Quote Originally Posted by SGB View Post
I respectfully disagree. I thought the CG animation in BM was a big step back from the CG animation in BW.
On a technical sidepoint I have to disagree, the animation fluidity, polygon count and effects (particle generators, textures-especially the ability to make surfaces appear to reflect and refract light) were of a much higher standard than BW, if only due to being created with superior software and hardware.

However if you are talking BW being superior on a visual aesthetic (less shadowy, preferred robot and alt mode designs) level then fair point.