Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 32

Thread: The Soapbox VI: Don’t like Gimmicks? Start dealing with it.

  1. #11
    MV75's Avatar
    MV75 is offline Rank 6 - Dedicated Member
    Join Date
    27th Dec 2007
    Location
    Brisbane, QLD
    Posts
    2,879

    Default

    Deal with it eh?

    I just prefer to leave it and spend my money on something else instead of dealing with it.

    The simple solution is to move onto something else that offers real hands on playing with with no fuss or compromises. I chose to not even make it a problem to deal with in the first place.
    Code:
    O o 
      _
     / --------------------------------
    |      IMMA FIRIN MA LAZAR!!!
     \_--------------------------------

  2. #12
    Join Date
    19th Jan 2008
    Location
    Sydneytron
    Posts
    3,988

    Default

    Quote Originally Posted by MV75 View Post
    Deal with it eh?

    I just prefer to leave it and spend my money on something else instead of dealing with it.

    The simple solution is to move onto something else that offers real hands on playing with with no fuss or compromises. I chose to not even make it a problem to deal with in the first place.
    Hehe yeah I had that thought to, all the money I haven't spent on electronic universe Ultras and thier gimmick ladden predecesors is more money for my other collections.

    For me the title reads closer to "Don't like Gimmicks? Buy some GI joes!" (at least until they start getting crappy gimmicks)

  3. #13
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,780

    Default

    Quote Originally Posted by MV75
    Deal with it eh?

    I just prefer to leave it and spend my money on something else instead of dealing with it.

    The simple solution is to move onto something else that offers real hands on playing with with no fuss or compromises. I chose to not even make it a problem to deal with in the first place.
    Well that is a way of dealing with it - by boycotting products that you don't feel are worthy of purchase.

    If you see a toy that makes you cringe and think, "What a hunk of crap," then seriously... DON'T BUY IT! That's just a generalisation of course... sometimes I buy toys that I know I won't like because I want the character. It's the sole reason why I bought the Beast Machines Nightscream toy... it's all kinds of fail. :/

  4. #14
    Join Date
    29th Dec 2007
    Location
    Adelaide
    Posts
    1,370

    Default

    Quote Originally Posted by Sky Shadow View Post
    Gimmicks ruined the Transformers toyline.

    <snip>

    Of course, as we all know, the U.S. line returned in 1993 with Transformers Generation 2, heralded with a gold vacuum-metallised Bumblebee. But that's a different story...
    Dude, that's some epic snark. Nice work.

    Most of the time, I like gimmicks.
    SofaMan - Occasionally Battling Evil with his Mighty Powers of Indolence

  5. #15
    Join Date
    28th Dec 2007
    Location
    A little to the left... a little bit more...
    Posts
    3,962

    Default

    Quote Originally Posted by Sky Shadow View Post
    Gimmicks ruined the Transformers toyline. The first wave was excellent - small Autobot vehicles that transformed into robots: the 'real' Transformers. However, most fans don't know what on Earth Hasbro was thinking with the second wave. Cassettes? Transformers just don't transform into cassettes, as the now much quoted phrase "M1N1CaR NOT KaSETE!!!" sums up perfectly. These cassettes, considered by most fans to be worse than GoBots, also had a gimmick, the first of many lame and pointless gimmicks. Rather than being Autobots, as all previous Transformers had been, these tapes were called 'Decepticons,' a supposed *second* race of Transformers and enemies of the peace-loving Autobots. The 'Decepticon Tapes' also came with another gimmick: weapons - a blight upon everything the Transformers stood for.

    Of course, most Transfans had long since stopped collecting by this point, but after this failure, Hasbro continued to try and keep the franchise alive with more gimmicks; planes, cassette recorders, guns and even larger cars, which were an obvious attempt to reclaim what fans originally liked about the series. The last hope for the line was a toy they called 'Optimus Prime,' which was basically like the much-loved Huffer, but bigger and with lots of gimmicks.

    Naturally, Optimus Prime was a failure. Kids couldn't carry him to school in their pockets, and he came with lots of what is now known as 'kibble'; guns, a trailer, missiles etc.: lots of extra gimmicks that ignored the fact that what most fans of the 'real' Tranformers liked was the fact that the toys were self-contained and peaceful. With the addition of guns and an enemy to fight, Hasbro had sealed the fate of the Transformers line, which, after some further pitiful attempts to revive the line, would draw to a close in 1990 in the U.S. (The toys continued in Europe and Australasia, continents that still hoped to see a return to that one great month in 1984.)

    Of course, as we all know, the U.S. line returned in 1993 with Transformers Generation 2, heralded with a gold vacuum-metallised Bumblebee. But that's a different story...

