View Poll Results: Studio Series Devastator - worth buying?

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13. You may not vote on this poll
  • yes (buying them in parts)

    8 61.54%
  • yes (only if released as a set)

    0 0%
  • only if (something else)

    1 7.69%
  • not worth buying

    0 0%
  • not even interested in it

    4 30.77%
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Thread: Toy Review - Studio Series Devastator

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  1. #1
    Join Date
    27th Jun 2008
    Location
    Melbourne
    Posts
    2,360

    Default Toy Review - Studio Series Devastator

    INDIVIDUAL COMPONENT REVIEWS
    Studio-Series-37-Rampage

    Studio-Series-41-Scrapmetal

    Studio-Series-42-Long-Haul

    Studio-Series-47-Hightower

    Studio-Series-53-Mixmaster

    Studio-Series-55-Scavenger

    Studio-Series-60-Scrapper

    Studio-Series-66-Overload

    CONSTRUCTICON DEVASTATOR
    Series - Generations
    Sub-line - Studio Series (Revenge of the Fallen)
    Size/class - SUPREME
    New/remould/redeco - New
    Approximate Retail Price - $100x2, $50x4, $30x2...$460!!!
    Approximate Size - 37cm
    Allegiance - Decepticon
    Sub-Group - Constructicon
    Main Features/Gimmicks - Size
    Main Colours - Red,Yellow,Green,Grey



    The dust has settled on my mammoth task of opening all 8 of these guys at once, and thoughts are starting to filter into my head.

    This guy is huge! But way more solid than I thought he would be. The Arm and leg connectors are great, and after Jellico's post on Scavenger made me go back and look aver the connectors and stress points, nearly everything about him seems solid. Nearly Everything? Mixmaster lets everything down. You don't need the whole set yet... Just go look at Scavenger and Mixmaster and figure out how they are supposed to connect. No-ones mentioned it in either individual review, but there isn't much there to talk about anyway!!

    Speaking of the individuals combiner modes... they got skipped over in the reviews too!!

    RAMPAGE
    One of the better individual components... The most fiddly of the lot to put into combined mode, but thats just getting the treads done right for this mode. Looks great.

    SCRAPMETAL
    A real pain to join to Hightower, but once in place he isn't going anywhere.

    LONGHAUL
    Sorry, but he just looks crap. 90% of him is hidden behind Overloads leg, which he buggered up and made shorter for some reason, and then leaves Devastator looking like a hobo with a gappy shoe that needs to get fixed.


    HIGHTOWER
    Subtle changes to the treads is about all for his transformation. Holds well to both Scavenger and Scrapmetal.

    MIXMASTER
    Narrowly misses the worst of the set to LongHaul. He looks amazing on his own, but it's like they realised they left one piece out and had to wedge him in somehow to give Devy a head. But once in place, the face for Devy is BEAUTIFUL!!!! (But not the neck... or anything else... just the head.)

    SCAVENGER
    Holds well. A little bit of movement for the arms positions, but surprisingly has an "arm lift" feature for both arms at once. Just press the big wheel on the back, and the unique design of Scavenger lets both arms raise at once.



    SCRAPPER
    Horrible combined mode.... just pry things apart and angle slightly, and it's magically an arm? Next....

    OVERLOAD
    His Vehicle mode suffered to the benefit of the combined mode, but he is well worth the wait. You don't notice on Rampage Leg just how much he is covering the bots over (And if using Skipjack, with Scrapmetals "shield" in place there will be alot of yellow on show) but he totally mutes out Long Haul and relegates him to just a crappy old shoe.

    DEVASTATOR
    He stands tall, so goodbye to your memories of a gorilla-esk rampage through the desert. No head movement, no waist movement, and no strength in the arms to hold that position. You need to think of it as the just combined Devy in that single frame BEFORE he got on all fours and opened up his gullet to devour everything. Once that's in your head, the lack of accuracy is forgiven by the sheer size and detail. Well worth the detailing to forgo the pose.

    But the Hat.... Mixmaster was so forgotten they had to send Overload along with it so he could go out and play with the other kids at lunchtime... I guess that the trade off is that at least they didn't compromise on Mixmasters Bot or Vehicle modes to incorporate the Devys Neck...

    Unlike the original, no opening Maw here... just a pretty face... and really I don't mind because when was the last time you actually played with something? He stands on a shelf and tries to hide from the Wife... But the mouth opens relatively wide, and the bottom of the jaw moves a bit as well, giving a simple view of opening wider.
    Last edited by Krayt; 6th July 2020 at 08:35 PM.

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