Page 2 of 2 FirstFirst 12
Results 11 to 14 of 14

Thread: my older custom work

  1. #11
    Join Date
    27th Nov 2011
    Location
    moves around
    Posts
    161

    Default

    thanks for checking them out Geigerrock

    Quote Originally Posted by Geminii View Post
    The Blitzwing and the Daniel are particularly interesting.
    cheers mate. i try to make my customs in the Henkei/Classics aesthetic. Character resemblance without being particularly canon.

  2. #12
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,780

    Default

    Quote Originally Posted by MindsetOverhaul View Post
    GoktimusPrime, shockwave can transform but not in any reasonable G1 fashion, likewise Galvatron. i built them as one-shot pieces for a shonky stop motion ani i was working on but that died in the arse and they're currently back on my WIP desk. Eventually, Galvatron will be transformable to fit a classics/henkei aesthetic and Shockwave is getting a general makeover (legs and forearm/fist) but won't be transformable.
    I prefer to give myself the challenge of making stop motion animations strictly using the articulation of what the toys already have without modification. Customising the toys to make them more articulated feels like "cheating" to me.

    At least, that's what tell people to hide the fact that I lack the skills or inclination to modify them for better articulation.

    http://www.youtube.com/watch?v=7vYCqNbzRjg

  3. #13
    Join Date
    27th Nov 2011
    Location
    moves around
    Posts
    161

    Default

    that's a neat vid you've made! i think you've edited it to fit the music really really well. you didn't have to worry about articulation with those figures though did you?
    i didn't answer the question in your other post very well at all. the answer is yes. and the 2 i rambled on about are the only 2 that don't as yet. on a side note, the mods aren't necessarily or hardly ever for better articulation but rather a better likeness to, uh, whatever character i'm trying to represent.

  4. #14
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,780

    Default

    Thanks for the kind words.

    Quote Originally Posted by MindsetOverhaul View Post
    you didn't have to worry about articulation with those figures though did you?
    That's what I thought when I first started, but it was still challenging getting those figures to mimic the original dance. The two Megatrons proved more challenging (MP Megatron's shoulders have surprisingly limited articulation) - and G2 Megatron was the most challenging, being a brick and all. It would have been impossible for him to strike the final pose, so I just had him jump up and transform, finishing off in tank mode.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •