The arms tend to snap off easy too... which can be annoying during toy play. I had him throwing Beachcomber across a ravine on an alien world where Decepticon sappers had destroyed a bridge (aka, the space between two beds

) - and during mid-hurl one of his arms came off. Kinda broke the exciting tension I was building up there. Gah. Then later I had Grapple lift his arm up to speak into his wrist to talk to Beachcomber on the other side - other arm from his throwing arm... it came off. Gah! So yeah... gotta be a bit careful when moving the arms about, which may be okay if you're just fiddling for display poses, but can be mighty annoying when doing "real time" toy play.