The other BTs are tricky, but reasonably intuitive (Meister and Overdrive are good examples of this). The problem w/ BT/Alt Grimlock is that it's so counter-intuitive and fiddly. Fiddly/tricky's not so bad if it's still intuitive, because often one step leads to another. With counter-intuitive toys, you hit a point where you scream, "But I've done everything, what more do you want from me you sadistic son of a glitch?!"I have both BT and ALT Grimlock -- I have BT Wheeljack, and I used to own a ALT Wheeljack... and neither the BT nor ALT version is better than the other in terms of transformation. The softer plastic on the Alternators makes some parts easier, but then flimsier and more difficult than the BTs in other parts. Both versions of those toys are just butt-hurts to transform.
Transforming both BT and ALT Grimlock back and forth to take these comparison pics was extremely time consuming.
In fact, now that I have both versions, I've decided to leave BT Grimlock in car mode and ALT Grimlock in robot mode and never transform either ever again!
<shudder>
I also never transform MP Megatron either. I mean, I transformed him a few times when I first got him, but not since then. If I want to see G1 Megatron in gun mode, then I'll transform my G1 Megatron! (who, quite frankly, looks better in gun mode anyway IMO).
Big Convoy is another big pain in the Astrotrain to transform too. A lot of the Beast Wars Neo figures are surprisingly tricky, even Basic Class figures like Break and Dead End can be quite challenging. It's funny that Sky Shadow mentioned Tripredacus, because I find him to be not so bad, but I have more difficulty with Magnaboss. <shrugs>
ROTF Leader Optimus Prime is another example of tricky, but intuitive and fun. It's the two red "rib" protrusions are a pain on that toy. Thankfully the Dark of the Moon retool (Jetwing Optimus Prime) significantly reduced them, making the toy much easier and more fun to transform.![]()