How would you redesign/improve combining transformers, be it either the gimmick or the packaging or the combination design itself?
How would you redesign/improve combining transformers, be it either the gimmick or the packaging or the combination design itself?
instead of having them combine into a gigantic humanoid robot, let them combine into other things like a giant battle turtle or something.
- No fists, feet, head or chest pieces to plug in. Each limb have 3 modes (alt, bot, limb). I believe Liokaiser is like this.
- Better connecting places, most arms combine at the shoulder joint which is very weak, make the arms or the torso include the whole shoulder.
- And better connectors, not just a plug.
"I am not a gun. I'm hitting people with a hammer. On Mars."
The Iron Giant / David Wildgoose
Except for the head - which is still a detachable accessory, all of Liokaiser's gestalt parts are self-contained. This was a revolutionary concept for G1 (1989). Beast Wars gave us the first gestalts with fully self-contained gestalt parts though (Tripredacus and Magnaboss) and the new-moulded gestalts in Car Robot/RiD (JRX and Buildking) followed suit.Originally Posted by Deonasis
Unfortunately we went kinda backwards in 2004 with the Energon/Superlink Gestalts whose hands and feet were detachable accessories.
i agree with what has been said so far. Gestalts must have a proper hand and some kind of real foot so that they can at stand in a pose.
im not fond of the spring loaded feature of the pcc combiners as transforming the limbs was half the fun, and yes the limbs have to have a robot mode. the dinosaur/ animal mode of grimstomes drones is a halfway thing but still they should be robots too.