I disagree. There have been several improvements in gestalt toy technology since 1985/86. Devastator's actually quite fragile as a gestalt and tends to fall apart easily. Some of the "Scramble" gestalts' limb members suffer from "blockhead" syndrome. And all of the "GeeWun" gestalts lack self-contained gestalt parts which was something that was only introduced in 1989 with Liokaiser.Originally Posted by MV75
We've had some great gestalts with superior sculpts, engineering, posability and fully self-contained gestalt parts, such as:
+ Tripredacus
+ Magnaboss
+ Build King/Landfill
+ JRX/Rail Racer
+ Legends Class ROTF Devastator
With the exception of Legends Class ROTF Devastator, I think this standard has declined since Car Robot/RiD. The Superlink/Energon gestalts went back to the bad old days of non-self-contained gestalt parts (though arguably it was part of the whole "energon weapon" theme of the line) and Combiner Class Devastator was 5 flavours of fail.
Is Fansproject even a legitimate corporation for Hasbro to take over? Cos I don't think Hasbro's allowed to takeover companies of dubious legal status. Although I suppose HasTak could attempt to snipe talent from Fansproject... <shrug>Originally Posted by KaRNiV8L PRiME
My knowledge of Fansproject items is extremely limited... but keep in mind that when HasTak design toys they're limited to very strictly controlled budgets. A lot of features are often changed or dropped due because they exceeded budget (e.g. Prototype Godbomber); even simple things like a minor paint app (e.g. red tips on Animated Deluxe Bumblebee's rockets). The key to being a successful Transformers designer for HasTak is not only to design decent toys, but to do so while keeping within a strictly predetermined budget.