View Poll Results: Worth buying?

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  • Yes

    5 55.56%
  • Only if cheap

    2 22.22%
  • Only if (something else)

    0 0%
  • No

    1 11.11%
  • Not even interested

    1 11.11%
Results 1 to 10 of 13

Thread: Toy Review - Siege Cog

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  1. #1
    Join Date
    23rd Jul 2015
    Location
    Melbourne
    Posts
    1,493

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    Not a toy for those looking for deep and involved transformations and the combiner vehicle mode works best for display than playability.

    The weaponizer aspect on the other hand is where Cog is strongest. I prefer the weapons attached to Skytread than Sideswipe because the more holes for attachment the more bang for your buck from Cog and I got so carried away that I began adding more weapons from other series. I can only salivate at the prospect of combining this weaponizer with the upcoming weaponizers such as Six Gun and Brunt.

  2. #2
    Join Date
    29th Jun 2011
    Location
    Melbourne
    Posts
    2,606

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    It was one of the Siege lone that I was lookin forward to the most, but it’s just... OK. Sculpting is intricate and beautiful (as is typical for Siege) but I’m not sure I buy the gimmick - I don’t know that the “armour” modes are all that convincing on the other deluxes.

    Having said that, I am looking forward to Six Gun!

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  3. #3
    Join Date
    15th Aug 2014
    Location
    Melbourne
    Posts
    1,314

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    Has anyone had trouble getting him in half? The pelvis of mine won't separate from the body. Is there a trick I am missing?

    Thanks

  4. #4
    Join Date
    7th Mar 2012
    Location
    The Moon
    Posts
    6,605

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    Hey Gok, what is his compatibility with G1 Fort Max? Does he fit in FM’s feet? And are they able to be launched out of the base mode?
    Dovie'andi se tovya sagain

  5. #5
    Join Date
    15th Aug 2014
    Location
    Melbourne
    Posts
    1,314

    Default

    Finally got the waist apart. It was very tight.

  6. #6
    Join Date
    30th Dec 2007
    Location
    Japanicus Minimus
    Posts
    7,720

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    Quote Originally Posted by Trent View Post
    Hey Gok, what is his compatibility with G1 Fort Max? Does he fit in FM’s feet? And are they able to be launched out of the base mode?
    Not Gok, but I found the interaction with Max very limited. No feet fitting for me. Just plug on somewhere

  7. #7
    Join Date
    7th Mar 2012
    Location
    The Moon
    Posts
    6,605

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    Quote Originally Posted by Tetsuwan Convoy View Post
    Not Gok, but I found the interaction with Max very limited. No feet fitting for me. Just plug on somewhere
    Thanks. Well that’s disappointing
    Dovie'andi se tovya sagain

  8. #8
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,780

    Default

    I haven't tried it, but I doubt they would fit into G1 Fort Max's feet. Should work with the ramp launchers though as those were designed for the boxed Autobot Headmasters and Targetmasters.

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