Page 2 of 2 FirstFirst 12
Results 11 to 13 of 13

Thread: Articulation

  1. #11
    Join Date
    5th Feb 2010
    Location
    Perth
    Posts
    3,272

    Default

    Quote Originally Posted by GoktimusPrime View Post
    1: The jaguar mode is the robot mode! The alt mode is the dubiously named (and crappy looking) "re-entry" mode.
    I know. You clearly know what I meant.

    Quote Originally Posted by GoktimusPrime View Post
    2: The robot mode is _not_ a true organic-looking beast mode. It's a robot beast mode, which as I mentioned is easier to incorporate articulation compared to organic beast modes for aesthetic reasons. And as Lord_Zed pointed out, even then it's not that greatly articulated anyway.
    It's better than the norm (I'm thinking of the torso balljoint and upper leg swivels speicifically). Although the head and tail are weakpoints theyre no worse than other transformers.

    Quote Originally Posted by GoktimusPrime View Post
    All still not "true" beast modes.
    Hey, the horribly worded OP is mentioning Beast Machines. If anyone can find me an actual rea life wasp that looks like BM Buzzsaw I'll be happy to concede the point.

    Quote Originally Posted by GoktimusPrime View Post
    The beast modes are alt modes - as I said before, the alt modes are typically secondary to the action Transformer (robot) mode. And again, it's difficult to incorporate articulation in a secondary mode without compromising the primary mode. For example, if you made any of the Animated Dinobots more articulated, then there would have to be a trade off because you're incorporating more moving parts. More parts = more expensive to manufacture = more expensive to purchase.

    Remember that HasTak gives every Transformer toy a strictly defined budget. The toy cannot exceed this budget otherwise it becomes more expensive for HasTak to manufacture the product - an expense which would have to be passed onto the consumer. And this is something that HasTak is usually not willing to do because it's not good business practice. For example, you _could_ have a Deluxe Class Transformer with high articulation in robot and beast mode... but would most people pay $40-50 for it? Probably not. It's for this reason that often cooler features in toys are sacrificed in toys because they exceed the toy's budget restriction (e.g. prototype Godbomber (compare with actual Godbomber)).

    Where articulation is concerned, priority is given to the robot mode over the alt mode, and that's fine by me considering the alternative.
    Unless you're trying to say that Hasbro has either significanly lowered their production budget for the AEC and subsequent lines* that really is irrelevant. The only other budgetary point you could make is that maybe money's gone into spring loaded missiles (so so popular in AEC, and yet not in BW/BM) which would explain that other areas of the design have had to take a hit (manifesting as lowered beast mode articulation)

    Quote Originally Posted by GoktimusPrime View Post
    Storywise Car Robot/RiD is... okay. Not fantastic but not terrible either. It's clearly a story that was written for a young child audience, but doesn't hold much to engage adult audiences (which is what makes other series like G1 and Beast Wars more memorable to collectors).
    I thought they were top but then that might have more to do with watching them as a 12 year old on saturday mornings.

    The G1 cartoons held even less than RiD to stimulate the minds of adult viewers.

  2. #12
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,780

    Default

    Quote Originally Posted by SharkyMcShark
    It's better than the norm (I'm thinking of the torso balljoint and upper leg swivels speicifically). Although the head and tail are weakpoints theyre no worse than other transformers.
    It's not a really fair comparison to put Ravage's primary robot mode against other Transformers' secondary alt (beast) modes. Articulation is always prioritised to the primary mode. And to be fair ROTF Ravage's secondary mode is just as unarticulated as any other beast moded TF's secondary mode. If you're going to examine Ravage's robot mode then you need to also likewise compare it with other Transformers' robot modes. I find it somewhat odd to compare the articulation in ROTF Ravage's primary robot mode with any other Transformer's secondary alt mode.

    Also, putting more articulation in beast modes can sometimes be arguably counter-productive - particularly with insects and arachnids. Take Transmetal Scavenger for example... the legs are highly articulated, but struggle to support the weight of the toy, thus Scavenger has a tendency to sit on his belly rather than stand upright in beast mode. Beast Machines Blackarachnia gave us a big improvement in terms of having articulated legs that could still support the toy well - but her legs are less poseable than Scavenger's (i.e. swivel joints vs. ball socket joints).

    Quote Originally Posted by SharkyMcShark
    Hey, the horribly worded OP is mentioning Beast Machines.
    DRIFT!!

    Quote Originally Posted by SharkyMcShark
    If anyone can find me an actual rea life wasp that looks like BM Buzzsaw I'll be happy to concede the point.
    Yeah well, there's a reason why the BM Maximals shelf-warmed so badly for so long!

    But as I said before, a lot of the better articulated beast modes came from figures that no longer transform into realistic looking beasts. It's easier to engineer joints into a less organic looking beast mode without 'breaking up' the organic aesthetic of the mode. Having said that, BM Buzzsaw has _crap_ articulation in beast mode (the legs are completely stagnant).

    Quote Originally Posted by SharkyMcShark
    Unless you're trying to say that Hasbro has either significanly lowered their production budget for the AEC and subsequent lines* that really is irrelevant. The only other budgetary point you could make is that maybe money's gone into spring loaded missiles (so so popular in AEC, and yet not in BW/BM) which would explain that other areas of the design have had to take a hit (manifesting as lowered beast mode articulation)
    Yeah, _everything_ in a toy is budgeted for. Every gimmick, every accessory... even down to every last drop of paint is strictly budgeted (hence why sometimes the actual product doesn't feature as many paint apps as the prototype, e.g. the red heads on Animated Deluxe Bumblebee's booster rockets). Armada and Energon toys are often criticised for sacrificing things like poseability and engineering etc. for gimmicks -- hence the infamous expression...




    Quote Originally Posted by SharkyMcShark
    The G1 cartoons held even less than RiD to stimulate the minds of adult viewers.
    That's debatable... but considering that this thread is about toy articulation discussion about fictional canon would be somewhat off topic.

  3. #13
    Join Date
    14th Oct 2009
    Location
    Brisbane
    Posts
    886

    Default

    I agree with GoktimusPrime on this one, Beast Wars actually had beasts/animals/insects etc transforming into robots, whereas ROTF Ravage transforms into some weird thing that just looks like his legs are covering his head

    so they're completely different in terms of engineering, whereas BW toys have to hide robot-only bits and pieces... Ravage doesn't really have to hide as much stuff

    anyway if you have too much articulation, you'll have more joints, and with time, the joints become loose, so even if the beast modes could stand back when they were brand new, they'll start to sag and eventually your toy won't be able to support it's own weight
    "sometimes the things you see might not be real and the things that are real you might not see"

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •