all over the right spots. His tail though while well articulated could have done with a few more to allow for greater poseability. The spikes on his back are a nice look and is made of ruberry plastic. The head is stuck on its one position due to the gimmick which is a lever on his back that you slide forward (not press or flip) to make his head stretch out, jaw open and ears flip back. While a very nice gimmick, its dissapointing that there is no articulation for poses. The "entry" mode is a little forced but isn't as big an after thought as I anticipated as there's a lot more folds and pegging than I expected, although its still not a convincing alternate mode and laughable in the line. Don't get this assuming the entry mode is like TFM Preview Protoform Prime or Screamer's entry mode. Those had more believable comet shapedentry modes. I still love the figure due to my love for Ravage but it's probably a pass to a lot of others.
I've only just learnt that Legends Optimus Prime and Legends Jetfire can combine! That's so neat, it makes me like both figures a lot more!
http://farm3.static.flickr.com/2423/...34228e44f9.jpg
(Excuse crappy webcam pics!)
i bought Dirtboss today, my first TF2 toy
hes a forklift
its a very fun toy, lots of detail for a small toy. Could have had a bit more to make it even more realistic.
The robot mode is good, but i like the vehicle mode better. the forks tilt
bought it at pricey Myers, and i couldnt find a competition entry form or any info on the comp. :mad:
Dirtboss is a forklift, he rocks!
Comparison between TF1 and RotF Voyager Starscream:
Jet mode:
http://i6.photobucket.com/albums/y22...arscreams1.jpg
TF1 has nicer colours (even disregarding the tattoos which I'm not a fan of as a toy-enthusiast but have come to accept as a fan of the fiction). Overall RotF Starscream has a more realistic looking F22 mode except for the length of the nose - I think it should be longer like TF1 Starscream, but I can easily forgive it because of the nature of the toy's transformation. Also the accuracies in RotF SS outnumber the inaccuracies when compared to TF1 Starscream. The tail fins look more realistic and the missiles under the wings look nicer than the oversized gattling cannons on TF1SS. Mind you, the gattling cannons are more fun to play with (:D). There's also a certain "G1" coolness to the way that the missiles stow under the wings of RotFSS too.
Another huge plus with RotFSS is the absence of the gap on TF1SS's canopy. But my biggest dislike of TF1SS's jet mode is the way that the robot head is so poorly concealed. This is not a problem at all with RotFSS whose robot head is completely hidden from view. The main drawback in terms of exposed robot kibble with RotFSS is the hands. The instructions show that the hands can be folded in, but the toy seems incapable of doing this. I suspect that this may be an earlier design feature that was removed for budget/cost reasons.
The undercarriage:
http://i6.photobucket.com/albums/y22...arscreams2.jpg
Making a jet mode is never easy due to its streamlined design, but here you can see that RotF Starscream does a much better job in concealing the robot parts with a far less chunky undercarriage. It makes the jet mode look not only more like a real F22, but also look like it could actually take off!! (whereas TF1SS looks more like a tank with wings). The only complaint I'd make is that the plane tends to lean down forward.
Robot mode (front):
http://i6.photobucket.com/albums/y22...arscreams3.jpg
One word: HANDS! The way that the gattling guns have been converted into forearm-mounted missile launchers on RotFSS is also a neat "G1" feature (whether intentional or coincidental). RotFSS's robot mode is also a helluva lot more movie-accurate than TF1SS for those of you who really care about that sort of thing. I don't, so I must say that overall I prefer TF1SS's robot mode. I prefer the head sculpt on TF1SS, the way that TF1SS's chest and cockpit split apart is cool (this doesn't happen at all on RotFSS) and I'm not a fan of how those two panels just stick out on top of RotFSS's shoulders like that. You can fold them down, but the official transformation has them sticking up. For some odd reason, RotFSS's light piping has been negated because the eyes are painted... same with what Hasbro did with toys like Animated Starscream andSlagSnarl. RotFSS's shoulders don't sit as securely as TF1SS's and for no apparent reason, he has more limited elbow articulation. The groin formation on RotFSS is better than TF1SS's though.
