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Thread: TF: United Drift and Grapple

  1. #31
    Join Date
    14th Aug 2009
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    Adelaide
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    Quote Originally Posted by 1AZRAEL1 View Post
    Quite a few molding differences on it than I noticed before. Good to see that.
    indeed. but the annoyances are the arm/wrist guards that cannot be rotated up and the bulky crane in robot mode - that would have been nice if detachable.

  2. #32
    Join Date
    4th Aug 2008
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    Quote Originally Posted by kaiden View Post
    indeed. but the annoyances are the arm/wrist guards that cannot be rotated up and the bulky crane in robot mode - that would have been nice if detachable.
    I had noticed that arm guards can't twist. That is a shame. The crane will be a pain, but having it aimed up should at least give it a better display mode. I'll probably just remove it from mine anyway.

  3. #33
    Join Date
    6th Oct 2008
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    Perth
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    466

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    Quote Originally Posted by kaiden View Post
    and the bulky crane in robot mode - that would have been nice if detachable.
    The crane will be detachable, I expect it's just on a roundish (maybe octagonal IIRC) peg, like Inferno's water cannon. Would have been cool if you could attach it to his back instead though.

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