View Poll Results: Visual likeness vs engineering

Voters
37. You may not vote on this poll
  • I prefer better visual likeness over engineering

    16 43.24%
  • I prefer better engineering over visual likeness

    15 40.54%
  • I prefer visually accurate Super GoBots

    6 16.22%
Page 3 of 5 FirstFirst 12345 LastLast
Results 21 to 30 of 41

Thread: Visual fidelity vs engineering

  1. #21
    Join Date
    29th Dec 2007
    Location
    NSW
    Posts
    14,762

    Default

    I chose the Gobots because my answer is much more balanced than the two absolutes given in the poll.

    Both engineering and character recognisability go hand in hand - The TF1 Movie toys nailed the balance pretty well - The Autobots were not very movie accurate (far from it) but the characters were still very much recognizable at the same time as being well engineered such as Ratchet, Bumblebee and Ironhide.

  2. #22
    Join Date
    31st Dec 2007
    Location
    Western Sydney
    Posts
    7,229

    Default

    Quote Originally Posted by jaydisc View Post
    As with everything, it's all about the balance.
    Very true.

    I like my toys to at least look somewhat similar to the character they are trying to be, but of course 100% accuracy is not possible. Even if a toy looked 100% like it's show's counterpart, if the toy was made horribly, then I would not pick it up, thus I vote for engineering over visual fidelity.
    Looking For: Wreckers Saga TPB Collection (with Requiem)

  3. #23
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,780

    Default

    That's the problem we had with Beast Machines - the show models were so toy-inaccurate that it turned people off the franchise. Compare the first BM Optimus Primal toy with his show appearance. They released more show-like toys later on, but by that time it was too little too late.

    Something that SilverDragon pointed out is the toy-accuracy of the show models on Cybertron/Galaxy Force because the animators created the show models based on 3D scans of the toys. Mainframe Entertainment also did the same thing when they created Beast Wars, although they took the liberty of making creative refinements of those scans (like giving Blackarachnia curves! ), but on the whole Beast Wars had pretty decent toy-accuracy too.

    I wonder how well toys like movie Devastator/Constructicons would sell if they were just released as toys without a movie to help market it. A well designed toy will sell like hotcakes, even without a cartoon, comic or movie to help market it (although those things certainly do help!). Remember when RiD first hit shelves here? The cartoon hadn't aired yet, but the toys flew off shelves! Conversely Beast Machines toys continued to shelf-warm even after the cartoon came out (although only being on FoxTel probably didn't help). Transformers Animorphs shelfwarmed epically despite being part of a big book franchise with a TV show.
    Last edited by GoktimusPrime; 9th June 2009 at 10:09 AM.

  4. #24
    Join Date
    27th Jan 2008
    Location
    La Face Cachée de la Lune
    Posts
    6,821

    Default

    Quote Originally Posted by GoktimusPrime View Post
    So do you actually prefer this, or would you prefer movie-accuracy being sacrificed for the sake of better designed/engineered toys? In this case, having one set of Constructicons who can transform and combine, but are not as visually movie accurate.
    Gok, I think what you want and what you say you want aren't exactly the same thing. On one hand, you say you'd prefer to have better engineered toys than having them like they are in the movie. On the other hand, you're saying you'd prefer that the toys combine like they do in the movie, even if combination sacrifices the quality of the individual toy. Having toys combine does generally diminish the other aspects of a toy. Scramble City limbs... Energon Autobots... Energon Dinobots... Safeguard... as soon as you add a combining aspect to toys, other facets of the toy (certain bits of articulation, not having excess floppy kibble, not being crap, etc.) disappear. Saying one wants the Constructicon toys to combine just because they do it in a movie is like saying the G1 Hot Rod toy's hand was meant to turn into a buzzsaw.

    I believe entirely in the engineering of the toy over all else. I've never been one to care if a Transformers toy looks anything like its namesake in a cartoon, comic or movie. My favourite 1984 Autobot car is Ratchet. I don't care that my Carnivacs or Nightbeat have robot heads that look nothing like their comics namesakes - for me it doesn't mean for a moment that they're not the same characters. I find it droolingly insane when people call their G1 Frenzy toys 'Rumble'. I adore my e-Hobby Orion Pax (a recoloured G1 Kup) and I will praise Takara for the day when they release an eHobby Chromedome in Arcee colours. I cringe whenever people 'modify' their toys to make them more cartoon (or whatever) accurate - I feel like the toys are being defaced. For me, I would just want TakaraTomy to make the best toys they can, I don't give a hang how much or how little they look like their celluloid counterparts or if they combine just because they can do it in the movies.