Robot mode (back):
http://i6.photobucket.com/albums/y22...rscreams3a.jpg
Here we see RotFSS's greatest flaw - he's a bit of a shellformer. And that backpack doesn't lock in anywhere securely... it just kinda sits there. :/
Overall I would agree with what others have said about RotFSS being a better toy than TF1SS. Both toys have good and bad points, but RotFSS balances out with far more merits. The jet mode looks more realistic and the robot mode looks more movie-accurate. The gimmicks are more peripheral and far less overwhelming than on TF1SS, thus allowing more for actual engineering of the toy -- TF1 Starscream's main body kinda 'expands' from jet to robot whereas RotF Starscream actually transforms from jet to robot!
I don't know if this toy is worth a standard Voyager price, but since it's currently on sale at Myer, coupled with a MyerOne discount if you have the card, it allows you to get it for about $6 above the standard price of a Deluxe... at that price I think it's well worth it. :)
i will most definitely NOT be getting Sideways unless it comes in some sort of pack. Seriously the quality of this figure is just...UGH. Sure it might please some people but not me...jeez, useless excuse for a transformer
I prefer ROTF Starscream to his predecessor in both jet and robot mode, the new one is just so much more sleek and mean looking. I guess in the case of the movie toys acuracy is a big draw for me because I realy despise the TF1movie SS's head sculpt.
ROTF Starscream is probably one of my most favourte Voyagers in the whole movie series 1 and 2.
Yep he pleases me, he is also among my favourtes, though I did need to give him a black wash to bring out the sculpts detail. :D
My main gripe with Sideways are his tiny tiny feet which make him a mongrel to stand. Otherwise I'm satisfied with the toy. Far less satisfied with his on-screen appearance!!
Nah, I thought I heard it too. It made me anticipate a Movie Laserbeak appearing...in vain.
I got Depth Charge yesterday. He's really quite weird. For one, his head sculpt is more Decepticon than Autobot (making me think that he may be repainted into Tidal Wave later on). The other weird thing is his legs. They're completely inverse of how normal legs should look-think backwards satyr legs.
An interesting feature is that he can have two different feet arrangements. The first (official) one is with the hull halves flat on the ground. The second one, which I prefer, has the tower halves slightly folded out to form feet using a small peg hole which has seemingly no other purpose than for this, which looks better to me. This also makes him a very tall Scout.
I like his deco a lot, and also his ball-jointed missile launchers, which, as a friend pointed out, can be pointed backwards to become rocket engines.
Does anyone have the new Barricade yet? And if so what do you think? I am tempted to get it but the removal of Frenzy and replacement of the probe arms don't make it seem worth it. I presume it's otherwise exactly the same toy. Is Frenzy perhaps still in there but locked in place like the Screen Battles version?
My brief thoughts on Barricade's wave partners:
Ravage is cool in beast mode, but the re-entry mode is a complete joke.
Mudflap is too hunchbacked, but the transformation is complex and he looks good with Skids.
Cannon Bumblebee I like. Not complex but has some nice changes and those cannons hide away easily enough. I am pretty sure I wont get the Preview version now.
According to Tformers, the new Barricade is exactly the same as the old one save for the probe arms and the absence of Frenzy in any form.
The Fallen's transformation is terrible! There isn't much transformation!
In the "vehicle" mode, it looks very similar to megatron from TF1.
The robot mode is kinda cool though.
But overall very disappointed.
I hope Jetfire does not disappoint as thats probably the only other one I'll get and maybe human alliance bumblebee.
I would just like to admit that I have bought 4 ROTF toys so far (Sideswipe, Rampage, Skids and Mudflap) and I've had trouble transforming them all. Are Skids and Mudflap supposed to have big backpacks?
As far as I can tell Skids not so much, Mudlap yes. Skids took me a while to get right though and I needed to check the instructions to figure out how it was supposed to fold in and not just hang behind his legs.
It wasn't hard to get Mudflap back into the shape of a car. But it took me AGES to figure out how to fold the leg bits that were stick out under the car so all 4 wheels could touch the ground...