View Poll Results: Worth buying?

Voters
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  • Yes

    7 41.18%
  • Only if cheap

    2 11.76%
  • Only if (something else)

    3 17.65%
  • No

    2 11.76%
  • Not even interested

    3 17.65%
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Thread: Toy Review - Studio Series Dropkick

  1. #21
    Join Date
    11th Jan 2010
    Location
    Melbourne
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    428

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    Picked this up for the vehicle mode and am pleasantly surprised how faithful it tries to be to the real thing.

  2. #22
    Join Date
    31st Jul 2008
    Location
    Launceston
    Posts
    1,023

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    I'm really not sure who/what this toy is here for.

    On one hand, on it's own merits, it's not bad. Give me a repaint as a Movieverse 'Vortex' etc and I'd be pretty excited. It transforms well and in an interesting way. Poseability is not bad but a little kibble-hampered.

    But - as a Studio Series figure, it misses the mark on most of what's supposed to be important in this series. The robot mode bears little-to-no resemblence to the movie design (at least based on what we've seen so far), and scale wise it's a bit weird. Yeah, the copter mode is close to Blackout, but bot-mode scale is off to just about everything else. When they made Jazz, Ratchet and Bee at different sizes I thought 'fair enough, because scale etc'. But this just feels small because they're being cheap. It feels like it should have maybe been a voyager sized figure really (even if on the smaller end, like the SS Optimus).

    I wonder if the massive variance in bot mode is due to a later design change in the movie itself - Bee appears to have had some changes made so it's not impossible. Bee's changes were fairly subtle though, whereas this is more like a different design with Dropkicks head (very firmly) attached on top.

    Add to this, the odd fact that Shatter is getting a car mode for her Studio Series figure, and the line looks further confused. It's like DOTM all over again, where it was impossible to get all 3 Wreckers in the same scale, with their car modes aligned as either clean or weaponised. Will we get a second Dropkick and Shatter later on that features the other alt modes? Will that version have a more accurate robot mode? Shatter's bot mode seens to be a bit more accurate (in colour at least).

    So....yeah. What is this thing?

  3. #23
    Join Date
    11th Jan 2010
    Location
    Melbourne
    Posts
    428

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    Maybe for people like me who doesn't even know who dropkick is or have yet to watch the movies but is stoke about a transforming Super Cobra :P.

  4. #24
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    36,480

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    A good toy is a good toy regardless of how much it looks or doesn't look like its screen counterpart.

    e.g. G1 Windcharger is, IMO, a better Minibot than G1 Wheelie despite the fact that Wheelie looks closer to his screen design than Windcharger. Similarly I find G1 Wheeljack to be a better toy than G1 Blurr and so on. And quite frankly I find G1 Reflector to be - in relative terms - arguably better than Siege Refraktor because with G1 Reflector you weren't given the same toy thrice.



    L: One purchase for 3 distinct figures
    R: Buy the same toy 3 times

  5. #25
    Join Date
    31st Jul 2008
    Location
    Launceston
    Posts
    1,023

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    I'd have no problem with it being inaccurate AF in any other toyline at all, but it's kind of disappointing/frustrating that Hasbro have been so quick to water down their own line's design brief...

    And Dropkick's not a brilliant toy on his own merits - maybe a 7/10? It's got some issues and limitations that shouldn't really be there considering it's so screen inaccurate anyway...!

  6. #26
    Join Date
    17th Jan 2008
    Location
    Baldivis
    Posts
    920

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    Quote Originally Posted by Raptormesh View Post
    ...but is stoke about a transforming Super Cobra :P.
    This!
    Current Favourite Figures: ER Astrotrain; Hotlink; Generations Scourge

    Wants:
    Pre-Orders:
    Inbound:SS35 Jetfire

  7. #27
    Join Date
    31st Jul 2008
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    Launceston
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    1,023

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    Quote Originally Posted by Raptormesh View Post
    Maybe for people like me who doesn't even know who dropkick is or have yet to watch the movies but is stoke about a transforming Super Cobra :P.
    Yes, the helicopter mode is very cool. Not even mad the blades don't spin freely.

  8. #28
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    36,480

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    See post #5 for my thoughts on the toy's screen accuracy

  9. #29
    Join Date
    29th May 2018
    Location
    Canberra
    Posts
    81

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    I like the figure. Almost every panel is utilised in the transformation process, which is a rarity with Bayverse style figures.

  10. #30
    Join Date
    28th May 2009
    Location
    Ipswich
    Posts
    78

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    As a stand along figure, this thing would be awesome. Is not the most faithful interpretation of the bot mode. But i think it's a fair compromise to get the sleek helicopter with an interesting transforming sequence.
    Folks have already pointed out how the legs get bulked up with a bit of folding, but i also really like how the shoulders fold on themselves to bulk up his upper body. If they release his car mode I'll be getting that too.

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