Quote Originally Posted by Trent View Post

And does that mean that if there are only 3 players instead of 4, you get less ammo per wave for the same amount of bad guys?
Just watching this video of some gameplay now and it says there is 4 players per level. If there was a limit of three, I sure the enemy numbers would be reduced to reflect this change. Afterall a game that is impossibly hard isn't really fun.
Quote Originally Posted by Trent View Post
As they said in the escalation demo video, they are forcing teamwork. So what happens when your team is poo?

And another point on teamwork, some of the best escalation games I played we're 4 decent players playing as individuals, NOT as a team. As in we each picked a certain area of the map and the only time we saw each other was if they were down for the count and someone else was close enough (and able) to help them.
If your team is poo, then I suggest finding another team Or just practising with the team if they are friends until you are less poo.

I think team work should be the focus, that's the whole point of Escalation. Otherwise you might as well drop the difficulty level and play by yourself.

Teamwork games are ace. It is really cool when you play with a pal and you both automatically start doing your thing. Reminds me of the good old days in the arcades and much money spent on Sunset riders, final fight, Ninja Turtles etc. A mate and I used to play games together so much, we'd just start a game and knew exactly what the other had in mind. It was awesome and worked well.

Better re-hook my mike up now though!!