-
19th April 2013, 01:38 PM
#1
Hasbro Design Process
Here an article and video of how they design predaking ....
Autobots Assembled: How Transformers Come to Life
Kyle Wagner
"So how are Transformers conceived? A lot like many humans, it seems: with some rough play and an exchange of body parts. At least, that's how Transformers Senior Design Director Josh Lamb and Product Designer Lenny Panzica did it, as we sat down with them in a workshop at Transformers HQ just outside Providence, Rhode Island, and started tearing apart old Zoids and Transformers."
http://gizmodo.com/5994962/autobots-...s-come-to-life
-
19th April 2013, 01:43 PM
#2
Beat me to it...
For those who haven't yet seen the design process detailed here at the Hasbro tour in 2007, we get another look at some of the steps taken on some toys due out this year, mirrored here for future reference.
-
19th April 2013, 03:17 PM
#3
Great artwork! Shame the toys look nothing like them.
-
19th April 2013, 04:41 PM
#4
The artwork looks pretty good, but it kind of pains me that they start to go for gimmicks and mechanisms first...
-
24th April 2013, 02:02 PM
#5
Looks like a second part was produced, as it has been posted up now as well.
-
24th April 2013, 05:31 PM
#6
Saw the second part. I think the second one was much better.
The first only focused on gimmicks basically. 

That pose Metroplex is in makes him look a lot bulkier and better-proportioned, IMO. 
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules