Wanted AM partner Vanguard, Myclones Dirge, G1 Victory Leo, e-hobby Dark scream ( the black version), e-hobby Magnificus
Parts- AM partner Basher-side guns, G1 Actionmaster Elite Windmill's blades[I][B]
I have to agree that both these stories felt more like extended fan made Mosaics than anything substantial that adds to the overall story. I am disappointed with this because if I want to read isolated 'character depth' stories like these that add very little then I can just go to the Mosaic website and read them for free instead!
The Prime and Ironhide story was indeed a waste of time. A very cliche 'Don't leave! You are my friend and we need you. Let's remember the old times!' story which is pretty much what you expect to read in a Mosaic. I didn't mind the art so much but I did see it as non fitting as although the attempt is to make them more movie like, it didn't do that too well and it just ends up looking freaky and Prime's mouth was awful. However even with the art aside, the story wasn't very good and didn't make much sense. I felt that Ironhide didn't really contribute much to Prime's leadership and was more of an obstacle than a proper mentor.
It seems that Furman thought up this story in 5 minutes without much effort and given the treatment that he has received from IDW, its no surprise. I also would be reluctant in dedicating a lot of work and time into something only to have the publisher discard it all in favor of a mediocre 12 issue story with a mediocre writer.
Overall the story was lame and it didn't bring anything to the table in regards to the overall story ark.
The Starscream story was a little better but again, it also read like an extended Mosaic. It is basically a character story on Starscream which feels a bit odd and contradictory to events we saw in Issue 12 to AHM when it comes to Starscream's character. Specially when he tried to talk Soundwave into turning off the life support systems. That wasn't very 'Decepticon' of him according to Issue 12, he is supposed to take power not have it handed to him
The bit with 'Soundwave's children was also lame but I hope that Starscream meant that figuratively.
This Mosaic *cough* Coda story did contribute more story wise. We know that the Matrix is still under the possession of the Decepticons and that the Decepticons are still divided into factions as it has pretty much always been in the comics and that Razorclaw is a contender for the Decepticon throne if Megatron dies. These bits that explain 'forgotten plot points' in AHM 1-12 are good but not enough to make this story worthwhile as the story went no where - It was basically 'A day in the life of Starscream' story.
This issue of the first Coda is very disappointing. The writers are not making any real effort- particularly Furman - and they seem no longer willing to bring forth an involved story ark as IDW has proven willing to discard years of work for something inferior and badly thought out as a 'reader appeal' attempt and as a writer who likes involved and meaning full story arks, Furman clearly doesn't want to risk that happening again.
I expected to read proper stories, not two meaningless Mosaics. I am very tempted to call it quits as of now as paying $8 per issue isn't worth it for this work.
Last edited by kup; 16th August 2009 at 11:35 AM.
AHM #14 is good. uneccesary but a good read.
Sunstreakers story is very much un-needed, and in many ways rather stupid, it tries so very hard to try and tell us why Streaker wants all humans dead (especially for those who may have only started reading at AHM) but fails to get any emotion or feeling into the story (but does give us a looksie into a possible return for Streaker)
Galvatron/Dead Universe story was interesting, and pretty good. The fact it has no relation to AHM and is the best story since Maximum Dinobots cannot be just a coincidence. It is the only Coda story thus far released that looks to tie into the ongoing series, yet also tell a decent story in it's own 11 page run.
Art is good for both issues, colours also well done, felt like an Escalation issue more than a CODA.
Looking For: Wreckers Saga TPB Collection (with Requiem)
The Sunstreaker story was quite disappointing and just rather pointless. IMHO it didn't reveal anything substantial that we really didn't already know. Very meh. I'm also _not_ a fan of Sunstreaker being referred to as "Streaker." (-_-)
The Dead Universe story was a far better read. I like how it went in to further explain the nature of their undeath and how Cyclonus is some kind of anomaly. The origin of the Sweeps was interesting. Galvatron's new insanity streak is interesting, harkening back to his G1 cartoon counterpart, now fused with his more lethal comic persona.
I agree with you guys, the Sunstreaker story was rather redundant. By McCarthy standards was rather good given the poor quality of his overall work but it tries so hard to justify Sunstreaker's actions in AHM but still comes short at making it logical and coherent. It really shows how amateurish McCarthy is as a writer.
The Galvatron story was indeed very good and it truly shows that the biggest mistake by IDW so far was giving McCarthy the reins for a 12 issues story. I don't know the writer who did the Galvatron story but it is clear that he did his research on the previous work and the featuring characters in general - picked the best bits and made a short but interesting story that replicates the atmosphere and alure that Furman's previous storyline had while maintaining simplicity and coherence.
This story along with Spotlight Metroplex has given me a bit of hope for the future of this series and IDW would be wise to keep McCarthy's work limited to short character stories - He can write good dialogue and highlight tension between characters as he showed during the 'before Prime's come back' Autobot side of the story in AHM but sucks big time and looses the plot in the overall story.
I like how McCarthy tries to justify his "Sunstreaker hates all humans" plot development in AHM by abridging and altering the scene from Devastation issue 3 and 4 where Hunter suggests they become a headmaster, and implies that Hunter ignored Sunstreaker's pleas and forced him to do it.
My arse, mate.Originally Posted by Shane McCarthy
http://www.tfwiki.net, the Transformers Wiki - Serious intellectual discussion about transforming space robots.
1993 G1.5 characters too. We had Clench/Colossus in Megatron: Origins!
Why it's almost as if AHM was written by a GeeWunner for GeeWunners. (-_-)
So I picked up issue 14. I've read it through. It's really unfortunate.
The Sunstreaker story was... very McCarthy. It's meant to be a tragic retake (rather than really contributing continuity-wise) in Sunstreaker's story. I don't see the point -- he's still alive? Uh, okay.
McCarthy wants the pathos of his characters in pain... it's a theme throughout his TF work, Blurr, Cliffjumper, now this Sunstreaker story. He's just not very good at it.
Then the Galvatron story. Yet another reset-to-G1. How unfortunate. A boring story that was... kinda pointless. It's amazing how little happens in these comics. 11 pages was a *FULL UK ISSUE* back in the day. And they had to have a beginning, middle and an end.
The Galvatron story doesn't even really have any signs of actual story structure. Cyclonus is burning corpses, then Galvatron talks him out of it. That's not a story, that's barely even a vignette.
--Jhiaxus
(I dunno... I'm sorta coming to the end of my chain with IDW comics.)