About halfway through the game. Definitely better than WFC as the gameplay has been improved with a combination of level design and more useful weapons/abilities both in robot and alt-mode. Basically, transforming back and forth is now a rewarding and intuitive experience, especially for the non-sportscar alt modes.

A few comments
  • Riot cannon is the cheatiest weapon in the game. I also found a lot the 'light' weapons to be completely useless in combat and using them serves only to punish the wielder. Glad to see the return of the throwback blaster though :P Most of the heavy weapons are a joy to use though, even if they are not practical.
  • The only 'clever' part of the AI is that they now seek cover and the shotgun guys rush you. I would like to see AI whereby the enemy transformers also switch between robot and alt modes to fight you. Those slow flying spider snipers do not count as a good enemy
  • Although the game pretty much still is 'kill all enemies, proceed to next checkpoint' it feels a lot less cloistered and scripted than WFC. The increased amount of in game dialogue helps keep the atmosphere. I'd like to see more open gameplay in future games.
  • Having to pull the levers all the time is irritating and only makes sense in levels where you can clear the checkpoint without killing all enemies.
  • I swear I did the escort the bomb section of the Cliffjumper level about 2 dozen times as I had some pretty bad weapons on me at the time. Finally figured that I could actually afford to cloak and execute just about every enemy before the bomb blew.