Got some more BotShots today (3 x 5-packs, a 3-pack, and the Dragon Track set), and each one was noted as having included 398-500k of BotShot points.... but each one only had a single code sheet, which only gives you 100k points. Not happy.
So instead of expecting 2,298,000 points, I only ended up with 500,000. Either the factory is supposed to be inserting multiple code cards, or, the ones in these packs were supposed to have the higher values stated on the front of the packaging.
(and it's not something I can easily report to Hasbro, as Head Office in America would need to know about this error, but if you contact the American site with a message, it automatically gets bounced to your local office based on your location... which is obviously pointless if the local office has nothing to do with production)
I was looking forward to catching up with all the new BotShots they've been adding to the game with these points, but I'm getting further behind (as points you earn in the games are negligible - you need to WIN over 1,200 games to have enough points to buy a single BotShot).

Speaking of games and points - either it's new or I never noticed it before, but they have a leaderboard tab, showing who are the top winners overall, the top winners for the week, and the highest number of codes people have entered in. Since I've been collecting all the BotShots, if all of the toys had codes (most of the first series single-packs in this country didn't have them) and if the multipacks in the second series had multiple codes as they should, I'd be top of that leaderboard, as the top 20 people on there have between 37 to 54 codes redeemed. (I only have about 30 so far)

The one notable thing is the person on the other two leaderboards (most wins ever, and most wins in the last week). This person has over 12,000 WINS... which means many many many hours playing a very repetitive single-screen game. Game cycles take about 2 minutes (to load up, play, and reset), which means about 400 hours, or almost 17 days of non-stop play. Anyone who has played this game, would also understand how extraordinary it would be to be able to spend that much time on it, with 565 of those wins in the last week (which is 5 times the number of games the next 10 people on that leaderboard have). That's 19 hours of this game in just one week.
And what is even more extraordinary, is that those 565 games in the last week were played with zero losses. In 19 hours of playing this game in the last 7 days, not a single loss... which statistically shouldn't be possible. Regardless of how many extra stat points he's earnt in the training games (which he has about 400 points to each stat) to better defeat matching attacks, the game still comes down to 'rock-paper-scissors' attacks. And eventually, a game of only 5 or 6 attacks, the computer/opponent will randomly choose the more superior attack for all 5 or 6 attacks.
There must be a cheat or sneaky process/add-ons combination... not that it matters much when it comes to earning points. That 400 hours this guy invested, would have only earned him about 10 Bots.


The new game format is both good and bad.
Bad, because it took four games to figure out that you use the arrow keys and spacebar to play now (instead of the mouse like before), and there are no instructions to tell you how to play.
Good, because when you do get the hang of it, you can launch attacks quicker than your opponent or computer... but if the coloured squares don't light up, you end up getting beaten up as you try to jump on a coloured square before it disappears.

It's an interesting free *Transformers* game, that has some fun elements, but the points and achievements bits drag it way down, to be too frustrating to play too much.