
Originally Posted by
GoktimusPrime
What are your thoughts of Snarl's playability though? I don't mind Snarl as a display piece, and I think he looks great either alone and as part of the set of AOE Dinobots, but I find that there are a number of factors that hamper the toy's playability (being the core function of a toy). The hand/forearm design makes it impractical to do all sorts of arm/hand movements, which is further impeded by the rear spines unless you bring them closer together (but the official transformation has them fully opened).
A good looking toy is one thing, but IMO the substance lies in its play value. Having a toy that just looks nice but isn't fun to play with is like watching a movie with
dazzling visuals but a lacklustre story.

For me personally, play value lies in the figure's transformation and poseability. Transformation is simple, but elegant and fun. Poseability is also decent, I agree that the inward elbows are annoying but they are not a deal breaker and Snarl can still pull off a great number of awesome poses. The elbow design is no different to hundreds of other TFs. Plus, Snarl has wrist swivels which slightly helps the issue. In summary, I find Snarl's play value to be solid.
"sometimes the things you see might not be real and the things that are real you might not see"