View Poll Results: Brainstorm. Worth buying?

Voters
27. You may not vote on this poll
  • You better believe it!

    18 66.67%
  • Probably, if the circumstances are right.

    5 18.52%
  • Can take it or leave it.

    1 3.70%
  • A big fat nope.

    0 0%
  • Not even interested.

    3 11.11%
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Thread: Toy Review: Generations Brainstorm

  1. #1
    Join Date
    29th Jun 2011
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    Default Toy Review: Generations Brainstorm

    Name: Brainstorm
    Size: Voyager
    Gimmick/Accessories: X2 hand guns, pilot/Headmaster Arcana.

    Vehicle mode: Based on Nick Roche's design from MTMTE, Brainstorm transforms into a stylised, sleek Cybertronian jet. He boasts some really nice lines, although his transformation is a little weak - the engineering is not too much more than the G1 toy displayed, with legs and arms basically folded up underneath him. I can't help noticing that he's a lot curvier than the angular Fansproject Smart Robin (a Brainstorm "homage") that was released not too long ago. The softer lines and aerodynamics are broken somewhat by the forearms and lower legs which just hang off the bottom of the aircraft. Arcana can ride in his cockpit, and looks mighty fine doing so. His robot mode guns store in vehicle mode by becoming part of the nosecone, giving him his traditional shape.

    Robot Mode: Breaking the recent streak of smaller and smaller toys, Brainstorm is a really good size, feeling a lot more like a true voyager than some of the recent AOE toys (such as Evasion Mode Prime). His robot mode is stunning, with vivid colours which are balanced really well. A genius move on the part of the designers was to put the Headmaster's own head on a ball joint to make Brainstorm's head likewise ball jointed. Another neat addition is inside the chest, where he sports a "mini-tech specs", not unlike the original G1 toy, although the levels are static and not activated by the Headmaster. He sports some strong ratchet joints and has a good amount of articulation, and is able to strike some good poses. My Brainstorm's wrists are a little loose, but I suspect that might just be mine rather than a design flaw, and is an easy fix.

    Headmaster: Here's where I have some issues. Other than the ball jointed neck, which I think is great, Arcana is a disappointment. His articulation is poor, especially in the arms which, as you can see from the pics, are basically the width of the head, looking side on. On mine, the legs are so loose they come off almost every time he's transformed. In addition, the legs are moulded in off-white and virtually completely covered in turquoise/blue paint, some of which scratched off with little encouragement on the very first time he was transformed into robot mode. I am at a loss why the legs weren't just moulded in blue in the first place. The moulding and paint apps on Arcana's forehead is also poor. As has been noted in other reviews I've seen, in Headmaster mode, the head is terrifically difficult to remove.

    Overall: Despite the flaws in the Headmaster design, Brainstorm is a great sculpt, looks very good in both modes, has colours that pop, and will look fantastic displayed. I am encouraged by HasTak revisiting the Headmaster gimmick, and hoping they continue to expand this area of the Generations line in the near future. A good, solid figure, and well worth having in your collection.

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  2. #2
    Join Date
    8th Jun 2012
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    Default

    After playing Star Fox 64 for the first time today, I love Brainstorm's alt mode.
    Seeking the Following:
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  3. #3
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    Default

    Quote Originally Posted by Bidoofdude View Post
    After playing Star Fox 64 for the first time today, I love Brainstorm's alt mode.
    For the first time??

    Where have you been for the last 15 years?! Doing barrel rolls?
    Dovie'andi se tovya sagain

  4. #4
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    Quote Originally Posted by Trent View Post
    For the first time??

    Where have you been for the last 15 years?! Doing barrel rolls?
    I've been alive for the past 15 years... Notably, the 'barrel roll' in SF64 is not in fact a barrel roll, but an aileron roll. Game Theory covered it well: https://www.youtube.com/watch?v=dSQcPIt1BQU
    Seeking the Following:
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  5. #5
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    Quote Originally Posted by Bidoofdude View Post
    I've been alive for the past 15 years... Notably, the 'barrel roll' in SF64 is not in fact a barrel roll, but an aileron roll. Game Theory covered it well: https://www.youtube.com/watch?v=dSQcPIt1BQU
    Way to spoil the fun with all your techno hoo-ha.
    Dovie'andi se tovya sagain

  6. #6
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    19th Oct 2014
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    Default

    My Brainstorm is on the way. Looking forward to the arrival.

  7. #7
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    27th Dec 2007
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    Default

    Santa's elves at BBTS delivered me one of these for this morning. He looks fantastic in robot mode, like a Milne drawing has stepped right off the page. His arms seem super poseable, a side effect/bonus of the transformation, and it makes him more expressive. Such a great robot mode, which is a good thing because I'm not sure I should transform him. I've read the stories of the tight connection and they aren't wrong. When I saw Arcanna's head look like it was going to come off I decided he'll be a robot for a bit longer.

  8. #8
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    Quote Originally Posted by Paulbot View Post
    Santa's elves at BBTS delivered me one of these for this morning. He looks fantastic in robot mode, like a Milne drawing has stepped right off the page. His arms seem super poseable, a side effect/bonus of the transformation, and it makes him more expressive. Such a great robot mode, which is a good thing because I'm not sure I should transform him. I've read the stories of the tight connection and they aren't wrong. When I saw Arcanna's head look like it was going to come off I decided he'll be a robot for a bit longer.
    IIRC, you have to lever out the head with something thin.
    Seeking the Following:
    - CW Brawl
    - Earthrise Runabout
    - Earthrise Thrust

  9. #9
    Join Date
    12th Jun 2011
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    Cant wait to get him. I've ordered the Legends version.
    I have a list of all G1 characters that have been released in CHUG form. You can find it here. Please feel free to let me know if I got anything wrong so I can fix it.

  10. #10
    Join Date
    27th Dec 2007
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    Chadstone, Vic
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    15,772

    Default

    I got his head off but it was a scary moment. I've not tried putting it back in yet, maybe I need to file the connector down first just in case? His vehicle mode is alright but this is a bot that shines in robot mode.

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