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Thread: The Computer/Console Gaming Thread

  1. #481
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    That has some nice 2.5D going on - i especially liked the 'blast possuming' line in the trailer! The original was a good game, though i seem to remember it being a tad difficult (was there a huge robot 1 on 1 scene at some point? Maybe i'm thinking of Megaman X2?)

    Does anyone here ever play fighting games online? Man, i have HAD IT with online fighters. Even with my ADSL2 connection i'm still stuck with 1-2 bar opponents on SF4 if i'm lucky. Even when the match is seemingly running smooth, there's still that minute bit of lag that's enough to screw up all the timings a game like this hinges on. I just had a losing streak against one of the lamest players; repeating the same bloody obvious tactics over and over, yet all my attempts at punishing were met with delay and mistakes. There's nothing more frustrating than eating fireball after fireball because of delayed blocking or jumps. TOTAL JUNK! IMO they shouldn't even bother putting online into these games, it just turns a highly technical game into a pile of crap.

    Tets, we definitely have to make a more regular thing of local get-togethers (and you need to buy VF5 and Tekken 6 since it seems no one plays them but me!) I took your advice and am getting that joystick from AmiAmi btw, so 2p arcade style gaming is on the table for SSF4 launch!

  2. #482
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    Yeh, Blast possming got a chuckle from me too! I think the game was quite hard as well. I remember having to cheat to finish the first one and the sequel (called "Sparkster" after the name of the main character) had the 1 on 1 robot fighting was very tricky to play. The SNES version was muh different to the megadrive one as well, which is a bit of info I find interesting.

    I am tired of 1 on 1 online fighting. Been trying to paste some chumps on Tatsunoko v Cap, but using the classic controller is a pain when fighting some noob with the normal controller and their 1 button combo into aerial into super. Menawhile, I am trying to quarter circle punch and some lag gets in there and cancels my quater circling.

    Only had a tiny bit of trouble on SFIV, but tend to avoid it a lttle due to recieving serious kickings of the buttocks for some reason....

    Sorry Kurdt, Tekken aint my cup o tea. Virtua fighter on the other hand....

    Have been toying with the idea of get together for SSFIV. Been busy lately though. Stay tuned.

  3. #483
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    In the old days of PS1 vs Saturn, the Saturn's below average arcade conversions led me and my mate to PS1 - and thus Tekken prior to VF. I played a bit of Tekken 1, but a lot more of Tekken 2. I could never really get into it since i'd been playing SF for so long. The first few games had those enormous jumps and fricken huge damage! I also had a problem with continoually getting beaten while you were down! Tekken 3 fixed some of that, but by that time i was in N64 land!

    When i got a PS2 very late in it's life, i hunted out Virtua Fighter 4 Evolution on the strength of it's reviews and with a desire to finally 'get' 3d fighting games, since 2d was seemingly dead. VF4Evo has without a doubt, the best training modes of any fighting game. It makes me wonder why fighting games don't have more than just a 'move list', since i find it odd that developers spend years perfecting minute aspects of the gameplay and then just *hope* players figure out all the intricacies.

    I was never any good at 3d fighters until i learned VF4, but once i was better, i felt like trying Tekken again, and sure enough it comes more naturally now. That's how good VF4Evo's training mode is, it actually makes you better at ALL fighting games! Tekken 6 still has some of those 'problems' of the originals, but it seems like those are just it's defining characteristics now.. ie juggles, bounds etc. After 15 years i can finally accept it The games have so many characters now, just trying them all out presents load of value for money. It's also a lot more fun to play the game on a joystick instead of a pad like i did in the PS1 era.

    VF5 is now my preferred fighting game/series, but after trying once to play it online, i'll never try again. So if anyone in Perth plays at all, hit me up on PM! Contrary to popular belief, i think the VF series is a lot easier to play/learn than other fighters. SF4 in particular, i have a big problem with the difficult of executing FADC moves

  4. #484
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    With SF4, if you are using a wireless connection, you will almost never get a decent connection with online players. Using a wired setup is the way to go when playing SF4 online.
    If I want your opinion, I'll give it to you

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  5. #485
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    I'm on 360 and there's not a chance in hell of me buying the wireless adapter despite hating cables running through my living room!

    I've had <5 3-bar opponents the entire time i've had the game despite being all wired up

  6. #486
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    Just got Blood Bowl for PC. Can be slighty irritating but still lots of fun.
    HATRED FOR JAMES VAN DER BEEK RISING!

    Still have some stuff for sale. Free pickup at Parra Fair
    http://www.otca.com.au/boards/showthread.php?t=8503

  7. #487
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    MV75 is offline Rank 6 - Dedicated Member
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    Just got a "new" 2nd DSL today from HK. Trading my pokemons like crazy to silver from plat.

    The arceus event is pretty damn cool. I chose giratina, it came with the thing that makes it air forme.
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  8. #488
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    effing Ho-Oh git in mah ultra ballz!

  9. #489
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  10. #490
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    Quote Originally Posted by Gutsman Heavy View Post
    effing Ho-Oh git in mah ultra ballz!
    He's a pain to get at lvl 70 in Silver, not as bad in Gold. Snorlax was the most painful catch for me in HeartGold.

    Only a few more things to get in the Japanese version of HG, then I can start playing the game in English, so I finally can find out about and use all the new additions!
    Looking For: Wreckers Saga TPB Collection (with Requiem)

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