
Originally Posted by
GoktimusPrime
Also, CG animation is expensive.
You are not joking there. Back in the mid 90's there was not even a bipedial rigging system (giving a human like skeleton to a character model) and there was no character modelling cheating like there is these days, every object in the show had to be created "by hand" in the 3D software program. It's time consuming, and a single mistake can mean hours or days of modelling wasted.
These days items can be scanned it from models (wire, plasticine, clay etc), and with all the handy tools in 3d Software programs nowadays it is much easier to actually create objects in the software.
If you have ever had to rig a humanoid character model without using a bipedal rigging system you really come to appreciate what these guys did back before the animated boom.
Sure Toy Story looked nicer and was released at a similar time, but the $$$ and crew numbers (not only in the animation, but in the creating of software to make all facets of animation easier) that Pixar used compared to the Mainframe team is staggering. Just watch the credits!
Looking For: Wreckers Saga TPB Collection (with Requiem)