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    Post Europa 2017 - Place your bets!



    The race that stops the board is back in 2017. Lets look at some racer profiles so you can make some educated betting.


    Wildrider
    Model: Street Supercar
    Description: After years of campaigning to be allowed into the competition and being denied entry, the racer whom everyone knows is crazy has finally been allowed to race. What are the race organisers thinking?!?
    Special ability: Break-Neck: If Wildrider rolls a 1-3, all racers behind him suffer -1 speed. If he rolls 4-6 all racers ahead suffer -1 speed in panic. Anyone unfortunate enough to be right next to him gets bashed around for -2 speed.


    Hurricane
    Model: Le-Mans Long Distance Racer
    Description: The first time a Turbomaster participates in the Europa rally. Hurricane's defensive strategy is to get ahead and keep everyone behind him at bay.
    Special ability: Backfire: Rolling a 6 or 1 will activate his rear artillery cannon hitting the racer/s directly behind him for -3 speed. This also gives him a +2 speed boost.


    Blurr
    Model: Earth-mode Supercar
    Description: In his second attempt at winning the Europa race he comes with an Earth-based alt mode and another engine upgrade. Will this be his year?
    Special ability: Hyperfire Engine MkII: This year's Hyperfire Engine has been tuned for greater reliability. It can roll between 2 and 8. However a roll of 7 or 8 will mean Blurr has to take it easy for the next leg only with speed capped at 5.


    Nitro Convoy
    Model: Velocitronian Long Distance Racer
    Description: Nitro Convoy sometimes goes by the name of Override when competing in matriarchal cultures. This seasoned champion is fitted out with an enviable suite of race abilities
    Special ability: Speed Racer:
    Rolling a 1 = Jump Jacks, instantly overtake the racer ahead
    Rolling a 2 = Belt Tires, +2 speed in Curve terrain, -1 speed if Deployed on a Straight.
    Rolling a 3 = Cutters, -1 speed to anyone alongside.
    Rolling a 4 = Deflector, Immune from Attacks
    Rolling a 5 = Night Shades, +2 speed in Cities
    Rolling a 6 = Cyber Key Power, shoot all of the racers ahead causing -1 speed


    Thermidor
    Model: Futuristic Armoured Tourer
    Description: Drift is racing for great justice and redemption or something. Street courses are his speciality.
    Special ability: Shell shock: Thermidor takes half damage from all attacks (i.e 0 from 1 damage attacks, 1 from 3 damage attacks). Additionally every leg he will fire his front facing machine guns at the next racer/s ahead of him for -1 speed.


    Sunstreaker
    Model: Supercharged Lamborghini
    Description: Full of vanity and powerful in his own right, Sunstreaker won't be outdone in this race!
    Special ability: Competitive: From Leg 2 onwards Sunstreaker will summon +1 speed every time a racer is overtaken during a leg. This bonus does not apply to when he is the one doing the overtaking or if Fracture overtakes using his sneaky ability. His competitive nature means this bonus becomes +2 speed in the final leg.


    Fracture
    Model: Cybertronian 'Chopper' Cycle
    Description: This bounty hunter may have more sinister motives for entering this race. Does anyone have an engine made from exotic alloy?
    Special ability: Unscrupulous: Fracture is not beyond cheating to win this race. If he is not attacked during a leg, he will take shortcuts to gain +2 speed while everyone else is in disarray

    2016 Course

    Leg 1: Crown City (Straight)
    Leg 2: Chase Airfields (Straight)
    Leg 3: Lake Bartels (Curve)
    Leg 4: Continental Expressway (Straight)
    Leg 5: Galata Valley(Curve)
    Leg 6: Carbombya Desert (Straight)
    Leg 7: Coral Canyon (Curve)
    Leg 8: Autobot City (Straight)


    CURRENT PAYOUT ODDS
    NOTE: Payout odds subject the change before race time. All punters are entitled to change their betting up until the actual Melbourne Cup race time.

    Win/Place Odds Based on results from 10 time trials dated 01/11/17

    Wildrider: 1:12 / 1:7
    Hurricane: 1:9 / 1:8
    Blurr: 1:2 / 1:0.5
    Nitro Convoy: 1:4/ 1:2
    Thermidor: 1:5/ 1:2
    Sunstreaker: 1:0.5 / 1:0.2
    Fracture: 1:5 / 1:2


    Trifecta: 1:13
    Quinella: 1:3
    First 4: 1:15


    Also for further clarification, payouts will work as follows.

    1:0.5 = bet 100 credits, win 50 credits and get your original 100 back as well
    1:1 = bet 100 credits, win 100 credits and get your original 100 back as well
    1:100 = bet 100 credits, retire from transformers sportsbetting for life


    The following board members have either carryover credits from previous years and/or have won credits from this year's teaser game and are either not eligible, or have already had their 50 free credits applied. Balances are shown below:

    CHILENO20 : 200 credits
    Trent: 175 credits
    STL: 162 credits
    GoldenPhoenix: 100 credits
    Deonasis: 100 credits
    Ultimate Galvatron: 100 credits
    Sky Shadow: 100 credits
    Bartrim: 100 credits
    Ravagecat: 100 credits
    Sinnertwin: 100 credits
    Borgeman: 80 credits
    Seraphim Prime 65 credits

    So who do you think will win? Each new or broke member has 50 credits they can use to bet on the race. Betting will close when the actual Melbourne Cup race starts. Race results will be posted sometime after but hopefully on Cup Day. Happy punting Ozformers!
    Last edited by Lint; 1st November 2017 at 07:02 PM.

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