Quote Originally Posted by Bidoofdude View Post
Liking the idea Megs.
Also, is there some kind of time machine or teleporter to bring characters from different continuities together or something? Because I think that this could work quite well with Shattered Glass characters being transported by the opposite faction (SG Deceps with Reg Autobots) and maybe something similar to Crystal Guardian Style tactics?
It's where they can read each others moves and calculate an exact copy to counter it.
Great.

No what I'm trying to do is essentially dissolve separate continuities, so that there's only one "version" of each character in the RPG. So for example, there's no known separate G1 Megs and SG Megs or Prime Megs, but only the Megs that is in my profile. You can use the existing canonical profile from any continuity, or merge different traits from the various canonical versions into the one you will use in the RPG. For example, my Megs looks like SG Megs and has the same alt mode, his tech specs are from G1 Megs, but in the RPG he isn't identified with any continuity, he's just Megs.

We can definitely still have teleporters and such but that will be either derived from a character's ability, or planted within the RPG in either the Maps, or by the GMs directive during gameplay.