View Poll Results: Generations IDW Waspinator - worth getting?

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  • Hells yeah!

    18 75.00%
  • Only if...

    3 12.50%
  • Na

    3 12.50%
  • Would rather let Spider-bot rip Waspinators head off!

    0 0%
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Thread: Toy Review - Generations IDW Waspinator

  1. #31
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    Quote Originally Posted by MayzaPrime View Post
    I have said it since I first got Terrorsaur so many years ago, I would love a screen accurate figure of him!
    The designers would certainly earn their keep if they got him screen accurate considering how little 'bulk' there is to hide his robot parts in beast-mode. Ultimately, his beast-mode may have to suffer some concessions to give us an accurate robot, but I'd take that any day of the week.

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  2. #32
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    Quote Originally Posted by Verno View Post
    The designers would certainly earn their keep if they got him screen accurate considering how little 'bulk' there is to hide his robot parts in beast-mode. Ultimately, his beast-mode may have to suffer some concessions to give us an accurate robot, but I'd take that any day of the week.
    I agree, I would much rather an accurate robot mode than a beast mode.

  3. #33
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    Quote Originally Posted by Verno View Post
    The designers would certainly earn their keep if they got him screen accurate considering how little 'bulk' there is to hide his robot parts in beast-mode. Ultimately, his beast-mode may have to suffer some concessions to give us an accurate robot, but I'd take that any day of the week.
    You'd have to sacrifice bot or have a lot of kibble (preferably somehow removable).
    Seeking the Following:
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  4. #34
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    Quote Originally Posted by Bidoofdude View Post
    You'd have to sacrifice bot or have a lot of kibble (preferably somehow removable).
    Removable? This isn't G1, where you have pieces lying around. This is BW, where everything is incorporated.

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  5. #35
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    I have to admit after opening my Waspinator and having a play, he is not too bad. fairly solid and fun to transform. It was cheaper for me to get the 4 figures from that wave but I only wanted the other 3 at the time. I know nothing about Waspinator as a character and don't really want to know TBH. I still can't help but think its a MOTU toy though.

  6. #36
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    Quote Originally Posted by Verno View Post
    The designers would certainly earn their keep if they got him screen accurate considering how little 'bulk' there is to hide his robot parts in beast-mode. Ultimately, his beast-mode may have to suffer some concessions to give us an accurate robot, but I'd take that any day of the week.
    But the current Terrorsaur toy's robot mode is accurate! It's the cartoon model that deviated from the toy, not vice versa. The original toy designers would've required a time machine in order to travel to the future to see how Mainframe's animators would adapt the Terrorsaur toy as a cartoon model, then travel back to their original point in time and attempt to tweak the Terrorsaur toy to make it look more like the cartoon. This in turn would create a multitude of questions regarding temporal paradoxes (would they actually be able to alter their own universe or create a new one or destroy their original one etc.???).

    The cartoon wasn't even out yet when I got Terrorsaur, so the idea of how he looked compared to the show was never an issue. And when the show did come out, I actually thought that the toy still looked better. The larger wings on the toy makes him look more majestic instead of those stunted puny bat-wings on the show model. Pteranodons have six metre wingspans! It doesn't make sense for him to have itty-bitty wing-a-lings like in the cartoon. I also prefer the colours on the toy ... the black and purples look nicer and help break up all that red, which the show model doesn't do nearly as well. But I must admit that the beak looked nicer on the cartoon model, although both the toy and cartoon were anatomically incorrect in giving the beast mode teeth; like modern birds, Pteranodons had toothless beaks. Toy pteranodons are often erroneously given teeth by toy-makers (making it look more like a Ludodactylus instead ).

  7. #37
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    I'm talking about a possible new Generations iteration of Terrorsaur -- not the original from '96. I'm well aware of the course of events in regards to the design of the original toys.

    What I'm talking about are updated toys, like Rhinox, Rattrap and Waspinator. Their design has had a definite focus on getting the robot-modes quite similar to the TV show, and in Waspinator's case, at the expense of the beast-mode to a certain degree. My point about Terrorsaur was that the same would have to happen to him in order to get a robot with a similarly bulky frame as his CGI model has.

    The tables have now turned, Gok. It's no longer Animators using the toys as reference -- It's toy designers using the CGI models as reference.

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  8. #38
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    Quote Originally Posted by Verno View Post
    I'm talking about a possible new Generations iteration of Terrorsaur -- not the original from '96. I'm well aware of the course of events in regards to the design of the original toys.
    Oopsies... disregard my last post then.

    Quote Originally Posted by Verno View Post
    The tables have now turned, Gok. It's no longer Animators using the toys as reference -- It's toy designers using the CGI models as reference.
    Guh... I can accept this methodology for Classicsverse and Masterpiece, but for other lines... well, you all know how I feel about that

  9. #39
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    Meh. He's just another bug i have 0 interest in apart from completing the 30th Anniversary line up. Can't win them all i suppose.

  10. #40
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    Quote Originally Posted by Sinnertwin View Post
    Meh. He's just another bug i have 0 interest in apart from completing the 30th Anniversary line up. Can't win them all i suppose.
    I swear some people's taste is in their ar... Oh, hi K, how's it going?

    Dovie'andi se tovya sagain

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