I don't see how "gestalt" is ambigious, but whatever, we're starting to derail this thread now so let's just agree to disagree and get back on topic about Universe repaints.![]()
I don't see how "gestalt" is ambigious, but whatever, we're starting to derail this thread now so let's just agree to disagree and get back on topic about Universe repaints.![]()
Okay, no more discussion of combiner/gestalt please. It's just semantics. If you need to clarify context, that's fine, but that's it.
We all know that Hasbro have been ambiguous down the years, and we can't do much about that. As long as others understand what you're referring to, call them whatever you want. And don't pick others up on it, unless you're asking for clarity (and nothing more than clarity).
It's a pointless argument which will only go in circles.
Eagerly waiting for Masterpiece Meister
Collection Count (w/ a 12.42% upsize): 3053
New Family Members: DA-15 Jetwing Prime, DOTM Leader Ironhide, Perfect Effect Reflector, DOTM Shockwave & Skyhammer, eHobby United 3-packs
Current Desires: Japanese BW Optimal Optimus
The Holy Grail: Ultmetal Optimus Prime
Visit the Wonderful World of: The Iacon City Hub-Capital Collection
Pipe-dream: it'd be really neat if they made new gestalt teams that were compatible with the Energon gestalt moulds and thus you could interchange limbs with them (and paying further homage to the G1 Scramble City thing)And ideally if they did we would have four unique moulds for the limbs. I agree with Paulbot about the disappointment of only having 3 unique moulds per gestalt set. How cool would it be to have a new set of Protectobots, Stunticons etc. made in the style of the Energon gestalts and with 5 unique moulds per team!
It'll probably never happen, but we can hope... perchance to dream.
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Ohhhhh, Now I won't be able to sleep easy for the next 6 months...![]()
That was the major thing that turned me off the first classics devastator set. Too many same vehicles.
I still don't see how they can keep saying that combiners are too hard, they did it well enough to do the energon ones.
But how much bigger a gimmick can you get than a combiner? Plus it will make kids want to collect them all to make the big robot. Worked for me when I got my menasor together back in the day. I got one of them and then wanted the rest REAL BAD.
Sure I know you said simplified, but man, this is a better way to get kids focussing and wanting more, well, to collect them all really.
I'd give these a second look if they really do make all of the vehicles coloured individually. But I'd really prefer true individualism of course.![]()
Code:O o _ / -------------------------------- | IMMA FIRIN MA LAZAR!!! \_--------------------------------
*points @ Landcross, Lio Kaiser & Road Caesar*Originally Posted by MV75
Gimmicks atop gimmicks - but done well! (especially the former 2)
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Yeah I know, it Gestalt combiners worked for me too as a kid but apparently Hasbro now sees them as too complex and not cost effective. Everything these days is all about simplified gimmicks with the exception of the movie line and Activators (their gimmick is simple to activate but their design is not)
I believe what Hasbro actually said was that they were difficult to design and still maintain the level of quality seen on non-combining toys.
I think the problem is combiners often suffer individually so they can combine. With almost all combiner type toys you either get good individuals with a crap combination (Superion Maximus) or a great combined mode with less-than-impressive individuals (Rail Racer/JRX). Or a so-so combination with so-so individuals (Landfill/Build King).
And G1 combiners were awful. All of them were. Most of the individual components were worse than buying other, non-combining toys.