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Thread: The Battle of the Champions Game!

  1. #1
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
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    Default The Battle of the Champions Game!

    So here are all the winning Transformers from the previous games - back again for a battle to the finish!

    RULES:
    + Everyone can Heal and Hurt one character per day.
    + To Heal a character randomly generate a number between 1-10 (you may use a 10 sided die or use the random number generator on random.org). Add 1 Base Point to the number generated and add the total health rating of the character you want to Heal.
    + To Hurt a character, repeat the same process as with healing, but subtract the total from the total health rating of the character you wish to Hurt.
    + Each time a character is defeated the Base Point is increased by 1.

    ----------------------------------------------------------

    Heal: Thundercracker; 1 + 5 = +6
    Hurt: Megatron; 1 + 1 = -2

    G1 Megatron 8
    Tarantulas 10
    Original G1 Thundercracker 16
    X-Car 10
    Sky Lynx 10
    Shadow Panther 10
    Dreadwing 10
    Sludge 10
    Last edited by GoktimusPrime; 14th November 2010 at 09:39 AM.

  2. #2
    Join Date
    18th May 2009
    Location
    Adelaide
    Posts
    1,057

    Default

    Heal: Sky Lynx; 1 + 7 = +8
    Hurt: Sludge; 1 + 3 = -4

    G1 Megatron 8
    Tarantulas 10
    Original G1 Thundercracker 16
    X-Car 10
    Sky Lynx 18
    Shadow Panther 10
    Dreadwing 10
    Sludge 6
    Soundwave superior. All others inferior!

  3. #3
    Join Date
    1st Mar 2010
    Location
    Dapto
    Posts
    12,777

    Talking Weeeeeeeeeee!!!!!!

    Heal: Tarantulas; 1 + 2 = +3
    Hurt: Megatron; 1 + 2 = -3

    G1 Megatron 5
    Tarantulas 13
    Original G1 Thundercracker 16
    X-Car 10
    Sky Lynx 18
    Shadow Panther 10
    Dreadwing 10
    Sludge 6

  4. #4
    Join Date
    2nd Jun 2010
    Location
    Camden
    Posts
    2,978

    Default

    Heal: Sludge; 1 + 8 = +9
    Hurt: Megatron; 1 + 6 = -7


    Tarantulas 13
    Original G1 Thundercracker 16
    X-Car 10
    Sky Lynx 18
    Shadow Panther 10
    Dreadwing 10
    Sludge 15


    Champion Losers
    G1 Megatron -2
    UP UP CRONULLA

    Follow Me on:

    Twitter - @Sharky_Wattsy

  5. #5
    Join Date
    24th Nov 2009
    Location
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    Default

    Not saying that anyone would, but what's to stop people from just making up numbers to kill / heal their character of choice? Maybe I'm just taking this too seriously...
    New Acquisitions:
    TR Astrotrain, Skullsmasher, & Hardhead
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    [COLLECTION] [CREATIVE] [MK COLLECTION]



  6. #6
    Join Date
    27th Jan 2008
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    Default

    Heal: Sky Lynx; 1 + 4 = +5
    Hurt: Shadow Panther; 1 + 8 = -9

    Tarantulas 13
    Original G1 Thundercracker 16
    X-Car 10
    Sky Lynx 23
    Shadow Panther 1
    Dreadwing 10
    Sludge 15

    Champion Losers
    G1 Megatron

  7. #7
    Join Date
    2nd Jun 2010
    Location
    Camden
    Posts
    2,978

    Default

    Quote Originally Posted by 5FDP View Post
    Not saying that anyone would, but what's to stop people from just making up numbers to kill / heal their character of choice? Maybe I'm just taking this too seriously...
    you know i didnt think of that, i guess there is no real way to prove the random rolls either..
    UP UP CRONULLA

    Follow Me on:

    Twitter - @Sharky_Wattsy

  8. #8
    Join Date
    27th Jan 2008
    Location
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    Default

    Heal: Sky Lynx; 1 + 4 = +5
    Hurt: Sludge; 1 + 10 = -11

    Tarantulas 13
    Original G1 Thundercracker 16
    X-Car 10
    Sky Lynx 28
    Shadow Panther 1
    Dreadwing 10
    Sludge 4

    Champion Losers:
    G1 Megatron

  9. #9
    Join Date
    18th May 2009
    Location
    Adelaide
    Posts
    1,057

    Default

    Heal: Sky Lynx; 1 + 5 = +6
    Hurt: Sludge; 1 + 1 = -2

    Tarantulas 13
    Original G1 Thundercracker 16
    X-Car 10
    Sky Lynx 34
    Shadow Panther 1
    Dreadwing 10
    Sludge 2

    Champion Losers:
    G1 Megatron
    Soundwave superior. All others inferior!

  10. #10
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,637

    Default

    One would have to be mighty sad to want to cheat in this game.

    Oh crap, I forgot to mention in the rules that it's still +/-1 each time someone is defeated. I've tried to adjust the scores, but my math sucks so apologies in advance if I've made any miscalculations.

    Heal: Thundercracker; 3 + 6 = +9
    Hurt: X-Car; 3 + 9 = -12

    Tarantulas 13
    Original G1 Thundercracker 25
    Sky Lynx 39
    Dreadwing 10

    Defeated
    Megatron
    Shadow Panther
    Sludge
    X-Car

    So we're on +/-4 (+random no. between 1-10) now. Sorry for any confusion!

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