It's quite interesting to see how games have evolved over the years. I remember booting up the M.A.S.K game for the C64, it was s simple l-r scrolling platformer, but the catch was your mask had limited ammo and enemies would randomly fall from the sky. You couldn't shoot up either. Its almost like the game was a reasonable concept, but when put into action it just sucked ass. AAah. the days when a game would be programmed by one guy.. (like the TF game on c64). Almost like they made the game long by making it hard instead of putting in a story or decent gameplay.
Interesting fact. Robocop by ocean was a big seller on the c64. Problem was though on the 4th level (in the drug factory) the time limit was so harsh that it was practically impossible to complete the level. The programmer had only managed to do it once! I only did with cheating. Good game, with nice graphics though!
For price comparison though, I remember buying a disk game for the commodore for $40. I forked out $110 for Sonic and Knuckles when it first came out, and Landstalker on the Megadrive cost me $150!! I think because it was first 32meg cartridge game. There's no way I would pay $150 for a normal game now. Maybe if it was a really cool special edition, or a rare Saturn game with historical significance *cough* Final Fight Revenge *cough* $180.....![]()