Well one thing I hated about the early artworks is when a Tf gets hit is he does the dinosaur death split, which is ridiculous whichever way you look at it.... Im talking about they bend when hit by a blast 90 degrees backwards, like how the Optimus toy bends at the hips when transforming him. It doesnt follow physics properly you get hit in the midsection of course that portion goes back and then your upper part arms and legsremains abit back . you end up in the > position but nope early artist always drew them getting blasted in the misection they do < bend. and the hands oh my the hands.....
I like Don's art for it being mecha, but yeah he needs to work on facial expression ... his work on Macromasters is better than his work when he got under DW wing. but then I think this is due to the policy that company has on making coherent generic artwork...
I like the clean early work of Andrew Wildman, until he decided to get all melty face for the TFs on the later issues... that scene in an issue where Starscream in jet mode ( best/simplest clean one Ive seen so far) flanking Triggerhappy and Mindwipe when they deserted Scorponok is a fave panel of mine
As Gok pointed to me anyhow some of the artworks are really good but it depends on the ones doing the inking and coloringit either helps make the artwork even better or just ruins it totally..
Wanted AM partner Vanguard, Myclones Dirge, G1 Victory Leo, e-hobby Dark scream ( the black version), e-hobby Magnificus
Parts- AM partner Basher-side guns, G1 Actionmaster Elite Windmill's blades[I][B]