Action Masters are terrible... Transformers that don't transform??? Pppffftt... as a lot of fans have remarked, they were like the "nail that sealed the coffin" for G1. :(
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Mine has to be Predators/Turbomasters. Any toyline that has projectile launchers that are actually strong enough to knock over a transformer has got to be a winner. Thunderclash's gravity fed launchers and Skyquake's "camera guided" carpet bombing have got to be two of the coolest gimmicks ever :D
Honourable mentions also go out to micromaster combiners, micromaster bases and combiners in general.
Thunder Clash's Mega-Missile launcher gimmick is indeed spectacularly awesome! :D A real shame that Hasbro USA totally gutted it when they retooled the mould for Machine Wars Optimus Prime. :(
G1 gestalts. I always loved them as a kid but could never afford them. Now I am an adult I am slowly collecting them all.
favorite gimmick? i'd have to go with trucks with trailers that convert into bases/play sets / power ups for robot mode :D
i love them all from landmine ( not quite a truck but you get the point ) to g2 laser prime i think they give so much play-ability which was fantastic when i was younger , and al ot of posability it takes a long time for the figures to get " old" because there is always a different way to have it displayed
favorite sub group would have to be the seekers i love the way they developed there personalities and really managed to "sell" the same toy over and over by giving it a different personality that makes the toys feel like more than just another repaint
Agreed, although it's a shame that one of the most interesting Seeker personalities - Thundercracker - is also one of the least developed by writers. :( IDW recently gave him some welcomed character development, but before then he suffered decades of neglect by writers!
I made this skit back in 2003...
http://i6.photobucket.com/albums/y22...madboard01.jpg
http://i6.photobucket.com/albums/y22...madboard02.jpg
http://i6.photobucket.com/albums/y22...madboard03.jpg
It took some thought, but here's mine: the recent trend towards doing repaints and minor retools of new molds/characters into homages to older characters - especially the obscure ones like Skullgrin and Axor. I try not to get multiples of the same mold (with a few exceptions, like the Seekers and Rumble/Frenzy), so those repaints/updates of 'classic' characters mean I have a lot more Classicsverse TFs - of fairly obscure characters no less - than I would otherwise.
I have to admire it from both the business and engineering perspectives (I mean, Wheeljack and Tracks from the same mold? With distinct-looking robot modes? That's pretty damn cool.), and it's a nice nod to the fandom on Hasbro's part.