View Poll Results: Worth buying?

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  • Yes

    2 14.29%
  • Only if cheap

    2 14.29%
  • Only if (something else)

    1 7.14%
  • No

    7 50.00%
  • Not even interested

    2 14.29%
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Thread: Toy Review - Studio Series Shatter (car type)

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  1. #1
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,659

    Default Toy Review - Studio Series Shatter (car type)

    SHATTER
    Series - Generations
    Sub-line - Studio Series
    Size/class - Deluxe
    New/remould/redeco - New
    Wave - 6
    Released here - May 2019
    Approximate Retail Price - $29
    Approximate Size - 13cm
    Allegiance - Decepticon
    Alt-mode - 1971 Plymouth GTX
    Main Features/Gimmicks - falls apart^N/A
    Main Colours - red, black
    Main Accessories - x2 guns

    Photos:


















    [u]Overall Thoughts[/b]
    * Looks great in both robot and vehicle mode, although I would've preferred a "clean face" head rather than a battle masked one. Hopefully the Jet Type SS will feature this (and have a head that's cross compatible with the Car Type SS).
    * No faction logos (a problem that plagues many Studio Series figures)
    * Transformation is a pain in the butt as this toy is prone to falling apart

    ↑This is the most significant flaw with this toy and really lets the figure down.

  2. #2
    Join Date
    19th Dec 2008
    Location
    HK
    Posts
    3,253

    Default

    Those leg-body proportions are really bad. Reminds me of a Family Guy cutaway gag featuring Peter's aunt 'Legs go all the way up' Griffin.

  3. #3
    Join Date
    15th Aug 2014
    Location
    Melbourne
    Posts
    1,301

    Default

    I kept having the right arm and right bonnet piece of mine pop off. Probably at least 5 times for each.

  4. #4
    Join Date
    14th Jul 2014
    Location
    Wollongong
    Posts
    831

    Default

    Really like how this gal looks but yep, mine has arms that don't stay on and legs with messed up ball joints that also pop off :S

    But as a 'don't fiddle with me much' figure she's pretty neat. Hoping for a jet that fixes these issues (like Dropkick's ver 2)

  5. #5
    Join Date
    14th Oct 2009
    Location
    Brisbane
    Posts
    882

    Default

    Looks awesome in both modes but the shoulders constantly popping off, as well as the front fenders detaching, are really aggravating. The hips are also very limited in articulation due to design. Not sure how it got past the testing phase but it makes me not want to transform her ever again.
    "sometimes the things you see might not be real and the things that are real you might not see"

  6. #6
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,659

    Default

    Quote Originally Posted by Ode to a Grasshopper View Post
    Those leg-body proportions are really bad. Reminds me of a Family Guy cutaway gag featuring Peter's aunt 'Legs go all the way up' Griffin.
    I find the proportions to be fairly close to the screen model, so I don't have a problem with this aspect of the toy.

    Quote Originally Posted by Dimi194 View Post
    But as a 'don't fiddle with me much' figure she's pretty neat.
    Isn't that kinda akin to a:
    * "just don't eat me" food
    * "just don't watch me" movie
    * "just don't read me" book
    * "just don't drive/ride me" car
    * "just don't read this" reply
    etc.

    IMO a toy that sucks to play with is failing at its core function as a toy

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