  6. #16
    Join Date
    19th Jan 2008
    Location
    Sydneytron
    Posts
    3,988

    Default

    Quote Originally Posted by GoktimusPrime View Post
    If you see a toy that makes you cringe and think, "What a hunk of crap," then seriously... DON'T BUY IT! That's just a generalisation of course... sometimes I buy toys that I know I won't like because I want the character. It's the sole reason why I bought the Beast Machines Nightscream toy... it's all kinds of fail. :/
    There's also the sale factor, when you see a TF reduced by massive amounts and go OMG that's such a bargain I must get it! And your brain goes you'll never see it at the price again, and before you know it your walking out of the store with a TF you weren't really sure you wanted.

    I generally avoid TF's that I don't really want, but there are excpetions, the above explains how I ended up getting Energon Omega Supreme.

  7. #17
    Join Date
    28th Dec 2007
    Location
    Melbourne
    Posts
    8,150

    Default

    Skyshadow, I love your randomness.

    Quote Originally Posted by dirge View Post
    The gimmick should add to a toy as a Transformer, not subtract from it.
    I absolutely agree with you and would dearly prefer for the gimmick to the be transformation itself w/ periphery as weapons. But what I was hoping to argue was that like it or not, they are entirely necessary. Not in our minds but those of the parents inclined to purchase it.

    Quote Originally Posted by GoktimusPrime View Post
    Going on from dirge's sentiments, I don't like gimmicks where it overwhelms or detracts from the Transformer as an action figure/play-toy. And I'm sure many of us felt the same as kids... look at the Battlechargers from G1... how much did you enjoy playing with those toys as a kid compared to other TFs that weren't as dominated by their gimmicks.
    I never had a battlecharger as a kid. Actually, still don't. But I do want them. They're just very low on the list of priorities. Well except for when i watch a season 4 intro and really want Flywheels.

    Quote Originally Posted by GoktimusPrime View Post
    Gimmicks are fine with me so long as they don't detract from being to play with the toy.
    I agree w/ you completely about the fact that there's nothign inherently wrong w/ gimmicks, it's there execution. But I think there's a very large apprehension in the fandom towards them

    That said, I'd say that in the mind of a parent, play value is great when you've got heaps of sounds (as basic as they are) or flashing lights. This doesn't necessarily sync up with most of us as collectors. Especially so often electronics cause figures to be disproportionate and affect their balance. So I think that gimmicks can actually enhance play value of a Transformer but simultaneously impinge its success.

    I consider Silverbolt to be a perfect example of this. My cousins, my little sister all love him compared to the others. He's solid and he's so perfect to play with. Even my mate who is a very fringe collector (he refuses to being dubbed one) agrees he looks great and is "neat" to have on display. The downside though is my sister and all her cousins can transform him. They can't figure out certain Legends or Real Gear but Silverbolt is walk in the park. So gimmicks can enhance play value greatly but still damage another facet of a toy.
    Collection Count (w/ a 12.42% upsize): 3053
    New Family Members: DA-15 Jetwing Prime, DOTM Leader Ironhide, Perfect Effect Reflector, DOTM Shockwave & Skyhammer, eHobby United 3-packs
    Current Desires: Japanese BW Optimal Optimus
    The Holy Grail: Ultmetal Optimus Prime


    Visit the Wonderful World of: The Iacon City Hub-Capital Collection

  8. #18
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,780

    Default

    I think that when people say "gimmicks" they tend to mean "gimmicks that detract from the toy" but perhaps they're too lazy to specify that.

    Let's face it, making a robot transform into a car, animal, object etc. and back again is a gimmick in itself!!

  9. #19
    Join Date
    29th Dec 2007
    Location
    NSW
    Posts
    14,762

    Default

    Quote Originally Posted by MV75 View Post
    Deal with it eh?

    I just prefer to leave it and spend my money on something else instead of dealing with it.

    The simple solution is to move onto something else that offers real hands on playing with with no fuss or compromises. I chose to not even make it a problem to deal with in the first place.
    I share that sentiment.

    An example of a toy loaded with gimmicks that felt 'satisfactory' despite having a relative simple transformation is the original Ultra Optimus Primal. All its gimmicks were peripheral to the actual toy and did not get in the way of it yet they added massively to its play value. In my opinion that is how gimmicks should be.
    Last edited by kup; 28th November 2008 at 09:41 AM.

  10. #20
    Join Date
    27th Jan 2008
    Location
    La Face Cachée de la Lune
    Posts
    6,821

    Default

    Quote Originally Posted by GoktimusPrime View Post
    Random TF Fact: Did You Know?



    Powermaster Optimus Prime's super mode head was originally intended to transform into a roller buggy and robot. Although this idea was abandoned (probably because it was cost-prohibitive), Powermaster Prime's trailer still has a cavity and fold-down ramp for the roller buggy head!
    This is an appropriate "Did You Know?" for this thread. (And keep them coming! It's rare to find such a worthwhile sig.)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •