I think the Xbox360 is a better machine purely for gaming. But PS3 is very good as Blu-ray player to watch both Blu-ray and old DVDs (it upscales the DVDs and make them look better).
I think the Xbox360 is a better machine purely for gaming. But PS3 is very good as Blu-ray player to watch both Blu-ray and old DVDs (it upscales the DVDs and make them look better).
Can't find the game here to rent at all, so looks like im going to have to put some hard earned credit down to get it in any upcoming sales I see..
May rent the first game to get my TF fix. Played about 10 minutes of it on my PC back in 07 and dont think I managed to get a serious feel for the game.
Really? Sweeet...I really want a mindless fun TF game but that first one was terrible.
Might wait a while and get a trade-in with the first one (if my PC can handle it that is, if not then it'll be Lego Star Wars 2).
Few questions if people can be bothered:
Which Decepticons do you get to play as?
Do you get actual transformer enemies to fight in the sandbox map, or is it just in missions like the first one?
Last edited by Ode to a Grasshopper; 11th July 2009 at 05:26 PM.
Playable cons = Grindor, Long Haul, Mr 'isnipe' Sideways and Starscream. There may be more that become accessible later in the game. I am still in the early stages of both campaigns. Sideways is fun. It's rather satisfying watching the poor sod get some of his own back.
You only fight TF's in missions (at least I think you do.) It isn't like the first game though. Each faction has its own mission room, where you can select a level. The levels naturally follow the movie locations and plot pretty closely (some levels are character specific to begin with.) Once thats done your dropped into the selected level - each with its own map- to complete specific objectives. Once you complete the mission you can unlock the free range option for the level, return to the mission room and select your next level, upgrade your factions abilities etc etc.
The in-game cinematic for the Deep-Six level is great, and Devastator looks fantastic.
http://www.tfwiki.net, the Transformers Wiki - Serious intellectual discussion about transforming space robots.
This is a good game, much better than the first one and looks much better too, does get a bit repetitive though i give it 5.5/10.
I'm slightly biased and I agree that the game could have been more and the sp is like mp with bots and the missions can get repetitive..
but I still really like the game.
8/10 (with Transformers fanyboyism factored in, - 1.5 without)
3/10 is a bit harsh
Last edited by Jetfire; 13th July 2009 at 01:06 PM.
After playing both the PS3 and the Wii version, I have to say the PS3 is the game to get, the story is fairly close to the movie. (the wii version is not even close!)
Wii version looks pretty terrible handles sluggishly, but shooting is far easier on the Wii, thanks to the wiimote. It reminds me of the Avatar and TMNT games on the PS2 more than anything else. The major downside is that you cannot transform, except when pulling of a super move that is too easy to accidentally trigger.
If you have a Wii, do not pay full price for the RotF game, its more fun than I thought, but not what I would call a good game.
PS3 controls take some getting used to, but once you do, the game is a snap, the only downside in terms of gameplay is the stupid time limits to earn medals, getting the Platinum times for some levels is more or less impossible, even after you have beefed up your characters (Autobots beef up alot easier than the Decepticons). Downside from a fans point is that having characters like Sideswipe and Jolt would have been perfect in this game, but no new RotF Autobots are added (Breakway does not count).
Looking For: Wreckers Saga TPB Collection (with Requiem)
Just spoke with All Interactive, our distributor for a lot of video games including RotF. They received a message from Activision in early June stating:
"Unfortuantely Activision will not be releasing 'Transformers: Revenge of the Fallen' on the PS2 format. We apologise for any inconvenience."
My rep does not know if this means it will not released at all or if they might somewhere down the track, but considering the time frame I don't think they'd bother. They were unsure too whether this is just in Australia or worldwide.
I did a bit of research too and Activision have stated they might stop making games for Sony (PS3 and PSP included) as "in 2010 and 2011 Activision "might want to consider if we support the console – and the PSP (PlayStation Portable) too."
Time for a new console methinks, griffin.
Source: news.com.au
The PS3, XBox360 and PC game are similar and the one reviewed by Good Game. IGN Score: 6
The PS2 and Wii are different and basically dumbed down. IGN Score: 4.2
The PSP version is almost totally different and more of a top down scroller/shooter. IGN Score: 2.8
I have the PC version and thought it was pretty good. There was no difficulty level so it wasn't much of a challenge for me - headshots were easy cos the enemy barely ever moves once they transform. Was rather rewarding playing as Sideways and killing off the evil Autobots... Ironhide, Prime, Bumblebee etc.
I prefer the keyboard but had to use the gamepad for the jets/heli cos the mouse wigged it out otherwise. There was alot of content to unlock which was pretty good. I seemed to enjoy free play as a car over some of the missions tho - great fun jumping off roof ramps and vehicle boost jumping at targets
.
There arn't really that many bots to play as tho. When you get to Prime's and Megatron's stages they are made available to you. You can't unlock The Fallen or any other characters, even the drones like the F-18 could have been some fun to play as. The gameplay from character to character is varied enough and you can chain attacks together, triple punch - transform to car and then jump attack for a advanced takedown (which reminds me of the G1 opening where Jazz jumps at Skywarp - always liked that scene
).
It is a simple one scene at a time format - the levels arn't very big but they don't need to be. You unlock new levels and scenes as you advance. Hopefully there will be more DLC to add more to the game. It uses the Unreal 3 engine but doesn't support modding - which is a pity cos I have a Binaltech WRC/X and Masterpiece Starscream model that I would have liked to convert for gameplay.
Which brings us to where we are today...