View Poll Results: Worth buying?

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  • Yes

    3 30.00%
  • Only if cheap

    4 40.00%
  • Only if (something else)

    1 10.00%
  • No

    1 10.00%
  • Not even interested

    1 10.00%
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Thread: Toy Review - Earthrise Micromasters

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  1. #1
    Join Date
    14th Jul 2014
    Location
    Wollongong
    Posts
    857

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    The Decepticon pack is heaps of fun; I am really impressed by their poseability and how neat the alt modes are. Also think the weapon mode kinda makes sense (as much as these weapons can make sense).
    Sad that Bombshock doesn't have rolling wheels though, and that you can't remove his turret as a robot mode accessory.

  2. #2
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,780

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    "Astro Squad" & "Race Track Patrol"













    "Astro Squad":
    * quite nice and finally feels like a CHUG Micromaster set that's a significant improvement over the G1s.
    * Nice use of the NASA logo (obviously trademark secured before for Sky Lynx)
    * Phaser (Fuzer) has a small cockpit moulded in which is concealed in their combined shuttle mode, meaning that both Blastmaster (Autobot Blast Master) and Phaser have independent shuttle modes!

    "Race Track Patrol": Y U NO BARRICADE?!
    * Ground Hog and Roller Force's names are switched around. <sigh> I'm just going to refer to their original G1 names hereon.
    * Not sure why Roller Force is violet instead of pink, and Ground Hog is blue instead of indigo. Gah!
    * They've painted Roller Force's thighs blue for greater G1 accuracy but didn't bother painted Ground Hog's thighs yellow.
    * The lower leg transformation on Roller Force is pretty neat. The lower legs separate to become the spoiler and rear window of the car mode.
    Last edited by GoktimusPrime; 9th October 2020 at 10:22 PM.

  3. #3
    Join Date
    22nd Sep 2019
    Location
    Perth
    Posts
    2,082

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    The inner arm/hand part broke off my Hyperdrive. The inner arm/hand is strongly tabbed into the roof part of the car (just below the side window) and the door panel is attached by a peg to the inner arm. So if you pull out the arm by using the panel, instead of by the hand, the inner arm/hand can be left behind still tabbed in and the peg snapped. It's the same design on Blackjack and similar moulds (Roadhandler, Swindler and I think other cars).

    So a word of advice - pull the arm out using the hand not just the door.

  4. #4
    Join Date
    9th Apr 2008
    Location
    WEST AUST
    Posts
    5,077

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    Is there a group photo of all the ones released?

  5. #5
    Join Date
    15th Aug 2014
    Location
    Melbourne
    Posts
    1,314

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    Are we getting the Astro Squad and Race Track Patrol in general retail if it ever opens again?

  6. #6
    Join Date
    1st Oct 2018
    Location
    Brisbane
    Posts
    1,268

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    Wave 1 ended up going on clearance in most places so it's looking doubtful at the moment.

  7. #7
    Join Date
    30th Dec 2007
    Location
    Japanicus Minimus
    Posts
    7,720

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    I bought the fire truck and police car dudes on a whim as I heard they were improving. I don't like them because of reasons.
    While I like the fire truck, his little ball jointed hips keep popping off at the slightest touch. He does have a nice transformation and I like the big white skis he has adding to his stability.
    The police car is slightly better than the racing car guys I bought earlier. It least now tabs aren't locking into one another in such an infuriating way. He is still a bit floppy and back heavy though so h doesn't like standing up.
    Wepaon mode - I'm going to forget this exists - it's terrible.

    So I guess since I metioned things that I saw as improvements, they are getting better. BUT I truly despised the firt lot I got so, that is not really a compliment. I'm only really keeping them to have more little vehicles to populate my base-bots.

    Sadly the ones I really want (space shuttle dudes) are TTmall exclusive s and order closed a while ago

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