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Thread: Project Shockwave: Autobot City

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  1. #1
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    23rd Jan 2011
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    Question Project Shockwave: Autobot City

    Here is your chance to be part of Transformers history.

    If you were designing your perfect Transformers Autobot City, what are the key components you would like to see?

    Is it the landing bay?

    Is it where Springer, Kup, HotRod, Arcee and Daniel fired the cannon launcher at Devastator

    Is it the communications tower?

    Is it a comms room?

    Please let me know what you would love to see in an Autobot Playset for your classics/G1 figures.

    Thanks, UM

  2. #2
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    16th Jul 2008
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    The corridor where Starscream nearly gets boxed in and has to put a hole in his foot to escape.

    &

    The gallery of 'windows' where Blurr moans about shooting Decepticons out of the sky only to have them at the gates.

  3. #3
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    All the transforming bits from The Movie.

  4. #4
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    Oh man it has to be the comms room Rumble & Frenzy busted into before molesting Perceptor & Blaster. Would be so epic having the two street punks smashing through the top with DL Blaster desperately trying to send a distress call while Perceptor prepares himself for the inevitable.

  5. #5
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    Quote Originally Posted by Doubledealer View Post
    Oh man it has to be the comms room Rumble & Frenzy busted into before molesting Perceptor & Blaster. Would be so epic having the two street punks smashing through the top with DL Blaster desperately trying to send a distress call while Perceptor prepares himself for the inevitable.
    This. One of my favorite scenes. Love when Perceptor is scared of rumble crashing in.

    Man the city, if in scale with classics figs will be gigantic!

    I think lots of towers that open up with guns, guns, guns- cannons.
    Also the main ramps with sliding hatches.

    In the movie, the scene right after where Kup and Hot Rod run over the insecticons, there's an overhead shot of Autobot city in "transformed" or what I see it as compact/defense mode- with all extensions/hinges folded in/ all doors shut/ all cannons out. That scene represents that imo.

    Also a must is an eventual "classics" Metroplex that links on in city mode.

  6. #6
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    23rd Sep 2010
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    I second the insecticon scene, with double closing doors, , retracting ramp and flying hotrod/cup.

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