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Thread: Demo Review - War for Cybertron

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  1. #7
    Join Date
    14th May 2008
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    Back in Brisbane
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    I have played ~6 hrs of WfC multiplayer over the last week. I tried to write a review but this is just a brain dump.

    Liked:
    The start menu has a picture of Cybertron revolving slowly. I sat through an entire slow (real slow) revolution but I thought there were some interesting stuff going on over the other side of Cybertron.

    This demo can be frustrating. I hear the multiplayer being like Team Fortress with the vastly different classes, like Modern Warfare 2 with the abilities, perks and challenges, like Gears of War with the melee focus, and like Unreal Tournament with the speedy tactical movement around the map. It is all these things (and I play these games) but I struggled to get a handle on it all + the controls for bot and alt modes. This isn't a negative, I'm getting better and enjoying having to think about how I can kill the bot in front of me or whether I should chase the one who is driving away from me.

    The 2 available classes Scout and Soldier are pretty evenly matched and fun. But I do think a highly skilled player would be near untouchable as a sneeky Scout.


    Here is some useful game tips:
    Any time you can after getting hit, start heading for a health 'cube'. It is hard to kill a bot without someone else taking most of your health away. Whenever someone gets the drop on you, they can remove your remaining health super fast.

    Get safe and reload. All weapons either overheat fast, need a reload often, or fire slowly. It is hard to takedown more than 1 bot at a time without a 'gun break' for one of the above. Usually a kill involves a bit of shooting, manuvering and melee.

    Know what you got. I kept (and keep) trying to throw grenades that I've run out of or use special abilities that are still recharging. Argghh!

    The demo map 'Molten' is fun. There are safe corners here and there but cruisin around without a purpose/target in sight or trying to get the jump on someone will hurt you badly. And if you stay facing the same direction expect some energon blades in your back.


    Disliked:
    Possibly not the best online experience out there. My Xbox Live has never been bad like this . In my sessions I have had quite a few bits of big lag, or getting kicked back to the lobby moments, and two totally frozen screens (requiring Xbox restarts).

    I'm still getting used to my 2 guns I choose for my bot to start with. The guns are not vastly different and I am not used to the different hud crosshairs for each. Even after firing a gun I sometimes am not sure which one I am using.

    The stats after each round are pretty basic. Detailed post-match results is something I like in my online shooters.

    The load screens look more Halo than Transformers to me. But what does that matter anyway?


    Other info:
    -In the full game, multiplayer will have 8 maps and 6 gamemodes.
    -Yes I read Kotaku.com
    Last edited by Deonasis; 16th June 2010 at 10:58 AM.
    "I am not a gun. I'm hitting people with a hammer. On Mars."
    The Iron Giant / David Wildgoose

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