Thought I might derail the VG Aqui thread, so these are my thoughts on Sonic & Allstars racing Transformed.


Pretty sweet little game with some nice homages to SEGA history in there as well as a lot of WTF moments as you start flying and wonder where the hell the track is supposed to be.

So far I am pretty impressed as it is pretty fun and the tracks/levels are pretty well designed. handling is definitely different between characters.

In an 'Interesting' move they have included "Wreck-It-Ralph" from the upcoming movie as a character as well. I am not completely against this move since it seems Sonic makes a cameo in the movie, I just wished they had put more personality to him. Playing as him a couple of times, he has some generic quotes "My bad" and such like that don't really tell much about the guy and as such I don't really want to play as him.

Unlocking new characters seems to take some time, I was hoping they'd keep it the same as the first but there is a new "challenge" mode where you earn stars and the stars unlock characters. But you have to go through a certain route to get the characters. I liked the other one where you earnt 'money' to buy them in the shop, then you could save up all your dosh and get the characters the you really liked firts (for me, Alex Kidd and OpaOpa).

However they have done well this time, not revealing all the playable characters. So good work to them for keeping some surprises! I don know that Joe Musashi from Shinobi and Vyse from Skies of Arcadia are in there. I want them!

So, despite the removal of "SEGA" from the Allstars, it's still looking fairly good. As soon as I get my PS# back online and can get the Outrun track up and running, I'll do that.

Personally I would have liked to see a real 8 bit retro track smacked inthere, like MAster System Green Hill Zone or something! Would have made for a nice change.