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#131
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Heal: Bulkhead +1
Hurt: Cliffjumper -3 Bulkhead 30 Soundwave 21 Ratchet 22 Knock Out 22 Cliffjumper 4 Defeated: Arcee Airachnid Bumblebee Breakdown Dreadwing Vehicon THX1138 ("Percy") Megatron Optimus Prime Insecticon E120185 ("Bob") Starscream
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#132
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Heal: Bulkhead +1
Hurt: Terrorcon Cliffjumper -1 Bulkhead 31 Soundwave 21 Terrorcon Cliffjumper 9 Ratchet 22 Knock Out 21 Defeated: Arcee Airachnid Bumblebee Breakdown Cliffjumper Dreadwing Vehicon THX1138 ("Percy") Megatron Optimus Prime Insecticon E120185 ("Bob") Starscream N.B.: Notice that Terrorcon Cliffjumper has lost 1 health point, but so has Knock Out because he was adjacent to Terrorcon Cliffjumper ("Dark Energon Infestation"). I have also used "Zombie Crawl" to move Terrorcon Cliffjumper between Soundwave and Ratchet. This means that if Terrorcon Cliffjumper gets damaged again, both Soundwave and Ratchet will also sustain the same amount of damage (which would be 2 points of damage for all 3 characters). Come on guys, I've introduced this rule to speed things up! Get in there and do some damage! Last edited by GoktimusPrime; 30th June 2012 at 10:50 PM. |
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#133
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Interesting concept there Gok, but to make it easier to play along with every turn should have Terrocon Cliffy's name in Bold (and perhaps italicise the infected) and if possible, have another line of hurt dedicated to infected hurt, like so:
Also I'm assuming that whoever dies from now on gets infected? Apart from those that are already so? Heal: Bulkhead +1 Hurt: Terrorcon Cliffjumper -2 Infected hurt: Ratchet -1, Soundwave -1 Bulkhead 32 Soundwave 20 Terrorcon Cliffjumper 7 Ratchet 21 Knock Out 21 Defeated: Arcee Airachnid Bumblebee Breakdown Cliffjumper Dreadwing Vehicon THX1138 ("Percy") Megatron Optimus Prime Insecticon E120185 ("Bob") Starscream
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#134
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Terrcon Cliffjumper moves around too!
Bulkhead had to absorb another hit!Heal: Ratchet +1 Hurt: Bulkhead -1 Infected hurt: Bulkhead - 1 Terrorcon Cliffjumper 7 Bulkhead 30 Soundwave 20 Ratchet 21 Knock Out 21 Defeated: Arcee Airachnid Bumblebee Breakdown Cliffjumper Dreadwing Vehicon THX1138 ("Percy") Megatron Optimus Prime Insecticon E120185 ("Bob") Starscream |
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#135
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Gah?? I could've sworn I posted details on the new rules regarding Undead Characters like Terrorcon Cliffjumper. Maybe I accidentally deleted that post...
Odd.Anyway, allow me to clarify.... State of Undeath Undead character cannot be healed. If player choses to 'heal' this character, they must award 0 points to heal. e.g. Heal: Terrorcon Cliffjumper +0 Dark Energon Infestation When Undead Character is dealt damage, all adjacent characters receive the same amount of damage. Zombie Crawl Undead character can be moved once per player's turn. --------------------------------------------------------------- Hopefully that clears things up. Now because Skullcruncher hurt Bulkhead and not Terrorcon Cliffjumper in his turn, Dark Energon Infestation does not come into effect. It only works when Terrorcon Cliffjumper is hurt, then any characters adjacent to him are also hurt to the same amount of damage dealt to Terrorcon Cliffjumper. Because Terrorcon Cliffjumper has only 7 hit points remaining and cannot be healed, it means that the special abilities of this character can only be used 7 more times (or less w/ Chain of Attack). So I've now restored 1 hit point to Bulkhead because he should've only received 1 point of damage in the last turn since no damage was dealt to Terrorcon Cliffjumper, like so... Terrorcon Cliffjumper 7 Bulkhead 31 Soundwave 20 Ratchet 21 Knock Out 21 And now I'll take my turn... Heal: Ratchet +1 Hurt: Terrorcon Cliffjumper -1 Infected hurt: Bulkhead - 1 Bulkhead 30 Soundwave 20 Terrorcon Cliffjumper 6 Ratchet 22 Knock Out 21 Defeated: Arcee Airachnid Bumblebee Breakdown Cliffjumper Dreadwing Vehicon THX1138 ("Percy") Megatron Optimus Prime Insecticon E120185 ("Bob") Starscream ------------ Bulkhead has taken another point of damage because he was previously adjacent to Terrorcon Cliffjumper. I've also moved Terrorcon Cliffjumper between Soundwave and Ratchet, so if the next player decides to hurt Terrorcon Cliffjumper then they'll both cop 2 points of damage each.
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#136
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time to revive diablo 3
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#137
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Heal: Ratchet +1
Hurt: Terrorcon Cliffjumper -2 Infected hurt: Ratchet - 2, Soundwave -2 Bulkhead 30 Soundwave 18 <--Infested (-2) Terrorcon Cliffjumper 4 <--Damaged + Chain of Attack (-2) Ratchet 21 <--Healed (+1), Infested (-2) Knock Out 21 Defeated: Arcee Airachnid Bumblebee Breakdown Cliffjumper Dreadwing Vehicon THX1138 ("Percy") Megatron Optimus Prime Insecticon E120185 ("Bob") Starscream |
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#138
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Why would you area attack the same character you're trying to heal? Oh man this is confusing. I call it quits. Game feels like it'll never end now.
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#139
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Heal: Ratchet +1
Hurt: Terrorcon Cliffjumper -3 Infected hurt: Ratchet - 3, Soundwave -3 Bulkhead 30 Soundwave 15 <--Infested (-3) Terrorcon Cliffjumper 1 <--Damaged + Chain of Attack (-3) Ratchet 19 <--Healed (+1), Infested (-3) Knock Out 21 Defeated: Arcee Airachnid Bumblebee Breakdown Cliffjumper Dreadwing Vehicon THX1138 ("Percy") Megatron Optimus Prime Insecticon E120185 ("Bob") Starscream |
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#140
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wow things got complicated while i was gone, alright i guess I'll play along
I use zombie crawl to move terrorcon cliffjumper to inbetween Bulkhead and Soundwave Heal: Knockout +1 Hurt: Bulkhead - 1 Infected hurt: none Bulkhead 29 Terrorcon Cliffjumper 1 Soundwave 15 Ratchet 19 Knock Out 22 Defeated: Arcee Airachnid Bumblebee Breakdown Cliffjumper Dreadwing Vehicon THX1138 ("Percy") Megatron Optimus Prime Insecticon E120185 ("Bob") Starscream |
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