  5. #25
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,780

    Default

    hmm... I don't recall saying that I wanted the toys to combine 'like in the movie' - I just want them to be able to combine. Preferably with the 'correct' Transformer as the right body part (e.g.: Mixmaster as the head), but in terms of how they achieve this etc., I don't really care if it's movie accurate or not.

    Quote Originally Posted by Sky Shadow
    I believe entirely in the engineering of the toy over all else. I've never been one to care if a Transformers toy looks anything like its namesake in a cartoon, comic or movie.
    That's what I meant, but better articulated.

  6. #26
    Join Date
    23rd Nov 2008
    Location
    Melbourne
    Posts
    114

    Default

    [
    Quote Originally Posted by snazzbot 101 View Post
    To me much of what Hasbro does is about Balance and Sacrifice.
    Quote Originally Posted by GoktimusPrime View Post
    I agree. And having said that, when I look at my Demolishor and Rampage, I'm just not seeing a balanced sacrifice being made. If these Constructicons aren't going to be able to combine, then they ought to be really good toys. But I don't think they are... so to me it feels like the sacrifice wasn't worthwhile. Where is the awesomesauce in these toys?
    It seems they don't even try sometimes doesn't it.

    Demolisher is particularly disappointing to me because the design appeared innovative and compelling. But I can't help but think the toy was perhaps designed to be a Deluxe but was upsized and pushed into the first Wave. The trailers do point to him having some sort of feature role. And he's definitely distinctive. And that would explain many things, including his lack of action features. Working shovel? He's a tripod of ass.

  7. #27
    Join Date
    19th May 2009
    Location
    Colac
    Posts
    265

    Default

    Quote Originally Posted by Paulbot View Post
    Non-combining Constructicons toy is going to be the issue of the year isn't?!
    not for me...im still getting the Supreme Devastator, and Legends, and all of the available Constructicons. I see why the no-robot mode combiners is a problem but hey, you're really getting it for the Devastator mode aint ya?
    Sure we'd all like to get them all in one but life sucks...
    If you get lemons...make lemonade.

  8. #28
    Join Date
    4th Apr 2008
    Location
    Sydney
    Posts
    1,138

    Default

    Quote Originally Posted by GoktimusPrime View Post
    I wonder how well toys like movie Devastator/Constructicons would sell if they were just released as toys without a movie to help market it. A well designed toy will sell like hotcakes, even without a cartoon, comic or movie to help market it (although those things certainly do help!). Remember when RiD first hit shelves here? The cartoon hadn't aired yet, but the toys flew off shelves! Conversely Beast Machines toys continued to shelf-warm even after the cartoon came out (although only being on FoxTel probably didn't help). Transformers Animorphs shelfwarmed epically despite being part of a big book franchise with a TV show.
    I think there would be other factors which caused Beast Machines to shelfwarm besides the toys not looking like their on-screen personas (e.g. the cartoon failed to really reach it's target audience, toys were pretty much 'stand up and switch heads' from what I've heard, etc), but that's a topic unto itself.

  9. #29
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,780

    Default

    Oh yeah, it wasn't the only factor... but the lack of toy-accuracy in the show certainly didn't help!

  10. #30
    Join Date
    5th May 2008
    Location
    Clifton Hill, Melbourne
    Posts
    4,275

    Default

    I think looks are more important.
    A toy can have weak engineering but if it looks decent enough then I'll still grab it. Universe Ultra Silverbolt is one of these. He looks pretty good in both modes, but he is a "oh I fell down" transformations. But he looks good enough so I think I'll still grab him for the right price.

    On the other hand, no amount of engineering wonder will help me pick up some toys. The movie toys are like this for me. Some have great engineering but I ain't gonna have that sitting on my shelf
    Last edited by Golden Phoenix; 10th June 2009 at 11:26 PM.
    |Buy ALL my things!|Collection Thread|Current Collection Count: ~661|
    |Wants|Galaxy Force Blue Rumble|

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •