View Poll Results: Worth buying?

Voters
14. You may not vote on this poll
  • Yes

    2 14.29%
  • Only if cheap

    2 14.29%
  • Only if (something else)

    1 7.14%
  • No

    7 50.00%
  • Not even interested

    2 14.29%
Results 1 to 10 of 25

Thread: Toy Review - Studio Series Shatter (car type)

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Join Date
    19th Dec 2008
    Location
    HK
    Posts
    3,259

    Default

    Those leg-body proportions are really bad. Reminds me of a Family Guy cutaway gag featuring Peter's aunt 'Legs go all the way up' Griffin.

  2. #2
    Join Date
    15th Aug 2014
    Location
    Melbourne
    Posts
    1,314

    Default

    I kept having the right arm and right bonnet piece of mine pop off. Probably at least 5 times for each.

  3. #3
    Join Date
    14th Jul 2014
    Location
    Wollongong
    Posts
    857

    Default

    Really like how this gal looks but yep, mine has arms that don't stay on and legs with messed up ball joints that also pop off :S

    But as a 'don't fiddle with me much' figure she's pretty neat. Hoping for a jet that fixes these issues (like Dropkick's ver 2)

  4. #4
    Join Date
    14th Oct 2009
    Location
    Brisbane
    Posts
    886

    Default

    Looks awesome in both modes but the shoulders constantly popping off, as well as the front fenders detaching, are really aggravating. The hips are also very limited in articulation due to design. Not sure how it got past the testing phase but it makes me not want to transform her ever again.
    "sometimes the things you see might not be real and the things that are real you might not see"

  5. #5
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,780

    Default

    Quote Originally Posted by Ode to a Grasshopper View Post
    Those leg-body proportions are really bad. Reminds me of a Family Guy cutaway gag featuring Peter's aunt 'Legs go all the way up' Griffin.
    I find the proportions to be fairly close to the screen model, so I don't have a problem with this aspect of the toy.

    Quote Originally Posted by Dimi194 View Post
    But as a 'don't fiddle with me much' figure she's pretty neat.
    Isn't that kinda akin to a:
    * "just don't eat me" food
    * "just don't watch me" movie
    * "just don't read me" book
    * "just don't drive/ride me" car
    * "just don't read this" reply
    etc.

    IMO a toy that sucks to play with is failing at its core function as a toy

  6. #6
    Jellico is offline Rank 6 - Dedicated Member
    Join Date
    16th Sep 2016
    Location
    Brisbane
    Posts
    783

    Default

    I have to admit I found myself wondering whether the shoulder joints were meant to come off.

    We all know modern Transformers are designed for parts to pop off and be put back on again if needed. And those shoulder joints go through a wide arc during transformation without much room to play with. I get the feeling that there were a lot of broken shoulders in testing.

    I get the same feeling for the fenders. A joint that could have been a simple pin looks pretty elaborate.

    Maybe it should have been sent back to the drawing board as too elaborate for a small Deluxe. Those red flaps on the shoulders moving around in a couple of axis seems unusual at this size.

  7. #7
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,780

    Default

    I think it's a QC issue rather than a design issue, as in if the ball part of the ball-socket joint were a bit thicker then it may not be so prone to disconnecting. I might try to thicken it with a layer of super glue or something.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •