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Thread: Nintendo Wii MEGATHREAD!

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  1. #1
    Join Date
    24th Jun 2008
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    Lego replica of Melbourne (Box Hill)
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    I really wanted to like Samba de Amigo. I really did but alas it's just not doing it.

    We had some laughs when me and some pals played some multiplayer but we soon gave up. It feels very "constricted", you need to be holding/tilting the wiimotes at a certain angle or it just won't register. It should of been a more lax free easy going game instead of having to do these robotic arm movements just to get the shakes in.

    de Blob on the other hand is gold. Recently finished it. Wow long levels are long. Spent a good hour per level trying to colour as much as possible. Multiplayer is quite a blast, noticeable frame drop, not as smooth as singleplayer but nothing that dampens the enjoyability.

  2. #2
    Join Date
    5th May 2008
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    Clifton Hill, Melbourne
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    Quote Originally Posted by piratescratch View Post
    de Blob on the other hand is gold. Recently finished it. Wow long levels are long. Spent a good hour per level trying to colour as much as possible. Multiplayer is quite a blast, noticeable frame drop, not as smooth as singleplayer but nothing that dampens the enjoyability.
    I enjoyed the concept of it. Only thing that ruined it for em was the jumping. I would rather a button then having to rely on the wiimote's sensors.
    |Buy ALL my things!|Collection Thread|Current Collection Count: ~661|
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  3. #3
    Join Date
    2nd Aug 2008
    Location
    Perth
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    Brought DBZ Budokai Tenkachi 3 (Spelling may be off ) I cant express how much fun this is to play on the Wii. After reading some reviews before purchasing I feared the game would be too hard to control, but I was very wrong as it took me about 10mins to perfect the art of DBZ Wii. Highly recommend getting this game!

  4. #4
    Join Date
    31st Dec 2007
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    Western Sydney
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    7,229

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    Quote Originally Posted by Omega Supreme View Post
    Brought DBZ Budokai Tenkachi 3 (Spelling may be off ) I cant express how much fun this is to play on the Wii. After reading some reviews before purchasing I feared the game would be too hard to control, but I was very wrong as it took me about 10mins to perfect the art of DBZ Wii. Highly recommend getting this game!
    I found it underwhelming in comparison to DBZ BT2 on the Wii, still a good game, but I feel like they took a backwards step with the wii-mote controls.
    Did like that they expanded the roster, and the movesets for each character are less copy paste than previous games. Getting Fasha is a pain in the butt, as World Tournies are now more random and painful.

    Wish they would have released infinite Worlds on Wii, its a fun game and follows on from the Budokai games.
    Looking For: Wreckers Saga TPB Collection (with Requiem)

  5. #5
    Join Date
    24th Jun 2008
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    Lego replica of Melbourne (Box Hill)
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    Quote Originally Posted by Golden Phoenix View Post
    I enjoyed the concept of it. Only thing that ruined it for em was the jumping. I would rather a button then having to rely on the wiimote's sensors.
    I didn't mind it, it became second nature, but flicking the wrist does get a bit tiring especially when levels can drag on for an hour. Mid level save points was what was needed.

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