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29th June 2012, 12:40 AM
#131
Heal: Bulkhead +1
Hurt: Cliffjumper -3
Bulkhead 30
Soundwave 21
Ratchet 22
Knock Out 22
Cliffjumper 4
Defeated:
Arcee
Airachnid
Bumblebee
Breakdown
Dreadwing
Vehicon THX1138 ("Percy")
Megatron
Optimus Prime
Insecticon E120185 ("Bob")
Starscream
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29th June 2012, 12:07 PM
#132
Heal: Bulkhead +1
Hurt: Terrorcon Cliffjumper -1
Bulkhead 31
Soundwave 21
Terrorcon Cliffjumper 9
Ratchet 22
Knock Out 21
Defeated:
Arcee
Airachnid
Bumblebee
Breakdown
Cliffjumper
Dreadwing
Vehicon THX1138 ("Percy")
Megatron
Optimus Prime
Insecticon E120185 ("Bob")
Starscream
N.B.: Notice that Terrorcon Cliffjumper has lost 1 health point, but so has Knock Out because he was adjacent to Terrorcon Cliffjumper ("Dark Energon Infestation"). I have also used "Zombie Crawl" to move Terrorcon Cliffjumper between Soundwave and Ratchet. This means that if Terrorcon Cliffjumper gets damaged again, both Soundwave and Ratchet will also sustain the same amount of damage (which would be 2 points of damage for all 3 characters).
Come on guys, I've introduced this rule to speed things up! Get in there and do some damage!
Last edited by GoktimusPrime; 30th June 2012 at 10:50 PM.
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1st July 2012, 11:00 AM
#133
Interesting concept there Gok, but to make it easier to play along with every turn should have Terrocon Cliffy's name in Bold (and perhaps italicise the infected) and if possible, have another line of hurt dedicated to infected hurt, like so:
Also I'm assuming that whoever dies from now on gets infected? Apart from those that are already so?
Heal: Bulkhead +1
Hurt: Terrorcon Cliffjumper -2
Infected hurt: Ratchet -1, Soundwave -1
Bulkhead 32
Soundwave 20
Terrorcon Cliffjumper 7
Ratchet 21
Knock Out 21
Defeated:
Arcee
Airachnid
Bumblebee
Breakdown
Cliffjumper
Dreadwing
Vehicon THX1138 ("Percy")
Megatron
Optimus Prime
Insecticon E120185 ("Bob")
Starscream
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1st July 2012, 07:41 PM
#134
Terrcon Cliffjumper moves around too! Bulkhead had to absorb another hit!
Heal: Ratchet +1
Hurt: Bulkhead -1
Infected hurt: Bulkhead - 1
Terrorcon Cliffjumper 7
Bulkhead 30
Soundwave 20
Ratchet 21
Knock Out 21
Defeated:
Arcee
Airachnid
Bumblebee
Breakdown
Cliffjumper
Dreadwing
Vehicon THX1138 ("Percy")
Megatron
Optimus Prime
Insecticon E120185 ("Bob")
Starscream
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2nd July 2012, 07:27 PM
#135
Gah?? I could've sworn I posted details on the new rules regarding Undead Characters like Terrorcon Cliffjumper. Maybe I accidentally deleted that post... Odd.
Anyway, allow me to clarify....
State of Undeath
Undead character cannot be healed. If player choses to 'heal' this character, they must award 0 points to heal.
e.g. Heal: Terrorcon Cliffjumper +0
Dark Energon Infestation
When Undead Character is dealt damage, all adjacent characters receive the same amount of damage.
Zombie Crawl
Undead character can be moved once per player's turn.
---------------------------------------------------------------
Hopefully that clears things up. Now because Skullcruncher hurt Bulkhead and not Terrorcon Cliffjumper in his turn, Dark Energon Infestation does not come into effect. It only works when Terrorcon Cliffjumper is hurt, then any characters adjacent to him are also hurt to the same amount of damage dealt to Terrorcon Cliffjumper. Because Terrorcon Cliffjumper has only 7 hit points remaining and cannot be healed, it means that the special abilities of this character can only be used 7 more times (or less w/ Chain of Attack).
So I've now restored 1 hit point to Bulkhead because he should've only received 1 point of damage in the last turn since no damage was dealt to Terrorcon Cliffjumper, like so...
Terrorcon Cliffjumper 7
Bulkhead 31
Soundwave 20
Ratchet 21
Knock Out 21
And now I'll take my turn...
Heal: Ratchet +1
Hurt: Terrorcon Cliffjumper -1
Infected hurt: Bulkhead - 1
Bulkhead 30
Soundwave 20
Terrorcon Cliffjumper 6
Ratchet 22
Knock Out 21
Defeated:
Arcee
Airachnid
Bumblebee
Breakdown
Cliffjumper
Dreadwing
Vehicon THX1138 ("Percy")
Megatron
Optimus Prime
Insecticon E120185 ("Bob")
Starscream
------------
Bulkhead has taken another point of damage because he was previously adjacent to Terrorcon Cliffjumper. I've also moved Terrorcon Cliffjumper between Soundwave and Ratchet, so if the next player decides to hurt Terrorcon Cliffjumper then they'll both cop 2 points of damage each.
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3rd July 2012, 12:12 AM
#136
time to revive diablo 3
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3rd July 2012, 12:44 PM
#137
Heal: Ratchet +1
Hurt: Terrorcon Cliffjumper -2
Infected hurt: Ratchet - 2, Soundwave -2
Bulkhead 30
Soundwave 18 <--Infested (-2)
Terrorcon Cliffjumper 4 <--Damaged + Chain of Attack (-2)
Ratchet 21 <--Healed (+1), Infested (-2)
Knock Out 21
Defeated:
Arcee
Airachnid
Bumblebee
Breakdown
Cliffjumper
Dreadwing
Vehicon THX1138 ("Percy")
Megatron
Optimus Prime
Insecticon E120185 ("Bob")
Starscream
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4th July 2012, 10:38 PM
#138
Why would you area attack the same character you're trying to heal? Oh man this is confusing. I call it quits. Game feels like it'll never end now.
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5th July 2012, 12:54 AM
#139
Heal: Ratchet +1
Hurt: Terrorcon Cliffjumper -3
Infected hurt: Ratchet - 3, Soundwave -3
Bulkhead 30
Soundwave 15 <--Infested (-3)
Terrorcon Cliffjumper 1 <--Damaged + Chain of Attack (-3)
Ratchet 19 <--Healed (+1), Infested (-3)
Knock Out 21
Defeated:
Arcee
Airachnid
Bumblebee
Breakdown
Cliffjumper
Dreadwing
Vehicon THX1138 ("Percy")
Megatron
Optimus Prime
Insecticon E120185 ("Bob")
Starscream
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6th July 2012, 06:49 AM
#140
wow things got complicated while i was gone, alright i guess I'll play along
I use zombie crawl to move terrorcon cliffjumper to inbetween Bulkhead and Soundwave
Heal: Knockout +1
Hurt: Bulkhead - 1
Infected hurt: none
Bulkhead 29
Terrorcon Cliffjumper 1
Soundwave 15
Ratchet 19
Knock Out 22
Defeated:
Arcee
Airachnid
Bumblebee
Breakdown
Cliffjumper
Dreadwing
Vehicon THX1138 ("Percy")
Megatron
Optimus Prime
Insecticon E120185 ("Bob")
Starscream
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