View Poll Results: AA Breacher - Worth Buying?

Voters
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  • Yes

    15 65.22%
  • Only if cheap

    3 13.04%
  • No

    2 8.70%
  • Not interested

    3 13.04%
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Thread: Toy Review - AA Breacher

  1. #1
    Join Date
    24th May 2007
    Location
    Brisbane
    Posts
    38,239

    Default Toy Review - AA Breacher

    (Please post comments, photos or even a fully comprehensive review - these are just brief details to start you off)

    Toy Review - Breacher


    Series - Autobot Alliance
    Sub-line - Hunt for the Decepticons (Movie)
    Size/class - Scout
    New/remould/redeco - New
    Wave - 2
    Released here - Not yet (expected here Aug/Sep 2010)
    Approximate Retail Price - $15
    Approximate Size - 11cm
    Allegiance - Autobot
    Alt-mode - Armoured vehicle
    Main Features/Gimmicks - none
    Main Colours - Blue, white, black
    Main Accessories - gun



  2. #2
    Join Date
    24th May 2007
    Location
    Brisbane
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    38,239

    Default

    (haven't got it yet - just played with Justowen's)
    Another fairly complex/fiddely-for-its-size Scout... I like it, but feel it could have been a bit simpler.

  3. #3
    Join Date
    28th Dec 2007
    Location
    Sunshine Coast
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    8,104

    Default

    Awesome. Complex, as Griffin says, but it all comes together nicely in vehicle mode. Excellent head mold. I'm very surprised at the detail in it.

  4. #4
    MV75's Avatar
    MV75 is offline Rank 6 - Dedicated Member
    Join Date
    27th Dec 2007
    Location
    Brisbane, QLD
    Posts
    2,879

    Default

    Yea, from those pictures the head and general body look like robots used to again. No vieny or wrinkled looking bay-bots. I also see ball joints again.
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  5. #5
    Join Date
    11th Apr 2008
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    Brisbane
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    Default

    This guy so super Geewunny! I really hope he can fit in MP Prime's trailer.

  6. #6
    Join Date
    27th Dec 2007
    Location
    Chadstone, Vic
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    15,840

    Default

    This is a toy I want to get because the robot mode is an awesome looking action figure, regardless of the transformation. I look forward to it coming out.

  7. #7
    Join Date
    5th Apr 2008
    Location
    Toyooka
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    3,229

    Default

    Picked this guy up the other day and even after driving all over the place looking for him, it was well worth it.

    Virtually kibble-less robot, good poseability, good proportions, cool design, weapons display and storage options!

    Vehicle mode is just as good - no gaps, no sign of robot mode, rotating turret, raising gun.

    Probably the best scout figure since ROTF began the steady stream of high quality scouts. He's kind of similar in aesthetic to Universe Ultra Onslaught - and despite my love for that toy, this one, in a quarter of the package no less, does it even better!

  8. #8
    Join Date
    30th Dec 2007
    Location
    Sunshine Coast
    Posts
    4,308

    Default

    The body is so gappy and full of too much open space and air......

  9. #9
    Join Date
    12th Mar 2010
    Location
    Adelaide
    Posts
    3,863

    Default

    Not a bad toy, I like it. Though I should probably stop buying figures for a while so that I can play with it more!

  10. #10
    Join Date
    27th Dec 2007
    Location
    Sydney NSW
    Posts
    37,780

    Default

    Didn't find this toy gappy, but I'm kinda disappointed with it. A lot of panels keep popping off during transformation and handling and the upper torso doesn't seem to lock in properly. I can see where the peg and hole are, but I can get them to click in. Maybe I need to align them perfectly - and even if this is so, it makes the toy a bit too tricky (needlessly too).

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