View Poll Results: Worth buying?

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  • Yes

    2 28.57%
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  • Only if something else (please specify)

    2 28.57%
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Thread: Toy Review - Earthrise Doubledealer

  1. #1
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    36,446

    Default Toy Review - Earthrise Doubledealer

    DOUBLEDEALER
    Series - Generations
    Sub-line - Earthrise
    Hypo-line - War for Cybertron
    Size/class - Leader
    New/remould/redeco - New
    Wave - 1
    Released here - July 2020
    Approximate Retail Price - $100
    Approximate Size - 18cm
    Allegiance - Decepticon
    Alt-mode - missile truck
    Main Features/Gimmicks - double spy, connects with other Earthrise figures for Micromaster interactivity
    Main Colours - blues, grey, black
    Main Accessories - Missile rocket front and rear, x2 missile pods, mortar gun, ramp/wingaling, radar pod

    Comparison with G1


    Comparison with Generations


    Autobot robot mode


    Wings deployed


    Decepticon robot mode.

    Definitely weaker than the Autobot mode which is a shame considering that this is Doubledealer's true form. The way that the large missile attaches via the platform panel makes for a weak connection and it's prone to disconnecting. I wish that they would've made the platform connect more tightly or just allow the missile to connect directly to Doubledealer's body. There are also no Decepticon insignia visible in this mode.

    Wings deployed


    The Autobot robot mode can change its Autobot insignia to Decepticon. I guess this is kinda neat but I would've preferred to see these logos on the Decepticon mode where they belong. These panels are not visible in any other mode.


    Missile truck mode


    Launch configuration


    I haven't photographed it, but the faux "Knok" Powermaster engine is detachable, but only the centre part. Not sure what the purpose of this is. It doesn't look to be able to fit one of the "Cassette" Micromasters. <shrugs>

    P.S.: Just worked out that a "Cassette" can fit inside Doubledealer's Autobot mode's chest. This ought to be doable in all modes.
    Last edited by GoktimusPrime; 4th July 2020 at 12:13 AM.

  2. #2
    Join Date
    27th Dec 2007
    Location
    Chadstone, Vic
    Posts
    14,872

    Default

    I should know by now that leader toys are short these days, but seeing that he’s shorter than the G1 toy which I think of as short anyway, is still disappointing.

  3. #3
    Join Date
    27th Mar 2020
    Location
    Victoria
    Posts
    213

    Default

    Quote Originally Posted by Paulbot View Post
    I should know by now that leader toys are short these days, but seeing that he’s shorter than the G1 toy which I think of as short anyway, is still disappointing.
    I strongly agree here.

    On the plus side, the mobile missile launcher vehicle mode is dcent looking.

  4. #4
    Join Date
    4th Jun 2010
    Location
    Canberra
    Posts
    390

    Default

    I wasn't expecting too much from this guy but in hand he's fantastic. I just wish his two little buddies were on the shelf next to him rather than in a Selects four pack that will be hard to get hold of.

  5. #5
    Join Date
    7th Feb 2013
    Location
    2164
    Posts
    8,490

    Default

    Quote Originally Posted by Maruten View Post
    I wasn't expecting too much from this guy but in hand he's fantastic. I just wish his two little buddies were on the shelf next to him rather than in a Selects four pack that will be hard to get hold of.
    He was at PopCultcha and last I checked at Oh My Primus also for $40 PP
    They are around if youre keen on getting them.

  6. #6
    Join Date
    27th Jun 2008
    Location
    Melbourne
    Posts
    1,951

    Default

    Well.... I had such high hopes for DD.... but Hasbro has given up.

    The purple wings are amazing!!! plastic is great, lines are sharp... the entire rest of the it feel like a bad KO.

    Hands don't fold in far enough


    Not enough robot head clearance to change to Bird mode

    Upper legs are too wide to fit properly into lower legs for Bird mode (Not quite as bad in vehicle mode)

    Knees are supposed to click into upper leg in bird mode... sure! good luck with that

    Leg issues make "attaching" the feet in Bird and vehicle mode pretty hard to do.

    Ramp/Tail has one curved side (allows to angle down for ramp), and one square side preventing movement in the "up" direction.... but of course they want it "UP" for vehicle and robot mode!!!




    Bird feet totally did not want to stay on.... might just be the sides were switched, (covered foot side on outside of bird is best, 95% stable) but the mount is still too wide and straining the foot.

    Rocket has 2 pegs at rear for attaching.... one is too short and wont fit properly into rocket holder.



    Official bird mode has tail attach to rocket, rocket clip to legs, which are folded closer into the body (bird body shorter than vehicle body) . This mode is not intuitive. The intuitive way is to leave legs in vehicle position, allowing tail to attach to legs directly, and rocket clip to tail but remain removable without losing tail.

    OFFICIAL:



    My Way:


    (Why did this go upside down???)


    Both vehicle modes can take Skar with a ingenuity, but non-official bird looks better to me.



    Despite the above complaints, Decepticon symbols can be visible in bird mode. And just like the seekers with their upside down wing insignia being the proper way to display, the "true form" of DD does this too.
    Last edited by Krayt; 7th July 2020 at 01:57 PM.

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