
Originally Posted by
kup
However what he doesn't understand (most Corporate bodies don't) is that it normally isn't the case of one or the other but elements of both is what works better. G1 (first 2 years) is an excellent example of this, they had a good amount of realistic alt modes but also sprinkled the line with non realistic ones (Cosmos, Insecticons, Dinobots, etc). This kept variety going for buyers whose preference were withinn the realistic or sci-fi alt modes without overrunning a line with stuff that a portion of the market didn't want like recent toylines have. G1 succeeded in mass appeal because costumers had a choice that included a balance of both the realistic and Sci-Fi appealed to all without overwhelming neither. As we all know, G1 begun to go down when they concentrated too much in single elements (sci-Fi) in latter years and later on when they tried to cash in the success of other toy lines by mimicking them (Micromaster - Micromachines & Action Masters - Mask)
Like all things that succeed in life, its never an issue of one or the other, its an issue of striking a good balance which Hasbro seems to be failing at totally grasping since the release of Action Masters.
Edited for awful Grammar